THIS FAKHOUR 90 MISSILE IS TOO OP and it MUST be deleted that missile is basically free kills no fun no dogfights you just spawn in and rwr screams late then you have 5 secs to react notch+ chaff + stay low : STILL TOUCHES TOUCHES OR maybe the game should add MIG 31s to counter it because also in AIR sim it stills haunts me…
how hard is it to turn 90 and drop chaff?
Skillcheckmissile won.
Don’t know about deleted. Funnily enough there is a buff it could get, as it and the Aim-54 deserve dual plane pulling, allowing the phoenix to pull 24.7Gs and the Fakour to pull a little less then that.
Oh and the fun part: It probably wasn’t ARH irl, it was likely SARH just like the Hawk is was based on
let alone old reports for it to carry F-90s on the wing pylons
just notch or go cold
Me when the export version of the missile was literally tested on the underwing pylons lmao, don’t know why they’re withholding it and phoenixes for balance, it’s hardly viable at 13.0 with that RWR and 2 more missiles wouldn’t make it that much better lmao, not to mention the weight that comes with it.
Yep, especially with the R-73 and R-27ER slinging Su-27/33s at the same BR.
idk, it’s pretty fun watching your F90 take down some AIM120 spammer who thought he was the big boss who could fly in a straight line to the optimal AIM120 launch ranges.
First time you posted…
Also it should be buffed
The super ultra secret trick is to actually listen to the RWR screaming and act accordingly.
I’m also waiting for the R-73s as well. It’s kind of getting boring seeing the AIM-9P of the F-14 IRIAF just being straight up outrun by a non-flaring Eurofighter or F-15E on the deck.
The only thing it shares with the hawk is the rocket motor
What I’ve been doing lately is after the BVR fight if I have a couple left I look straight down to see if there’s anybody below me and if they’re within 9 km I launch a f90 form above
One if the easiest missiles to defeat if you listen to the RwR
Within 9KM? Damn. Most my kills are between 40-60KM out. Here’s a couple from the other night:
But I was just playing it to get the event stage out of the way. So was dumping my 4xF90 from anywhere from 60-80KM out and then gliding them in. Some games it works, some games it doesn’t, but it’s all low effort.
It’s from top down though so the missile gets to the target pretty quick and it’s pretty much active off the rail
It also kind of mitigates multi-path because of it being top down almost dead on top of the enemy
Yeah sometimes I wait for around 45 km so it hasnt bled off as much speed once the booster runs out