General Japanese & Thai Ground Forces Discussion HQ

I’ve asked this a few times before on forums: Does anyone know what sights Japanese late war tanks and TDs had? It seems logical for them to have had x4 sights like Chi-Has had, instead of whatever default sight developers gave them. Perhaps we should write a suggestion to change this?

maybe you can reach out to this guy:
WT Live // Sight by Sick2day (warthunder.com)

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I happened to have a copy of a JGSDF MBT documentary and got it up to HD, so i’m uploading it (only the first 11 min ) enjoy.

Spoiler

If you want to support me or get the version that i have translated by myself you can check more details in the youtube site.

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What? How is it hypocrisy bruh

If there is going to be a Leopard, I dont think SG would be the best fit - Im not even sure if Japan even needs a Leopard. Indonesia has a better chance of being added than Singapore and while yes, I get that Singapore is pretty much with ASEAN, I wouldnt really count on it being added to Japan.

Realistically speaking, the best chances of being added to Japan is with SEATO which Thailand is a part of so it would be the Philippines, but they dont have much in the way of unique vehicles. Next would be collaborationist regimes under GEACPS so that would mean Indonesia which pretty much celebrated the ousting of the Dutch and more importantly for WT, actually has a sizeable independent Military-Industrial Complex. Malaysia would be next and by virtue of it being once part of Malaysia, Singapore.

Now I really would like to have Singaporean vehicles in the game as well, they have some great IFVs that Japan desperately needs even after Thailand is added. That though would be pretty much on hold until after others have been added. Singaporean IFVs being way too modern aint gonna help either.

Lets just be patient and bide our time. Thailand is already a great representation for ASEAN. It will eventually lead down to Singapore when theres nothing left worth adding lol (especially as event vehicles or premium ones).

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Im still iffy on the B78 because not a whole lot of concrete information is out there, we are not even sure what its true armament really is. Its really only the MPMS that would be like a clear addition for modern Japan ground TT so its not surprising that there wouldnt be a ton of major Japanese TT updates for ground.

Hell even the newer but sacked CCV would be a more realistic addition than the B78, because we at least have documentation for that.

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The CTTV could be easily put at 9.3 - 9.7 by giving it the 35mm APFSDS and make it a successor to the Type 89FV.

The LAV and Type 96 also serve as effective firing platforms for the Type 01 LMAT, which should significantly alleviate the deficiency of Japanese ATGM carriers in the tech tree.

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They could even give the Type 87 SPAAG this APFSDS and move it to 8.7 or 9.0.

Then replace it with the AWX SPAAG at 8.0 or 8.3.

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I think the AWX would be a good candidate for filling the gap between the SUB and the Type 87. I’m assuming it has the same radar system though?

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There isn’t much information available about the Type 87 radar, let alone its prototype. However, for the sake of simplicity in implementing this vehicle into the game, it would be advisable to copy and paste the radar performance from the 87AW.

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The only user of Type 01 should be Komatsu LAV. More lovely cars in War Thunder is needed

Is it ?

Type 96 WAPC has three versions.

Type A equipped with Type 96 40mm AGL.

Type B equipped with M2 50. cal.

Type II equipped with applique armor plates.

These could be added as different modifications, switching between a machine gun or a grenade launcher and even with additional armor upgrade.

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I know, know, that Type 96 can use it, but I am waiting the Komatsu LAV much more.
Honestly with the same weapon LAV will be more effective because of small sizes and better mobility but probably Type 96 has more missiles

It is not necessary to having just one when we can have two, there is nothing to lose.

The LAV can be placed in the light tank branch, and the Type 96 in the tank destroyer branch.

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Ngl having a vehicle firing a shouldered-carried weapon is funny, but poses some questions. How will traverse and elevation work, for example

One aspect they’ll need to address is implementing a new mechanic. Since a person aims the weapon, they should be able to rotate much faster than a turret that relies on a traverse mechanism. I guess you could calculate the traverse rate based on the average speed at which a human can rotate 360 degrees. This would provide a realistic estimate for the rotation speed.

To calculate the elevation and depression angles accurately, place a crew model of average Japanese size inside a Type 96 or LAV model and assess how far it’s possible for him to aim the weapon up or down within a reasonable range.

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I’m a bit upset Japan never made a specialized launcher for the Type 96. Seems like a missed opportunity tbh

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I decided to translate the Type 10 video that was filmed from the inside.

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do they change/buff the ammo repenishment for ready rack?
i feel it was a bit faster.

edit. meant to be the type 10 ready rack, sorry.

Yes.
Any type of missile now will be reloaded for each one, not the whole ammo rack.
If you in the cap, every weapon will be reloaded, netraul steering also count as stand still
Moving while in the cap or outside the cap will “pause” the reloading process, either you stop the vehicle and in the cap zone, back to reloading.