F-2A need AAM4B?

A few examples why I think aam4b is needed.

F-2A is 13.7 and have just 4 ARH and no have HMD. I think the less missiles and the missing HMD should be compensated with better ARH. Or lower battle rating ( in the air battles ) like the JF-17 13.3.

Meanwhile the F-15E 0.3 higher and have 8 of the best ARH. Or just watch the F-18 with 10 of the best ARH
Su-30 0.3 higher too and have 12 ARH
EF2K have more ARH too…

So i think the better ARH needed to the F2 or need lower br. F2 low speed ability is good but dosent matter in the current air rb meta.

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Just make it 14.0 and give it 4B + AAM-5

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AAM4B is way to advanced , AAM4 is comparable with aim120a/b in performance indeed,AAM4B is comparable with AIM120D performance with a better seeker aswell, aim120c5 was added and only adds HOBS performace, the aim120b exept low drag is a mediocre missile not one of the best , combining the low drag and high speed launch of the f15e and ef2k makes it so it goes really far and has the best range, fa18 doesnt have the speed and the aim120b doesnt perform that good on it , f2a is a great plane and the 13.3 br is too low for it 14.0 is too high due the no hmd and low count of Fox3 ,f2a has a great radar and f2 is not that slow its not fast either and atm is the best f16 for dogfights and also carries a good AAM3 , F2 compared to the jf17 and mig29smt is faster has better radar better missiles and more of them in total , at high alt AAM3 has the best range for short ir missiles and a good seeker for that aswell 13.7 is good AAM4B is not needed.

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That would make it 15.3.

F-2A as it stands on the dev server is among the best 13.7s in the game.

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I think it would depend on gaijin implements imaging seekers/aesa radar seekers…

I think AAM-3 already have a imaging seeker but is simulated as normal IRCCM in game but I’m not too sure.

We have seen what aesa missiles with old 2000s TR modules can do (PL-15E) but gaijin will nerf them somehow.

The AAM-4 itself would be meta if gaijin implemented it properly. Reminder it shouldn’t ping most RWRs we have in game, but it does. That alone would make it stronger then the C-5 honestly.

(Pretty much only RWRs it should ping are the Rafale’s, F-2’s, Eurofighters, F-15E, F-15J(M) and maybe the F-16C)

Thats just false , its a mechanial radar in x band something very common , if it had LPI mode(couldnt find any proof ) than only eurofighters and rafales should see the 1st it goes pitbull on rwr other aircraft would get a ping much later when its closer to them , i dont think gaijin will add something like that for now like LPI (cool fact tornado f3 radar has lpi optimization and also captor m has some features to reduce detectability) it wouldnt be helpful for the game and f2a is a great plane where it stands.

It’s mentioned explicitly in the Technical research and development 50th anniversary paper, along with multiple other primary and secondary sources, that it has frequency modulation with it’s datalink, seeker, and proximity fuse for LPI in ECM heavy environments. Despite being a mechanical radar, it still uses GaAS FETs, as opposed to traveling wave tubes used by other ARHs of the period, allowing for advanced modulation techniques not found on other mechanical radars.

image

And yes, the F-2 is on the list of planes with RWRs that can see LPI radar signatures, as it’s ECM is known to have real time individual threat ECM profiling.

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How does LPI detection work anyway? Don’t AESA frequency hop? But one thing for sure is if your being beeped constantly, regardless by frequency, you’re being targeted

Does LPI RWR detect based on this?

I don’t know how all RWRs capable of LPI work, but i know a general idea used by some of them is to record individual spikes over a certain noise floor, which is recorded by an ECM antenna array, and then compiling a target profile over time based on temporal patterns in the spikes along with directionality filters.

So, basically say signal is transmitted on say, a 200 hz cycle for example, the RWR would over time noticed that every 0.005 seconds a signal comes from a certain direction with a certain intensity, so it would recognize it as a source, even if the actual frequency of each pulse was in a different range. also using stuff like intensity filters to additionally match response sources.

There are multiple ways for systems like this to work, from basic one similar to how digital RWRs work anyways, to advanced neural networks which learn signal patterns in real time and try to predict response types.

ah yes give it the best fox 3 and an iris t equivalent.

thats 15.0 material lol

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There are planes with LPI formats and arent implemented in game anyway, i stand corrected its hard for non japanese speaker to find information about it , but i doubt that we will get LPI in game anytime soon.

LPI detection is done by using a very wide band rwr sensors and putting them all in a processing unit , they are fine tunned to detect anything above the noise floor , and than the processing unit records this small spikes and if it finds a pattern it shows up on rwr screen, LPI is achived by decreasing peak power and spreads the emissions over time or freq , i dont think there is a rwr capable of indentifying a LPI format radar so tanslated to WT instead of saying F2 for example on rwr it should say “?” , LPI normally cuts range by 25-40% so its a trade off.

and do you think that what is 13.7 doesn’t constantly go against 14.0? xD

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Obviously 13.7 doesn’t.