Thanks.
So it’s been nearly a month, have you got word of any definitive decision related to iff interrogators being necessary for friendly markers on radar or not?
I got so many friendly fire kills in SIM because i thought it had IFF
Dare I say this… but… After the first TK, why didn’t you realise you didnt have IFF?
Because
@Gunjob Now the way the IFF is sorted has changed, but the question remains. For the sake of consistency, what’s the criteria for planes to get iff ingame? do they
- only need to have search radar
- have been fitted with iff transponders
- one of their variants got an iff interrogator
- have the specific variant fitted with an iff interrogator operationally?
the f106 we have is honestly kinda a mess, it’s a single prototype that was fitted with the hmd that would later be added to the f4j/s but that prototype also carried aim4g on the wings where the fuel tanks go for test firing as they didn’t want to risk damage to the door mechanism or something, it also should have eegs and does in cockpit with the correct sight but doesn’t in 3rd person
It’s kinda a mess because many of the systems it should have either don’t work as well as they should or are missing entirely. I kind of hope they decided to use a prototype plane for the event to leave a space open for a future tech tree version, but really the only thing it ads vs the regular plane is the hms (it’s not an hmd - helmet mounted display). Other F106’s without helmet mounted sights also tested missiles in the wing pylons (so it’s not particular to this test unit), but I believe they added the AIM-4D to the wing in that particular plane to prove the system could work both to guide the plane’s radar towards the target, and to get a lock through the IR seeker without using the plane’s radar as they were hoping to sell the system to all sorts of planes that probably carry their weapons on pylons anyway.
Also, the current ingame F106 doesn’t have eggs in the cockpit or in 3rd person, what you see in the air to air cannon mode in the cockpit is actually a gyro gunsight that only shows itself once you lock the target; you know the sight doesn’t correct for the actual firing range because it works exactly the same regardless if you have a radar or an IR lock, unlike the real life airplane.