Going a bit off topic here but this has been bothering me a ton with how flare rejection works IRL vs in game. Where do they get this shrinking FOV concept from? The books I’ve read on missile guidance technology never mention it. Early-mid IRCCM was focused on reducing the time that the seeker actually scanned so the probability that a flare would end up generating an additional return on the seekers scan cycle would be low. Later improvements utilized this with data processing so that when an additional return is detected the missiles computer would be able to make determinations about it, like if the next scan it is gone than it was a decoy and that trajectory data-point should be ignored.
I can’t even imagine how they would manage to shrink the FOV of the seeker when it is a rotary disc with primary and secondary mirrors that already are offset so that it is only looking at a fraction of the total image and guides the missile to keep the returns in all of the views. Do you have any links/books/articles on this whole FOV shrinkage? Sounds to me they are using incorrect metrics and should be basing flare resistance off of probability instead of FOV (for missiles that use FOV reduction in game).
Was there a report on the missile speed of the AKD-10 saying it should not be 345m/s, I don’t quite remember. Also regarding the Z-10, is it true that this is the earliest variant, or should this be a later one with better loadouts.
25km range is still too far, even without radio control, it can still reach 12km.
AR-1C with IR seeker can be good, like a IR AKD-10, 8KM range, the problem is it’s for drones not helis.
I still haven’t purchased the Z-10 at it’s full SL price because I’m not sure it will offer any substantial advantage over the Z-19. If it gets new FnF missiles I’m going to do that in a heartbeat.
I hope that the next major patch will add a proper RWR and other features to the Z-10
It’s been since September 2023 that the Z-10 has been using the old RWR model, RWR is really important to identify threats especially for helicopters since they are easier to go after than planes
The only unfortunate thing about the AKD-10 is that it’s much slower at distances of 5km or lower than the AKD-9s, and the Z-10 is much less maneuverable than the Z-19. It does not get a search radar either, but it does get a chin-mounted gun (it’s not really good either).
Still no proper RWR or HMD as of the latest dev server
I find it a bit silly that something like the A-5C (a 1980s export ground attack jet) has better RWR than a helicopter equipped with MAWS from the 2000s 🤦
It has less modeled avionics features than the Apache Longbow, which is a helicopter introduced in the 90s
Are the devs just sitting on the RWR because we don’t know the details like threat types on scope, tracked threats, range, etc? I know the RWR is called the YH-96 but I don’t think I’ve been able to find anything regarding its detailed performance