HMD too
HMD NECESSARILY I really want to throw TY-90 into SB with pleasure.
Does TY-90B or TY90 block 2 exist by any chance? so that they can lock and launch at 10 km and maneuver 40G. Or SARH/ARH TY-90, for lounch in enemy’s helicopter
possibly current TY-90 is already some kind of TY-90 ER, with bigger booster.
for new missiles, there should be PL-108
and the thing on the new heli
Pl-108? Never hear. Good missile?
possibly, but not a very maneuverable missile with these little fins, just like TY-90.
and currently it’s only seen in a drone. a huge one
We need this extremely important feature
https://community.gaijin.net/issues/p/warthunder/i/dbpxCTl4SeLT
Answer: there is no such mechanism in game.
I guess the RCV and PLSS122 don’t exist in game…
I cant say im surprised that we dont get new munitions Gaijin hates chinese vehicles. Im surprised we even got a new heli
It’s not just Gaijin hating Chinese vehicles, it’s Gaijin hating Chinese players as a whole
They already have mechanisms that can be activated ingame that have animations like… landing gear, cockpit opening, flaps, airbrakes, etc
They just need to add another keybind, and rig the model to have animations and have the radar position get altered at the same time lol
easier to just let it go up when take off, down when landed, no need for a key bind.
awe, but I wanna do the thing
This is the worst excuse I have ever seen. I don’t believe gaijin won’t nerf CM502
Even QN506 has that mechanism
Anyway, they are just too lazy to add another key for that.
should be just new generation laser seeker, same structure are seen in laser guided bombs
Yes, that is, it is possible to give spikes for infantry fighting vehicles with a range of 20 kilometers that do not go to countermeasures, but it is impossible to give the helicopter the same IR missiles (JUST PICK UP the LOAL). Logic
A Helicopter with a 20km F&F is much, much more dangerous than an IFV with 20km F&F’s.
The biggest ground maps are like, what, 4x4km?. Range for ground launch F&F’s stops mattering beyond a certain point because the ground map itself is so small. A 20km Spike has no noticeable advantage over a 10km Spike when the enemy tank is only 4km away, right?
Whereas you put that 20km missile on a Helicopter, and not only is it actually capable of taking full advantage of that range, but it’s also much more dangerous in using it because unlike an IFV, the helicopters LOS is not as easily obstructed by buildings and topography.
Something being present on a ground vehicle doesn’t automatically make it balanced to give to an air vehicle.
The point is not that it is dangerous for tanks, but that it is an ultimate means of destroying helicopters, without adequate counteraction (only hide behind a mountain or DIRCM). . 20 kilometers by helicopter, with a warhead (NOT CUMULATIVE. HIGH EXPLOSIVE) , 11KG with low speed, this is a very controversial weapon. The flight speed will not allow you to realize 20 km. And the air defense systems are now firing at 40 kilometers. They can simply not give LOAL.
By “systems” you refer to the Singular SLM, which can’t hit helicopters with IRCM anyway.
None of these new AA’s are particularly good at countering Heli’s. Pantsir & HQ17 will remain the best for that.