F14 It's too strong for the current BR(12.3-12.7)

it not a 12.0 it 11.7. and it not the best anymore. lol

You can run but you cant turn before the F-14 catches you lol

In arcade battles only??

What is better than the F-4S at 12.0

litterly the mig-21 lmfao

There is no MiG-21 at 12.0 and the MiG-21 has a horrible radar, horrible rwr, bad IRs, unspeakable radar missiles, and much more. What you’re you on about

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litterly was a mig-21 in my match downing almost everyone in realistic

A. Still not 12.0

B. He was probably a good pilot, doesn’t make the F-4S worse than the MiG-21.

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f-4s is trash jet really it only meant for bombing run not dog fight lmfao.

Hence why it has six radar missiles to snipe the enemy from long ranges and not have to dogfight them, it is also one of the best dogfighting phantoms with agile eagle

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lock 18k and shoot at 15k yeah sure so snipe. lol

even thoe it say 40k and 100k shoot is a lie.

Guess what the MiG-21 can’t do? Fire a missile at 15KM.

Don’t be a demagogue, let’s be fair and reasonable here.
4 gen in general is problematic when playing against 3 gen, its a fact… they have better weapons, better avionics and good payloads.

Now one thing is the Mirage 2000C and Yak 141 with their 4 (Fox 1 and 2) missiles causing problems, another is the F14 with its 8 missiles, 6 of which are ARH.

The f14 is by far the most problematic…
But it’s not because I recognize the problem of the f14 and I’m going to deny the problem of the other 4gen in this br range…I’m being hypocritical… I’m trying to be very reasonable.

I don’t know why you do so much mental juggling to ignore the problems that the f14 causes in this br range…

He may have said things in anger and has taken it back… It would be best that @Femboy_war could PM you and apologize…

We do not want to see that kind of thing said…

And in any case, this Argument ends now and should be taken to PM

Back on topic, Thanks guys!

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Again, because compression. You’re literally describing compression.

I don’t. I’ve said multiple times that if players can’t adapt and learn how to easily defeat Phoenixes, the solution would be to buff the F-14 slightly and move it up. I recognize the problem for both sides.

The real solution is to decompress further, 12.0-13.7 is still really compressed and we get issues like these.

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People really want to push F-14s up for no reason. “Give them better missiles and move them up” No, they shouldn’t get better missiles and be moved up.

F-14A is more similar to F-4J, than to F-16A/ADF. Even the paint job checks out.
F-14B is brought up to the standard of gen 4 planes like F-16A/ADF, F-15A, MiG-29 or Su-27, but it still has a radar with only head on pd modes.

AIM-54s are not a game changer just because they have an ARH seeker.
Just because AIM-54 has an ARH seeker doesn’t mean you can use the same tactics you would use with an AIM-120, R-77 or MICA. AIM-54 is simply not designed for that. It’s designed to destroy bombers by being launched from outside the range of enemy missiles.

AIM-54 is a unique missile you use for fun, but it’s not meta defining. It’s an anti bomber missile that looks more similar to AGM-65 Maverick than to any other Fox 1 or Fox 3 in the game. If I want to get as many kills with an F-14 as possible, I will load 6 AIM-7s, not 6 AIM-54s.

F-14s can dogfight very well, but realistically aren’t as good as other gen 4s. They need to sweep out their wings and they are very hot with low amount of CMs on F-14A or small caliber flares on F-14B. They also need a lot of fuel, because they burn a lot of fuel, but with a lot of fuel you are heavy. On top of that if you carry AIM-54s, you have to drop them, if you have to dogfight someone.

That’s why F-14s have to be good at BVR, which means either normal AIM-7 gameplay or low risk, low reward AIM-54s. If you move them up, their head on only radars won’t be sufficient.

Now you may say that Russian jets suffer a bit now, why can’t the F-14.
Russian jets need their flight models fixed, instead of some workarounds like bias missile R-27ER. Gaijin has to implement drag curves and finally fix them. On top of that they would need missile loadout changes, like MiG-29 trading R-27ER for R-73, but that’s a different topic.


Just learn how to dodge the AIM-54s, it’s not hard and every dodged Phoenix is a wasted pylon for the F-14.

Again, the best indicator that AIM-54 is not a problem is that, if I wanted to get as many kills as possible with an F-14, I would bring 6 AIM-7s. I wouldn’t bring 6 AIM-54s or any mix of AIM-7s and AIM-54s.

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That take is so bad that I saw exclusively fighter F-4s in my mach.
They do fine in dogfights, and your statement is like saying Mig-21Bis is bad for dogfights.
Or F-5C…

F-14A is effectively 3.5, it’s no where close to the most problematic as that goes to EJ Kai.
Just cause more people fly F-14 does not mean it’s more powerful.

There’s a reason my only aces in F-14s are with AIM-7s and AIM-9s, 4x4 loadout.
7F is far harder for players to defeat, and far easier to use.

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It’s always going to be rough. It’s the same as very late WW2/post-war heavy tanks vs post-war tanks with HEAT. You could create a straight up separate them, but that kills the sense of progression.

Late gen 3s don’t have it that bad. Most of them have pretty much the same BVR capabilities as gen 4s.
F-4J has the same Sparrows as F-14A and in the game they are the same as the ones F-16 ADF or F-15A carries.
MiG-23MLD also has a capable R-24R, it’s worse than AIM-7F/M, but that’s to be expected in an uptier. It’s not massively worse though. MiG-23 is not a brick too.

Phantoms are always going to be a bricks, but they are much better for dogfights than people think. It’s still has a wing resembling a delta wing after all, so you can do something in a 1 circle fight, especially with agile eagle slats.

I almost beat a MiG-23ML or MLD once in a prolonged fight using F-4E in sim. I was trying to force a 1 circle fight, but his engine power beat me in the vertical, while his turn rate beat me in the horizontal.

Exactly. It has a gen 4 body, which is a massive upgrade, but other than that it’s pretty much an F-4J without HMS and with a better radar and AIM-54s. The radar is outstanding compared to gen 3s, but compared to gen 4s the lack of a normal all aspect pd mode is a major drawback.

For me it depends, sometimes 4x4, sometimes 6x2 (6 Sparrows), but I definitely value Fox 1s/3s more than Fox 2s.

Especially in air rb every game devolves into locking people up using ACM in head ons. If you want to dogfight and turn around after the merge, then it’s a chase, not a dogfight. Even if you manage to get into a dogfight, that’s usually not good, as you can be 3rd partied. It’s essentially everyone intercepting each other. It’s better to go in a head on with 4 people in rapid succession, than to turn around after the first one and chase him for like a minute.

I just prefer warning the enemy, but having a solid radar lock, rather than surprising the enemy, but having a weak IR lock. The latter depends entirely on the enemy’s awareness.

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what is this supposed to mean?

My poor CL-13 Mk.4 that is literally worst Sabre in the game would cry that.

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