Fix barrel damage

You’re in a completely different position shooting a stationary clean target, that’s not what happens in a live game.

You’re also showing a fuel explosion, that’s not a guaranteed event when hitting fuel tanks. If the fuel doesn’t explode it acts as a spall liner and unless your shot is low enough to hit the ammo (which the position of OP’s screenshot is clearly not) it will pass through taking out only one crew member. The enemy will have plenty of time for a follow up counter shot before you’ve reloaded to finish them off.

The pictures clearly read ammunition exploded…

The L27A1 has plenty of penetration to go through the fuel tanks and pass through the ammo carousel too.

It is, if you fire at the same height as the drive wheel, it will pass through the ammo carousel and hit the charges. Not sure if you’ve taken two seconds to look at the Russian MBT’s ammo carousel, but they are quite large and take up a fair amount of vertical space as well.

I had to edit this post because the community can abuse the flagging system.

Yes the fuel is exploding the ammo. The round in the cam hasn’t reached the ammo carousel yet.

image

The area you’re saying the OP should have shot is not only inconsistent due to volumetric, it’s not a guaranteed kill. This is ignoring that both the OP and the tank are moving. It’s not an easy shot even if you’re stationary, the barrel / gun breech is the safer choice assuming there isn’t a second tank nearby.

A spall liner does not stop the round, it absorbs the spall. Ingame spall liners are modeled to absorb 70-90% of the spalling depending on the round size and the penetration of the shot. Fuel tanks absorb 100% of spalling irrelevant of the round. It’s a dice roll for an instant kill or full effect spall liner. It’s not consistent enough to risk dying to.

Thunderskill updates monthly


This is your stats btw.

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Thunderskill is lying to someone here then. I know for a fact I don’t have a 2.5 KDR in realistic, unless it is beginning its calculation after the PC transfer and that would be my KDR from that point on. Thanks for the update though, top of average seems like a fine place to be.

I had to edit this post because the community can abuse the flagging system.

Hindsight is 20/20.

When you have a fraction of a second to analyse the target, choose where to aim and fire.

Then that shot didn’t jump out


You have a k/d of 0.82 not 2.5

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