It’s obviously the FGR.2, no one knowledgeable about the Phantoms regards the F-4E as the best one.
Now if we ignore the FGR.2 and FG1, then the F-4E is arguably the best, and I also agree. I never said otherwise. The F-4S is worse than the F-4E FM since you need the gunpod, and its not a straight upgrade over the F-4J. It’s worse at supersonic speeds, and more agile under 900kph. But overall still slightly better. But effectively a sidegrade, depends on the playstyle you want.
Where? Or is this another bad-faith comment?
You made the statement that all sparrows could not be rolled.
Which I assumed it wasn’t exactly what you meant because I don’t argue in bad faith like you. I assumed you said that at least AIM-7E-2 and better could not be rolled. Or did you actually mean that even the 7C could not be rolled? I assumed that was not the case, hopefully.
Well… it’s not true because the AIM-7E-2 can be rolled quite consistently.
Also, the AV-8B+ is not one of the worst 13.0 in-game, lol, it is quite mediocre, though. But I don’t want to bring it even more offtopic.
You can’t even do a image comparison properly (one plane is redlining) and expect this to be some sort of awesome retort? Come on. Max speed is when one plane redlines and one doesn’t? We ignoring that planes can go faster in dives now?
It’s not. It only beats the F-4E in dry thrust. Gameplay wise it still pulls less AOA and has to lug a gunpod around.
You arguing about the F-4J/S the last few dozen posts? Have some self awareness.
I pointed out that sparrow rolling was fixed, and from my own experience, people did not roll my 7E2/Skyflash DF like yours did. Other players have noted as such. So either you’re making it up, or your own personal experience is an outlier.
I’m of the opinion that you gave sparrows bad launches then blamed “rolling” when it was defeated kinematically. Like yeah, it being impossible to roll the way it was in the past does not prevent you from bleeding it out of energy with maneuvers similar to a sparrow roll. That still isn’t a sparrow roll.
Altitude similar
Acceleration similar, close to 0m/s^2, so they are at their top speed, not accelerating or decelerating.
Climb rate similar, close ot 0m/s, so they are at level flight.
Throttle similar, 110%
One is redlining into near wing rips speeds why? Shoud it be that MAYBE because it’s faster? What else could it be I wonder?
Yes I was arguing off topic along with you, I never excused myself. So again you are making stuff up.
Wow it has slightly higher thrust while have the same rip speed, and its like, not even that much faster…
I love how I pointed out multiple times that this speed difference makes almost no practical gameplay purposes but you seem to think that it does.
Also, a static image doesn’t show anything. What if you simply airbraked or slowed down while being at that fuel amount? Almost like static pictures are bad evidence.
That’s what we call excuses buddy. “No I didn’t start it you did” “Oh the thread went all sorts of way its not my fault!”
Bad faith again. You were the one saying I was derailing the topic, which you also took part off and are acting like you didn’t.
I’ll stop here because it’s clear that my point was made and you are just acting in bad faith. AIM-7E-2 and lesser sparrows can be rolled, F-4J is faster but less agile than F-4S. That’s all.
You were, by talking about F-4J/S for the last 20+ posts.
Oh unlike you I’m more than happy to admit I go off topic all the time.
Same guy who went “You never played a phantom!!!” so confidentally earlier. No, just because you apologized or feel guilt did not change that you clearly acted in bad faith here.
They cannot. You gave bad launches that were defeated kinematically which seemed like rolling. Bleeding out a missile is not the same as rolling it at its peak energy state.
Two things, 1. Most people including me are factoring BR into this statement, there is no point in FGR being better even if you think it is, since it still faces gen4 where as F-4E faces primarily gen3 opponents. 2. No true scotsman
And I’m supposed to believe your word for it because…? That’s not even getting into how this run in contradictory with the majority of players using sparrows post buffs.
AIM-7F was fixed, not possible to roll in usual conditions anymore. No one said the 7E-2 was now also impossible to roll, you just made that up in your head.
7E2 literally has the same G pull as the F/M/P… so you’re just making things up. Again, I’m genuinely convinced that you are associating kinematically defeating a missile to rolling it because you associate it with these shorter range sparrows, despite 7E2 pulling the same as 7F.
There is nothing wrong with saying a missile is kinematically defeatable. But it is not the same as a sparrow roll.
Rolling in this case = kinematically defeating them because they cannot pull enough G’s to hit the target. By the way, they pull nowhere close to what it says on the stat card.
I had a recent match but it isn’t the best of examples because it was not a perfect head on.
But I launched at 3.7km range at very high launch speeds and the missile hit about 2700 km/h when it crossed the target which evaded without even needing to do a full roll, just like a quarter roll.
So, I know this isn’t the best example, but the missile didn’t turn/react enough at the roll, could be an autopilot issue, or just tracking delay.
I had a bunch of mig-21/J-7D/F-5 easily rolling away from perfect head-on launches where I was flying at close to 1500km/h in the Viggen.
I also rolled a couple of dogfight sparrows myself, but I rarely get targeted by these the way I’ve been playing with the viggen.
I don’t have those replays but I’ll try to remember next time it happens
Not to mention it has a very crappy PD radar that only tells velocity and is headon only. Velocity is great for filtering chaff but it never tells you how far away a plane is and only tells you the angle of the aircraft in relation to where its at in the radar cone. The viggens get a fully functional PD radar with 2 dogfight sparrows and could easily smoke the phantom.
Lastly noting that the RWR on the 12.0 phantom that even though it has launch detection, it only detects launches from older radars and early SARH missiles. Any ARH missiles just show up as LO and only records launch warnings from phoenix missiles in full uptiers.