F/18C Early を追加する前に、Multipath を削除する必要があります。

Top tier ARBs have been destroyed by many under-skilled bombing players. This is because simply flying low can completely disable almost all missiles. Even without multipath, avoiding ARH missiles is not difficult. Rather, it should be very easy to avoid compared to the real world. All you have to do is just fly at a 90-degree angle. However, in top-tier ARBs today, in addition to that, there is the multi-pass, the air combat beginner bombing support system, which is a source of stress for many serious players who enjoy air combat. Players who cannot avoid missiles without multipath should not come to top tier ARB in the first place, multipath needs to be removed before F/A18C Early causes many newbies to repeatedly stream bomb.

4 Likes

Agree, multupath should be nerfed

4 Likes

What’s wrong with bombing players? Isn’t having more “free kills” good?

1 Like

The problem is when you have those low quality players on your side. Besides, if you want to kill a lot of players who only bomb, there is no need to be in PvP. I think PvP is meaningful because you can fight strong opponents.

I’m a long term base bomber.

The reason I bomb is because it’s low risk.

The higher level, the more reliant is on missiles.

The problem is, missiles are easier to defeat than gunfire, and less reliable. In high level, you fire at targets, you don’t know who is gonna turn 90 degrees or who is gonna fly forward doing nothing.

It is the matter of dying, going home with 135 points, or get at least something.

Also, modern jets can carry bombs and all missiles in same time, with no significant degradation of flight performance.

That’s because there is a problem with your technology. If you fire a missile, at least your opponent will have two choices: be dropped or take evasive action. This alone makes sense. This is because an enemy cannot attack while evading. The fight is fought in such a way as to block the opponent’s attack and advance the battle to an advantageous position. Conversely, if no one attacks the enemy, our side is always under attack. It is bombing players like yourselves who create this situation. Furthermore, these low-flying bombing players are annoyingly unaffected by attacks due to multi-passing. We air combat players are being exposed to attacks because you don’t fire missiles, and I hope you understand a little bit that you are not contributing anything to winning the game by running away from the playing field of PvP and continuing to cause trouble for us air combat players. They also claim that in reality they have both bombing and air combat, but in reality there is no multipath and it is much more difficult to drop bombs on enemy bases.

I just wonder what will be next after removing the multipath.

  • Banning player from ARB if Chaff modification isn’t unlocked by GE?

  • Complete removal of Attackers/Bombers from the game? Because they are mediocre fighters with a lack of A2A capability.

Removing multipath will do nothing about bad skilled players bombing.

They will bomb anyway no matter what you nerf them.

Unless you remove the reward of bases or the base itself.

to me multipath should be depend on situation
if shooter flying at high speed and altitude advantage it should lower chance of multipath

Radar, Infrared is not affected.
However, your point is decently selfish in my honest opinion
Let me explain
What you are actively suggesting is the removal of an entire system that is helping players who might still be trying to learn defensive maneuvers or may not be the greatest at notching all because you’re annoyed that they’re bombing at a low altitude in an attempt to grind. These people usually dont have top tier themselves, as opposed to you, and as such these people are trying to grind it out for themselves. Directly damaging this grind not only turns away potential players, destroys the ability for players to get better, and directly damages the rare dogfight as now no matter the altitude some loser in the F-4S can just sling a sparrow and call it a day. Multipath shouldn’t be nerfed, however for people such as yourself who wish to be rid of the worse players, they should make a specific gamemode in which:
There are no bases
Levels <50 are not allowed
Multipath is nonexistent except at the tiers it would’ve actually been an issue IRL
Premiums are not allowed
And finally if you have a negative K/D in the plane you are attempting to load in reg ARB it doesn’t work
Please accept this fix and stop trying to actively damage the grind for lesser beings. I know I attack MiG-23MLs for bombing in many posts but that’s cause that is just a cardinal sin in and of itself.

1 Like

You can remove multipathing entirely if Air RB becomes 10v10 at most, stock chaff is given to all planes, players are made more spread out, and decompression is done.

Until all of those are met, it shouldn’t be nerfed any further in my opinion.

2 Likes

At that point just make a low player count ranked mode.

Agreed.

It would be great if we also can get stock BOL. XD

32CM on Tornado F.3 Late w/o BOL was annoying as hell when I was fighting against F-15C/E with 240CM while on the stock grind.

Nerfing multipath because of F/A-18C seems dumb.

WT ranked would actually go kinda hard, and it could be a good idea cause casual players can keep their brokey lobbies while the megapros can go play their superior ranked mode at Bronze Biplane IV

Not going to comment about multipath, but why it’s related to F/A-18C this specific plane?
For radar guided MSLs, not only fox-3s but fox-1s can be affected by multipath. There so many premium vehicles like F4S, MiG-21 bison and JA37DI, which can access radar MSLs, and they has been there for a long time.

He just makes a reason and attaches for kill multipath.

“Weeeeee I am too scared that new noobs are going to bomb bases with new premium F/A-18C Early, Multipath need to be dead for stop that scumbags”

(While there are too many bombing F-4S crawling all over the places)
(They will bomb the bases anyway even if multipath isn’t exist at all)

I changed my mind because I think of something. I think of my Mirage F1C with an ace crew.
In fact, there too many plane will become UNPLAYABLE without multipath. Just think how to survive with a poor 4-direction RWR under tons of SARHs. You can not even notch and chaff because you don’t know where it is. Mirage F1C(not F1CT) is an example, I always stick to ground to keep alive and achieve an magic-2 launching chance.

3 Likes

Exactly.