Fix ItO 90M in asb

killing people taking off gives you no rewards so no point, real annoying people are those camping in proximity to the airfields close to the ground that attack you outside of AA range but when you still dont have energy to do anything and since you already taken off and got the points for that they do get rewards for killing you
its basically zombing but pvp yet pve haters defend it

So improve airfield defenses at 10.3 and under by bringing ItO or similar further down.

even ito doesnt help, they do it outside of its range

Using SA2/3 and HAWK/I-HAWK, as well as SA10 and PAC to replace the current Roland and ITO90, I think this is a very good idea.

You have a very strange approach to the game as a GM. This isn’t the first time I’ve seen advice along the lines of “if you don’t like it, don’t play it.”
As for the topic at hand…
The problem is that many targets are unreachable because AAA can intercept glide bombs, and we haven’t received anything new to compensate for that.
And please don’t bring up CCRP as a solution; CCRP works well in the 10.0–12.0 range. At top tier, there simply isn’t the time or place to use CCRP behind the front lines. That’s why top-tier aircraft have access to a variety of long-range munitions—or rather, had access, because they’re ineffective now due to the AAA.
It seems to me that the current strength of the AAA stems simply from a bug made during the atomic event, rather than a genuine need to counter bomber zombers.Those players are still doing the same thing with their napalm—they just have to fly 2km higher now

How so? I’m not telling don’t play, what I’m trying (unsuccessfully, it seems) to say is that you can chose what map you play, so you have the possibility to not play maps that don’t fit your desired playstyle for your desired vehicle.

Yes, I see it like this as well. I personally don’t mind that airfield are well protected, but find it a bad design choice that in some cases those zones overlap the actual mission targets, making them near impossible to engage.

Saturation attacks, or just don’t attack airfields

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lol. I’ve had times when I’ve fired a full 9x ALARM payload with my Tornado GR.4 at an airfield and every single one either got intercepted or missed. Have you ever tried bombing an ItO airfield with a F-111C btw? Your entire payload gets intercepted regardless of what you might try to do.

lol, lmao even

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they not only intercept bombs but AAMs too! I had AIM120s shot down by itos multiple times

Of course, a game needs balanced gameplay to be funny, so exploits used for farming must be removed.

This is a game, not a job. Let the unnemployed do the events, and buy the plane with GE or in the Market

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No, bad rewards are because people using exploits to play PvE, and the snail doesn’t want pure PvE, so they nerf the rewards and everybody pays the price, even people that were playing PvPvE

Yes, and I’m happy, we are punishing the people guilty for the nerfs

Then stop crying because they fixed an exploit, and find the next exploit, until you get banned for going to far

During the event I have found many airfields destroyed, so there is a way.

Sometimes in matches that were running for only 20mins, and was imposible to spawn already, so it’s still to easy.

Anyway, you agreed with that before, because it’s necesarry for the nuclear blah blah …

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Just the oposite, he’s saying “play the game, don’t farm”

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dumb munitions do not get intercepted

Farmers are not the same as PvE players. And not sure if current rewards system is because of PvE players. You cannot farm much from PvE activities.

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