Fair Play: November 2024

That seems to be the issue everyone has with Gaijins standard. If I have an off day a missile bugs and miss tracks onto a friendly at the same time I collide with another aircraft cause either 1 of us target fixated does that mean I deserve a ban? I have been TKed from bad missile shots before hand many times while annoying I don’t think it warrants a ban. But some moderators have stated in here it does which is the issue some of the community has.

Guess you may be right! Deleted, hahah.

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I want to focus on the shorter bans the 22,000 that weren’t listed. All the ones listed are very much deserving but where does the standard start? Moderators have already said it doesn’t matter if it was an accident or intentional TK is a TK and that is a slippery slope.

I’ve been playing since 2014 and have never been game banned until this recent event. And out of those 10 years, I’m certain my TK rate has been steady with maybe some goofing off in the early years. I’m one of those 22,000 and my time is just three days, but the fact is I was completely blindsided to log in, play a match, start my second match, and then be kicked after driving five feet forward to see the banned message.
As I have been saying earlier, this is straight up poor execution on disciplinary actions and progressive discipline. What should have happened is if Gaijin just suddenly became concerned about TKs like they just did, why not have a splash page message like they do with updates and changes along the lines of “as a reminder, any teamkilling is against the rules no matter the situation. You have been warned”. Where was Gaijin enforcing these TKs for the past 10 years to the extent they just did?
So, what happens to those 22,000 if they get flagged again? They will have this “mark” on their account forever and now are at higher risk of a ban due to this change in enforcement.

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There is a clear difference between teamkilling on a regular basis and having a one-off. And to answer the other guy… Teamkilling someone that is trying to do the same to you simply is not the way to do it, it will turn into an eye for an eye situation. Gaijin has already made so that you won’t receive any SL cost and no crew timer will be put on you so, technically, you don’t lose out on anything. Of course it is annoying, heck i know that it is since just today it happened twice but there’s no reason to payback or to ruin my mood because of that, simply get in the next game and if that person TK’d me intentionally, meaning he’ll do so to others as well, he will be punished.

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Take it a step further and make teamkills not count “vehicle destroyed” for statistics. And if people try to cheat the enemy out of a kill by Tk’ing, make it so that an aircraft/vehicle has any enemy damage before a TK, the kill credit goes to the enemy and the TK’er still gets flagged.

I understand what you are saying but these statements are my issues.

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I’m afraid it would fall under those exploiting cases such as stat-boosting, simply have a teammate TK you in case of “already lost games” and avoid that death over and over.

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How’s that any different from current players hiding behind their base AA (flying around, not on the ground) when they’re the last player?

Why is it that every time a player suggests an improvement to the current game/situation, some mod immediately shuts it down with a counter argument that a minority of players would do? Realistically, if someone does do that, that is why you still have the report button so you all can review that exploit.

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Not trying to sound rude, just trying to help improve the game considering how long many of us have played, we have seen some things in our experiences.

That doesn’t involve using an “illegal” action.

It simply is exploitable, same issue with boosters. If we were to listen to the players that asked to get their boosters back if someone teamkills them… once again a squad mate teamkills you when the match goes south, you get the booster back for free and it just creates an exploitable behavior.

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Brother you reported my comment… and then reply… wow talk about controlling.

Plus, why would Gaijin refund something that you could spend IRL currency on? Considering you can buy boosters for GE. They have a monetary reason to deny as much as possible.

you shouldn’t blame the moderator for shutting it down, it’s because of the small group of players that exploit it/would exploit it that prevent it from being added

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So, explain how I’m supposed to control team mates ? I’ll wait. I don’t generally ask for help from team mates, especially in air sim. Because when your dog fighting and another random fighter appears out of nowhere, you’ll automatically assume its enemy.

Unless, your perfect in every way, which you seem to insinuate.

Yet… death threats against me are okay.
Because my team mate sacrificed me to the enemy so he could get a kill and I told him to uninstall, but I got a chat ban, and he got nothing…

How will the team deal with that kind of team killing? Where:
A: the team mate is actively looking at someone but doesn’t tell the team someone’s there, and then lets you to push out to get hit, so they get the kill?
Or,
B: being pushed into battle when you attempt to retreat just to get blasted then the team mate who pushed you gets kills?

This^ together with this:

proves that the threshold for triggering the auto-ban functionality was far too low in the past. So if you now get a temp ban with the same play style you simply did not care about the necessity to avoid killing team mates (enough).

But this is just partly a “you” issue - i see gaijin here in the driver seat simply because their auto-ban system was dysfunctional.

Evidence? Look at this:

All of this happened in a few days - not months…

As a pure Air RB player i am extremely happy that gaijin is trying to stop this team killing madness…

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Nothing - they won’t get a perma ban as long as they improve (=less tk than before) and continue spending money. If you check the team kill tab again - just one guy got a perma ban.

Classic “Punish one, educate a Hundred” approach…

Don’t put words in my mouth, they were primarily avenging kills and defensive TK’s as that was the norm and culture back then just like any other game. Much similar to pinging the base you are going to bomb or people waiting for more players to start capping a point. When the game became more popular and more people started playing, those habits became less and less frequent. Players TKing at the start of the game are just trolls but most TKs likely come from shooting that TKer and stopping them which as I said, was the norm of the player base.

And as I stated, just a splash page stating clarification of any TKing was unacceptable would’ve worked. Ban should have been used about three weeks later starting from warning date and been progressive punishment.

There was a page about it… from over a decade ago that is still available… called the rules. Just because people didnt bother read them doesnt make them poor innocent victims of a ban wave.

Now everyone (even those who couldnt be bothered to understand that it was against the rules) now know for sure it is against the rules. Too bad, so sad, they can move on and continue to their next ban or stop making poor decisions.

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