F15A in 12.7 BR

Better by what margins? We both know the IRCCM differences are not observable in gameplay and will not affect anything, ever, due to how tiny and insignificant the difference is.

better in the way that it is better

it very clearly is based on the data mined values

and even in game play sometimes AAM3 IRCCM feels noticeably better than AIM-9M

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really?

you know that technicaly it is an infinite difference because divide by zero?

or do you not understand basic math in the same way that you dont understand the game and how things work

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Read:

ok, how about the fact that it is better IRCCM

and dont use anecdote to say its functionally the same, because it very clearly is different by the numbers

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It is better technically, but is not actually practically better and is never observable. Read: 0.00000000001 is a different number from 0.0000000000001. Edit: Flagged inappropriately.

there very clearly is a difference, maybe learn to say you were wrong and to stop lying to try cover your mistakes

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I’m not sure if I’m reading this correctly, but does that mean I should talk about “the reason I didn’t understand why others thought the F-15A couldn’t perform at 13.0”?

I refer to why the general population thought the F-15A couldn’t perform at 13.0, because it’s relevant to why it would make no sense for the F-15J to stay 13.0 if the F-15A is 12.7.

The drag is better, but that really only increases the range (And time to target) pretty marginally. In practice, I can hit 4km shots with either missile. And on something like the F-15, where you’re supposed to be above your enemies, lobbing missiles down upon them, having to spend an extra half a second diving at someone before firing the missile really isn’t the end of the world. It’s undeniably nice to have, nowhere near 0.3 BR difference, not with how compressed things are at the moment.

I have never noticed a difference in their IRCCM effectiveness, and the figures you’ve posted there don’t really seem to suggest a large difference. In real time, the difference between an instant reaction, and one that happens 0.02 seconds afterwards is pretty much nothing.

And since there’s no units for IRCCM rejection threshold, I have no idea what it’s indicating? Assumedly, it’s some level of sensitivity to flares before kicking in the IRCCM, but since I’ve literally never seen an AIM-9M actually get spoofed by a flare (Instead of having it’s seeker turn off and the IOG leading it to somewhere where the target isn’t), this doesn’t seem relevant.

Having used both recently as I ground out the F-15J, I never noticed a significant difference in performance. I think a lot of it is placebo, to be honest, since both missiles lack a smoke trail, it’s hard to know what it’s doing, and from that, what it can’t do. All you know is if it hit or not.

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ok
There are four reasons why I thought the F-15A shouldn’t be downgraded to 12.7.
First, while people say “the radar is terrible,” it’s not PD HDN, and it’s not like the MiG-29’s radar where you can’t adjust the scanning width or direction left/right. The update rate isn’t bad either. Sure, I’ve seen what seemed like radar glitches, but instead of lowering the BR without fixing them, they should be fixed (this is my complaint to Gaijin).
Second is its maneuverability. While its turning performance is inferior to other fighters, its top speed and energy retention at high altitudes are excellent. Yes, gaining altitude makes you vulnerable to ARH fire, but that’s why you have RWR and 240 countermeasures. At least it’s easier than doing BVR with the Su-27.
Third is armament. The AIM-7M does have questionable performance. But that’s not just the F-15A’s problem, and Sparrows launched from its overwhelming speed are somewhat better (though only in acceleration and range).
As for the 9M, it’s hard to say. Its IRCCM capability isn’t bad, and it’s strong if you can build speed from above and fire downwards, but that’s true for any IRAAM (unless it’s an extremely short-range missile like the R-60M or Magic 2).
The final reason is from the perspective of inferior aircraft. It’s tough that encountering aircraft like the F-16A/AJ/Netz, MiG-29, EJ Kai, and Kurunass 2000 – the kind where “if it’s a 12.7 or 12.3 match, you might still manage” – is becoming more likely than before. The MiG-29 can still engage with HMD and R-27ER below 20km, but other aircraft can’t. Also, the often-compared F/A-18C (Early) shouldn’t be in the 12.7 tier to begin with. I think it would have been fine to give it the 9M from the start and put it in 13.0 or similar.
That said, the final reason stems from the fundamental BR compression issue, not a problem with the F-15A itself.
Also, to reiterate, I currently think the F-15A’s performance can be described as between 12.7 and 13.0.
Those are the reasons for my thoughts. Sorry this got so long.

No, I meant why people thought it could not perform at 13.0

The win rate depends on the matchmaking.

And it’s no surprise that none of them have a kill per spawm rate above 0.76.

Ahhh…
I’m really sorry about that. I was perfectly mistaken.
Apparently I better learn English before I play the game.

That’s assuming Gaijin actually cares about making the plane the best it can be instead of just compressing it and calling it a day.

Again, the radar being mediocre while being paired with a lackluster SARH that easily loses track on a weak illumination is an easy argument in favor of the F-15s to go to 12.7 until they do something about it (Which again, seems unlikely).

Praising passive advantages should be a motive of shame, and I’m sorry, but no one, not even Bad Karma would make a case on this.

It’s baffling how the F-15A/J/Baz is the of the few planes IN THE GAME’S HISTORY that is praised by the community for having a decent amount of countermeasures and speed. I’ve never seen that particular praise on AESA Eurofighters when called meta, that’s how hysterical that argument is.

A dose of truth nukes, at least.

Because this is relevant in a context. Is it really hard to comprehend that having double the amount of countermeasures than 90% of competition is a notable thing? This is the exact reason why Eurofighter isn’t recieving such praise, at 14.3 havning 384 countermeasures isn’t something unheard of. Same goes for flight performance.

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It is not:

Boo hoo, the Gripen A also has more CMs than 90% of is competition at 13.0 as well, and Flankers have an interesting flight model nowadays. The only way the Eagle could’ve stayed at 13.0 would’ve been if they fixed its radar.

Everything became a mess because of one single cause: AIM-7.
Holy moly — I don’t want to see any aircraft at 13.0 or above using AIM-7. I used to be pretty excited about buying the F-2A, but now I feel scared just thinking about having to rely on AIM-7 at 13.0 for a long period of time.

Yes, and before BOL was nerfed to the ground it made Gripen A literally impervious to Fox-2 missiles of any cathegory. Even now you can remain so, by paying a bit more attention to your surroundings istead of just activating periodic CM release and forgetting about its existence for the rest of the game. And somehow it performs better at 13.0 than Eagles despite having worse Fox-1s and less overall missile count. Why it wasn’t moved down? Also while we’re at it, why F-14B wasn’t moved down? Worse radar, worse flight performance, same Sparrows and no IRCCM Fox-2s of any kind. Phoenixes are that overpowered?

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You can run full chaff on the BOL pods and full flares on the large-caliber countermeasures, and you’re still basically almost immortal against Fox-2s. Even though right now, what you actually want is more chaff than flares.

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