There is also the issue that the game punishes you for wanting to not play bad maps/matchups by crew locking you for 10 minutes
Which is a sensible mechanic to discourage qutting, seeing as we’ve just established how it’s harmful to the other players in the lobby.
Sure, but you also told me thats the solution to not enjoying half the game’s maps because of how polarized they are
So the question has to be why? Why does Warthunder give the same maps to top tier and low tier or WW2? Is it a mechanics issue ? Have they no choice in the matter? Unless you can find out why Gaijin give the same maps to all tiers then you are stuck in trying to solve the issue on this forum.
Why after 12 years and what must be millions taken in revenue does Gajin still throw out the same old maps for all tiers? It makes one wonder how much reinvestment of profits is actually put into the game.
So why do Modern tanks play in WW2 settings and WW2 in the 70s and 80s?
We can all see this post and we see this post time after time, month after month so why nothing from Gaijin about it?
How many on here are actually happy about top tier maps? maybe we are presuming everyone is upset when they are fine? Is that the case?
Well, I don’t know what to say to this. But I do know that as of right now reading this comment, 22 people liked my post, so at least we know 22 other people here share my opinion. Now there’s no way that could show a representation either way. But it could lead to a clue. As in, some of the comments I’ve seen which go against my opinion or request, has very few likes. Nowhere near the 22 my post has.
As you’ve said, there’s many other posts similar to mine, which I personally have not looked up yet. But the fact it’s a constant complaint from different people allegedly, that should cue a sign that it’s an issue.
I actually like most of the maps as far as design and set up, I just think they should be larger, more expansive or at least revert the changes back to the ones they’ve reduced in size. I love Poland and Ardennes and the new big Tunisia sands, I they’re great for top tier. That’s examples of what I’m referring to. My complaint about Poland is I almost never have the old summer one with more trees on it along with the newer more open fields or winter map.
To me Poland incorporates everything all in one, left to right, front to back. I’d say Poland would probably be my favorite. Sometimes I stay out and flank or snipe, sometimes I go into town and brawl, it’s a good choice and combination.
And disregarding just this forum here where only a select few speak and are possibly heard, like someone else said in battle I constantly hear players not liking the cut off maps and smaller maps and the ones which spawn us right into CQC like right away. And I agree. Especially for some of us on console who apparently often load in later than most other people and are often loading in the first time after many others have already died once and some of the enemy is already near our spawn. Apparently that’s a thing with console for some reason, and yes it happens to me a lot. The loading circle just sits there over and over trying to load me in. And with some new map setups having the spawns really close to each other and such a small map just makes it not likeable.
As far as the companies revenue put back into the game, I have no idea. Maybe they figure they have enough maps as is. Maybe the map creators are out of creativity and can’t think of any other maps to add or change. Maybe the company is putting the efforts more towards vehicles and just leaving the maps as they are instead of adding more. I will say that I do love the different weather effects and variations, and the detail. The clouds, rain, trees moving, dust, it all is looking more real now. The detail in the game is great. They’re just choosing to mess with these maps and limit gameplay, in some cases.
Clearly reading isn’t your best quality. I’m not 0.7 every tank.