Free SPAAs are too powerful

“I don’t spawn camp” → complains about the main counter to spawncamping

sure buddy, sure.

Hence why CAS is so useful to level the playing field.

Not much I can do abt blind Germany mains. I can’t be everywhere at once and check every flank, even on the opposite end of the map, unlike how you apparently can.

My face when most of my deaths to CAS are in the middle of the map or even in my own spawn.
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Ah yes someone does not know how to kill a specific tank so to balance it we give them a weapon that cannot be countered by aforementioned tank??

Just accept any match with them as a probable loss. Helps me to deal with it at least.

I never claimed any of that. You’re just inventing arguments at this point. If they really are behind your spawn that is an issue of badly designated spawn protection (gaijins fault) or bad teammates not noticing (nobodys fauklt)

A whole team cannot kill the tank that’s farmed 12 kills uncontested, so let that team spawn a vehicle that can kill any tank, but only one or two.

CAS is extremely inefficient as far as SP:Kill ratio goes.

And the best solution is bomb or strafe em.

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That is a bad team then simple as.

heavily depends on the situation (scouting, loadout, BR) But at KV-7 tier I guess that kinda tracks.

No it is indeed to use HE. unless it is one of those spawns where you can somhow get behind it, get into cover and stay undetected. In which case the best solution would be for gaijin to fix the damn map

Exactly why Warthunder benefits from features that level the playing field.

No, not really. Unless your tank lineup is absolute ass, and your planes are especially strong, spawning a tank is far better as far as getting kills goes, than spawning a plane.

The only BR I can think of where these two requirements intersect is 5.7 America, but go a bit higher to 6.7, or abit lower to 4.7, and tanks regain their crown.

Makes sense, just use an HE when you’re already dead . . .

Bear in mind tanks spawncamping, first of all don’t need to be open top, and second of all can selectively choose when to expose themselves.

Gajin can never fix every bad spot on every map. It’s simply impossible without turning every map into a cramped hallway.

There will always be players abusing OP spots in OP tanks, and CAS still remains the best counter.

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The issue is that it does not level it. It tips it the other way.

Top tier With guided munitions FnF that can just takeoff spam them and land again is a consideration.

Well if the first person that got killed that way does not mark the enemy or do aynthing than you have no option. But you do spawn in with some protection so you can in fact kill the spawncamper.

Look let’s just stop pretending that CAS is the only/best option to kill spawncampers. THough I will admit planes often make it easier to spot spawncampers.

But they can fix the exact issue you mentuioned with people going behind spawns and spawncamping.

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Tanks are completely hopeless against OP tanks and spawncampers, and OP tanks and spawncampers are completely hopless against CAS (not really but you get the point).

Being able to kill one or two tanks without em fighting back is far more face than killing 12 without em fighting back.

toptier is an absolute mess in every aspect and should be kept separate from all other discussion.

Again, the spawncamper can just not show himself when it would be unopportune.

It’s not the only, it is by far the best.

Even with the most egregious form of spawncamping gone, they will just move on to the next worse thing. A dev can’t force players to act right. The most a dev can effectively do is give players the tools to “moderate” eachother.

Tanks are less hopeless against OP tanks than any plane with bombs. (I am biased since my tanks do not have roof .50s often no roof mg at all) Any tank can track/barrel the OP tank and thus disable them. THe same cannot be said for planes.

Oooohhh but they probably did fight back your KV-7. Did you have to repair anything at any point in time? did you get tracked or similar? Because if not then you just met the most hopeless team.

Kinda agree but this thread is about free spaa which only come into play at highest tiers. WE might be best to steer back on topic honestly.

Yes but you are not alone. You have teammates. But I would rather stop discussing the optics of spawn camping.

Yes but the so called moderation tools need to be properly balanced.

and quite frankly if CAS only ever killed spawn campers or people in OP spots that are hard to access I would be fine with it. The issue is they don’t. They go for the easiest/first target they see. In that case can you argue in good faith that they are anything but an uncounterable opponent?

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It’s very easy to bait a plane into missing a bomb, so long as you aren’t camping, by just slamming on the brakes as they’re dropping. You only need ~20 mph of speed.

Doesn’t work if they’re any significant distance between you and the tank.

Not to mention, an OP tank can kill 10 or 20 poor fellas in a single map. CAS can kill 2 3, maybe 4 or 6 if the match is long enough for rearming.

Shot at? Plenty. Damaged? No.

CAS can atleast be damaged if shot.

At 10.0 where the free SPAA starts, you have planes like A-4E, F-117, and Hunter F.58 which only get two guided munitions. This means once you destroy SPAA, you don’t have munitions to destroy campers or OP tanks, and once you rearm SPAA has respawned.

It completely defeats the good purpose of CAS, destroying hard targets, and strengthens the parts of CAS that people hate, using it to just farm kills on clueless players without actually contributing to the match.

What exactly would you consider to be balanced? If you get assured kills, but only two, is that weaker or stronger that 20 un-assured kills?

If CAS were simply limited to mouse joystick, then that would help protect moving targets, and weaken 45mm snipers.

SPAA would need a similar nerf though.

The issue is that spawncamper guy will most likely see and shoot your tank before you can see and shoot him.

Sometimes things are just out of your control. Just like when you pick maus or t95 and then get cas’d after you just left your spawn. What would you say to this? “Why did you let cas spawn in first place?” or smth like that?
Or common situation on vietnam where some rat can get behind spawn by going beyond tank map and then spawncamp while not being highlighted. Should player abandon objectives, other enemies and go there to wait for one rat that might come (or might not come)?

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Wrong, it’s very good, it’s just not as easy to play as others.

some SAM need research the better missile

Some SAMs do not require researching better missiles to achieve their full performance, while others need to research better missiles to gain capabilities that match the requirements of their Battle Rating

No. The map should be changed or the red zpne expanded to not allow such behaviour.

Sadly players cant change maps to prevent spawncamping. Thats beyond their control so they use options available, cas, other spawnpoint or just leaving map.

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Yeah sadly Gaijin still does not care for qualitiy of life and rather just designates half the map as red zone while still allowing people to get behind the spawn unnoticed.

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Well it’s random right?

Sometimes you will get the spaa that has good stock missiles and sometimes you won’t.

What does “unfair” have to do with it?

Unfortunately, the forums is full of extremely bad players who are not good enough to play CAS themselves, and therefore think that they shouldn’t have to play CAS, furthermore think that GRB should be a tank only mode. So trying to convince these “people” of reducing the clearly over powering effectiveness per SP of SPAA is never going to happen. Do forum users hate russia, yes. Does this free SPAA change give every single russia player a free Pantisr? Yes. There is no winning with these people.

What should happen is that top tier SPAA systems like BUK, IRST, SAMP should be 150sp or 200sp and Pantsir, flarak ect… should be 100 minimum. They should also bring back the seperate spawn cost for strike aircraft since that was a moronic change, also making strike planes literally unplayable. Second DRICM helis need to have SP increased to the same level as the planes with FAF weapons. Problem solved.

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Idk CAS being challenging seems like a good thing to me

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Anti-radiation missiles are coming…

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