Free SPAAs are too powerful

You completely missed what I said. CAS is good for one specialized purpose. Killing campers. It does that better than any tank, however in every other situation tanks are both easier and far more rewarding to plane.

Like seriously, even with hundreds of ground ai kills in ARB, IL-8 does not even come close to my Kv-7 stats. It literally takes the most OP CAS plane in Warthunder to match a tank.

Or another example, my Germany stats.

VK 3002 1.8 K/D
Hetzer 2.4 K/D
Fw 190 D-9 1.67 K/D
Fw 190 F-8 1.7 K/D

It is literally the most overpowered tank I own. It is my exclusive 10 kill wager and event grinder.

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FYI you can add a K/D column on statshark.
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This literally just shows what a strong (not OP) tank can do when the people you are facing have no idea what they are doing. Not only is it not that hard to frontally pen the KV-7 (driver port or just above the tracks is 75mm) it is also really easy to track it and make it unable to do anything

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Player A has to hit a tiny cutting tray sized spot to have a chance at winning.

Player B can shoot pretty much anywhere and win, and btw can has three chances to get a single good shot.

Who wins?

Either way, my point still stands. If a tank or player is OP, the only good way to truly level the playing field is with CAS. Even then the chances of CAS succeeding are low.

THat is if they want it immediately. I don’t play that BR often but my way of dealing with KV-7s (not that I really see many) is to take out the tracks because I have the tank and know how annoying it is tom have them taken out

Yes it is more expensive.
What i mean is don’t get the increased cost if you first spawn IR and then want to spawn laser.
Only increase it when you want to spawn the same kind of weapons.

So please tell me, what is easier:

Killing frontally vehicle that is +1 B.R. higher than Your B.R., he can shoot You back and pen You withotu any issues.

Killing the same tank but with a plane with 1000kg bomb.

We all know the answear to this.

Like ok? Doesn’t change what I have said.

So again back to the point:

If You have a guarantee way of winning, why bother taking the hard way and learning the game?

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Nope. That completely nullifies the point of the system. I would be okay with no increase if you first spawn guided and then unguided weaponry

Depends. Is there enemy SPAA up? Are there enemy planes up? Is it in urban map? Is the enemy tank sentient (uses cover instead of sitting out in the open perfectly still to be bombed)?

There’s pretty good chances that just finding a diff match or spawning an SPG/Light tank is more worth it.

You also needa consider what happens after you bomb him. If you were in a tank, you can just kill more tanks. Since you’re in a plane, you needa waste 3-5 minutes returning to AF for a single kill.

If I’m playing Kv-7 and I die to a Hetzer or Jagdpanzer 4, spawning an IL-8 could work, however there could be enemy planes that aren’t rendered, or an enemy plane could spawn immediately after me, or the Hetzer could be in an odd spot that requires a second pass risking SPAA fire, and even then the Hetzer could just dodge the bomb and now I’m just a slow heavy plane that needs to take 5 minutes just to rearm . . . an SU-152 does not need to worry about any of that.

Alternatively, a flat 1.5x increase on spawning any second plane.

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For skilled player none of this would make a difference when he is in a plane.

He can just shoot at SPG/Light tank while he can’t shoot at Your plane, preatty simple to understand.

We are talking about destroying a certain tank, not the whole game.

Taking IL-8 to take out a simple hetzer? Don’t make me laugh, 100kg bombs are enough or even MGs

SU-152 has to worry about planes, tanks, spots he can’t cover etc. much more than an air unit.

This isn’t a straight 1v1. There’s 15 other players to consider, and a plane is far more vulnerable to SPAA and CAP than a tank is to another tank.

Destroying one singular tank under ideal circumstances is easier in CAS than in a tank, however destroying 5 or 10 tanks in a tank is easier than doing so in a plane.

no not really. I typically just ignore planes.

If the skies are clear, then yes it’s easier for a plane. If there’s any enemy planes up, or any enemy SPAA, or your target is sentient, or there’s strange map geometry, then taking a tank is easier with the added bonus of getting more than just one or two kills.

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Maybe at top tier where SPAA can deal with whole battlefield, at lower tiers SPAAs effective range is very limited and as an air unit You can always choose the target You want to bomb/fight.

An air unit is vulnerable to other ait unit or spaa while a tank is vulnerable to all not to mention that when it comes to air it can’t fight it back. With F8F-1B, You can always fight back after dropping bombs.

I don’t really know about that:

If You die faster than any appear or You are not a target of it, sure. I can’t ignore 1000kg bomb that is being slamed into me with a kamikaze air unit.

Taking a tank is easier if there is no enemy air up that will target You and enemies that have better ground units are worse than You as they allow You to destroy them with far worse tank.

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If you’re in a plane, and there’s an enemy plane he will attack you. If you’re in a tank, and there’s an enemy plane, there’s statistically a 1/16th chance of you being his target, and even lower if you’re playing in cover.

You don’t needa cover the whole map. You just needa sit in the path a plane flies.

If you’re behind a teammate, and a plane tries to bomb him, then he will have to fly directly over you.

If you’re better at bombing than you are at tanks, then 👍

If you’re tryna imply that I’m skilled enough to get 5 kills then leave the match before CAS spawns, then you’re way overestimating me. It’s not uncommon that it takes the whole match to hit the 5 kill threshold.

Taking a tank is far easier than taking a plane if there’s enemy CAS/CAP up.

why does the tag say grond
Screenshot from 2026-01-16 13-36-34

A bold statement as I have many times seen enemy air just straight up ignore me no matter what.

Enemy air unit can pick up the target that doesn’t have an SPAA behind them or near them.

Not leave, die faster.

What now?

Making 5 kills doesn’t take that long.

It is really not.

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It does if you get unlucky and spawn the side of the map where 0 enemies spawned.

I typically play out the whole match without dying, or with 1 or 2 deaths. It seems like you’re the only one who’s really having issues fighting planes.

It really is. I have first hand experience playing WT.

It is not about luck but about map knowledge and how games usually go.

And I have it too, considering number of games and stats, I would say that it is far more accurate.

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Game don’t always go according to plan.

A player of average or below average skill is a far better indicator of how easy something is.

Games with low skill ceilings are harder for skilled players to compete in.

Game is predictable and You can eaisly guess where most of the enemy units are going to go.

In order to really understand what is balanced and not, You need a player who understands the game.

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Except for when they do something completely different from what they did last game.

A perfect player who never makes mistakes is the worst indicator of balance possible.

Except they don’t.

A perfect player is the best inditacor as he understands all advantages and disadvantages of the vehicle, not only starting to understand the pros of having short-stab on shermans ;)

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A perfect player can never consider the fact that Warthunder is played by humans.