For the love of god, remove M163 from 7.0 (max BR) matches

As in the title, I’ve been shot and killed a few times already by M163 while flying 6.0 props. It’s not fun. It’s also pretty damn not fun when your competent teammate dies after getting hit by M163 and you’re left alone vs faster enemy while having 4 20mm shells left (yeah, missed them).
Oh and I was pretty damn slow partially because I got shot by M163 too, which mae nose of my plane red and parts of wings yellow.
Extremely fun and engaging.
What’s the point of slaughtering WW2 planes with vietnam-era SPAA?

3 Likes

But it is at 7.7 dude

1 Like

I suggest using aircraft that are closer to your BR then.

I could also complain about the FlaRakRad shooting down my Po-2, but it would still be my own fault for bringing an aircraft that isn’t up to the task into a top tier match.

1 Like

M163 is pretty much a joke, I can’t believe someone is actually complaining about having to go against it. Any plane with a 20mm cannon will easily take it out in a blink of an eye and even 50cal will do noticeable damage. Sure if you fly straight at it you’ll take a few hits but most planes can take a real beating before going down

1 Like

Dude I’m talking about AI M163 that are placed on some maps that shred WW2 planes in Air RB.

5 Likes

Read the tags. The topic is about Air RB.
Also it’s pretty obvious from the start, especially since 6.0 planes do not meet M163 in CAS RB and I kinda have enough experience to know this.

2 Likes

It’s not. In Ta-152H I encounter M163 all the time in Air RB.

Ah, yes, the tags…the old forum was a lot better when it came to seperating the posts by their topic…

4 Likes

Anyway, it’s mighty frustrating to lose a match because your only valuable teammate goes up in flames and your own plane takes a beating too. While the damage in Air RB is lower, it’s still firing 6000 RPM and the fire chance is too damn high, just like the rent. While changing direction works, it makes chasing Enemies below 1700m alt extremely risky and if you go slow and tey to dogfight inside its range, you’re a goner and usually only 1 team has vietnam-ERA mid-map AAA while other gets vehicles that do nothing at all.

If you’re in air RB, the BR of the match should determine the BR of the ground forces. There isn’t any way you should have to deal with M163 when you’re flying some BR 6.3 or lower plane.

Well, that’s what I thought.
But then I got shot down by M163 and it kinda got me thinking…


Generally M163 is present in 7.0 battles. And the worst part is - only on 1 side of the map. So 1 team gets huge advantage.

1 Like

The OP is fully right. Gaijin has some issues with proper ai spaa or even af aaa on some maps. Just 4 months ago we had the famous Roland incident - killing a Lancaster:

3 Likes

Cannot believe this is still a problem. Just wanted to say the map designer responsible for making WW2 props get shot down by a radar aimed vulcan should be flogged.

3 Likes

It’s also super enjoyable to end up in uptier and get roflstomped by Rolands in WW2 prop. Why the hell are 7.0 jets facing SAMs from 1970’s?

2 Likes

Roland 1 is at 9.7, what the hell are you talking about?

U get killed by Rolands in Air RB (at prop BRs) on certain maps by Rolands defending the enemy main airfield. Depending on the map layout (=distance between main and forward airfield) you get even killed if you try to strafe an enemy on his forward (=unprotected) airfield.

This happened to me twice (1 x BR 6 0 He 162 A-2 and 1 x BR 6.7 Me 262 A-2a).

The only way to avoid this is to check the own af aaa symbols whilst taking off.

1 Like

Wow a airplayer gets countered by spaa and he gets pissed. You know that tanks are just food for planes . Be glad there is something what can take them out

Hahah, “countered”, poor AI tanks in Air RB! They must feel so bad< I’m glad they are protected now! Hope WW2 ground RB tanks randomly get “countered” by out of map AI controlled indestructible ATGMs, so brainlets like you can experience the immense fun it brings.

2 Likes

Fully agree.

If u enjoy playing totally outnumbered in Air RB:
Fly the 6.0 Heinkel He 162 A-2.

Your entire team usually dies whilst you are trying to get altitude to work with. If you have then 4-5 enemies in props behind you (and you know the map) you can get rid of some of them by flying wide loops and drag them below 2 km above own vehicle columns - the M163s kill usually 2 of your new “friends”… Usually you can’t avoid the inevitable ticket defeat, but i takes away some pressure…

1 Like

Have you actually tried to play it tho? It cant even suck right.