General Japanese & Thai Ground Forces Discussion HQ

Im still iffy on the B78 because not a whole lot of concrete information is out there, we are not even sure what its true armament really is. Its really only the MPMS that would be like a clear addition for modern Japan ground TT so its not surprising that there wouldnt be a ton of major Japanese TT updates for ground.

Hell even the newer but sacked CCV would be a more realistic addition than the B78, because we at least have documentation for that.

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The CTTV could be easily put at 9.3 - 9.7 by giving it the 35mm APFSDS and make it a successor to the Type 89FV.

The LAV and Type 96 also serve as effective firing platforms for the Type 01 LMAT, which should significantly alleviate the deficiency of Japanese ATGM carriers in the tech tree.

5 Likes

They could even give the Type 87 SPAAG this APFSDS and move it to 8.7 or 9.0.

Then replace it with the AWX SPAAG at 8.0 or 8.3.

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I think the AWX would be a good candidate for filling the gap between the SUB and the Type 87. I’m assuming it has the same radar system though?

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There isn’t much information available about the Type 87 radar, let alone its prototype. However, for the sake of simplicity in implementing this vehicle into the game, it would be advisable to copy and paste the radar performance from the 87AW.

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The only user of Type 01 should be Komatsu LAV. More lovely cars in War Thunder is needed

Is it ?

Type 96 WAPC has three versions.

Type A equipped with Type 96 40mm AGL.

Type B equipped with M2 50. cal.

Type II equipped with applique armor plates.

These could be added as different modifications, switching between a machine gun or a grenade launcher and even with additional armor upgrade.

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I know, know, that Type 96 can use it, but I am waiting the Komatsu LAV much more.
Honestly with the same weapon LAV will be more effective because of small sizes and better mobility but probably Type 96 has more missiles

It is not necessary to having just one when we can have two, there is nothing to lose.

The LAV can be placed in the light tank branch, and the Type 96 in the tank destroyer branch.

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Ngl having a vehicle firing a shouldered-carried weapon is funny, but poses some questions. How will traverse and elevation work, for example

One aspect they’ll need to address is implementing a new mechanic. Since a person aims the weapon, they should be able to rotate much faster than a turret that relies on a traverse mechanism. I guess you could calculate the traverse rate based on the average speed at which a human can rotate 360 degrees. This would provide a realistic estimate for the rotation speed.

To calculate the elevation and depression angles accurately, place a crew model of average Japanese size inside a Type 96 or LAV model and assess how far it’s possible for him to aim the weapon up or down within a reasonable range.

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I’m a bit upset Japan never made a specialized launcher for the Type 96. Seems like a missed opportunity tbh

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I decided to translate the Type 10 video that was filmed from the inside.

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do they change/buff the ammo repenishment for ready rack?
i feel it was a bit faster.

edit. meant to be the type 10 ready rack, sorry.

Yes.
Any type of missile now will be reloaded for each one, not the whole ammo rack.
If you in the cap, every weapon will be reloaded, netraul steering also count as stand still
Moving while in the cap or outside the cap will “pause” the reloading process, either you stop the vehicle and in the cap zone, back to reloading.

ah sorry, i think i didn’t explain as clear as i think
the type 10 autoloader-rack replenishment i meant. i felt it was faster than it used to be.

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A nice premium addition for Japan would be PT-91M Pendekar. It would be a copy and paste, but it is incomplete because it is a very deep modernization of the T-72
PT-91M_Pendekar

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I wont be able to test it, but iirc the “old” time to replenish the entire 14 shells in the autoloader was 5 min and 40 seconds with max crew and ace.

so it’s around 24 second-ish per round.
definitely a nerf then, right now is 30 second per round, so 14 is 7 min.

oof, yea that’s not good. It should be faster, especially as there is a hatch for the gunner to load from the inside. :(