I don’t think this makes a huge difference, but it appears that the blast settings for secondary gun and machine gun ammunition magazines have been changed from a direct copy-and-paste of the main gun magazine settings to the values used on the Iowa and Soyuz.
This is similar to the oversight where “fatalExplosion: false” was not set for the secondary gun and machine gun ammunition magazines, causing them to be treated the same as the charge magazines (where an explosion results in a sinking)—a bug that went unfixed for three months after implementation.
The Yamato class implementation is so poor that it doesn’t live up to its BR 8.7 rating; it makes you wonder if they’re doing it on purpose. It’s riddled with issues, such as the fact that the angles of some of the side armor are still incorrect, the number of compartments is unnaturally low given the ship’s size, and the ammunition magazines aren’t divided into smaller sections.
I brought 200, got down to 90 fired a bunch, got down to 30 and ammo racked to death…
Honestly i am debating if Fuso/Ise is worse or this at its br, like yeah i can bully “AI” or “lower” tier ships with easy-enough one shot kills but facing my tier is just “Ammo rack” sim, don’t know yet where to “one shot” Soyuz / Iowa… for reliable kills (stock with AP)
Honestly i feel like at sub 100 shells it should be hard to ammo rack… wouldn’t all those shells be at like -10m underwater or smth
Also i feel like 2 500kg (standard) bombs shouldn’t kill Yamato… but somehow center point it just nuked it, i thought it was designed against 1000kg AP stuff
Yamato is a Hotel fr fr, ship will die from anything but keep the crew “alive”, i was more impressed by my 500kg bomb “Nuking” ship through 380mm steel plate…
Not sure what you mean, hit analysis tells me that they are easy to pen, but in a match all shots come from “above” where there is quite “thick” section that voids every incoming shot (between outer armor belt and fuel tanks)… as for Soyuz figures
Yeah i died to “stopid” crew bringing ammo from rear turret into front ones (rushed to cap while stock, shot every round i had but the “distributing ammo” feature killed me)
So, I’ve got 450 shells and the top rack is completely removed.
Obviously, this won’t help survivability anyway, because Gaijin just nerfed the Yamato, no matter what anyone says.
But there is no point in taking fewer shells at all, because even if you take 270 or 320, the lower shelf of the ammunition will count as a full 450 shells. Because our mechanics don’t work the same way as in tanks.
Showing your side and not your front or back is important but also not over doing it neither you have to leave with Yamato to angle just enough to maximize armor but not over extending where your front or back will be easy to shoot at I know that can’t always happen the best you can hid that front and back the better.
And getting as much separation as possible if you can depending on the map the further you are the better Yamato is.
Sadly with “Soyuz” i kinda die where i spawn or barely 1-2km away, the angle was 60-80d…
And with soyuz “angling” at 45 i just couldnt find a spot to pen…
How does it have a lesser diameter shell, almost same pen and almost double the HE amount… of ANY other shell at that tier… ppl be saying “Tank/Planes” have bias but this is it
Easy answer? So they can reload a much more potent shell much quicker…russian navy just was that “advanced” they thought to themselves why lob 1.5 ton shells when we can just use 1100 kg shells but put explosive inside that has twice the amount of tnt equiv and still achieve almost the same pen? They were clearly just smarter…
Why does it have no shells in the barbettes under the turret, keeps running shells (with much higher tnt equivalent than any other ap shell) and propellant constantly for the longest distance from its magazines, yet somehow that doesnt ignite when the barbettes get set on fire, and while the shells are running through ablaze barbettes all of that takes ages to reach the magazines. And even if those explode which is hard enough to achieve being the by far best protected magazines of any battleship considering it has 2 frontal bulkheads that almost never kills or sinks the ship.
Want to guess what happens when a yamato with 30 shells left in the turret 1 and 2 magazines gets hit there? every single time? Not to mention what happens to its compartment health with a couple of pens…sometimes at spots with the whopping amount of 11 mm armor just below the turrets and above the main armor belt?