There is a israeli air force core idea called ליתר מקרה, (just in case, rough translation but means) by which they make almodt evrry new plane added to their lines have support to every type of A/A missile used by the IAF
No the missile is backwards compatible
It can be used on planes that used the aim 9p and aim 9l
Due to BR. AV-8B NA Harrier T.10 has a comfortable BR as a result of AIM-9L. AIM-9M would not make it so. Its not just a case that they get the maximum possible. Balance and a reasonable BR for the airframe and gameplay is also factored in.
We dont plan to add any missiles with “nerfed IRCCM”.
Missiles come to the game or they do not. Right now, as has already been explained, Python 4 is a matter of game balance.
There is no evidence AIM-9 capacity has been removed.
And why is that
The aam 3 has a nerfed irccm its supposed to be dual band
Magic 2 is supposed to be a muli elements seeker
Same for the pl8b and pl5e2
The p4 has an effective range of 15 to 20 km irl
In game with all the server load it would be less than 10 km
Its good at hobs just like the r73
The comparison you made saying that the p4 is comparable to the r74 is just absurd because the missile has twice the range of the p4 longer burn time same flight model as the the r73 and a better seeker
P4 has also a very draggy profile made for dogfight scenario and when the motor runs out it loses most of its energy because of this high drag
And in the current BVR meta with f15e rafale and eft how can this plane even compete at such br
Even the mirage 2000 5f or the gripen c (which is in an even bigger dilemma because it only has 4 arh and is forced to carry 2 9m) are just out right better in fm and overall performance
Smin please. This is a load of bs. The hypocrisy of the devs is unimaginable. if the only contemporary to the P4 is RVV-MD, then both would never be added at all, atleast until 5th gen missiles, and by then both will be irrelevant.
Python 4 is a 4th gen and it belongs to the current meta, ESPECIALLY on a platform that is able to bring ONLY 6 AAM mounts.
If the devs actually cared about balance, they would have given us the option to test it, give feedback. OP? nerf it, like you do all day long (magic, aam3 etc). make it available on 2 rails only. Options are endless.
but the fact of the matter is they dont want to make the russian USA mains cry and b*tch about them not getting similar missiles.
i love the T10 but i must disagree
harrier 2 is a slow missile bus platform that has two hard turns in it before its a brick.
11.3 is full of F5 variants, they fly better and colder making the BR a living hell for harriers, turn just as good and dont lose speed.
if the non radar equipped harrier iis got a more realistic loadout of six aim 9M they would be above the F5 swarms and now with hornets, late phantoms and F16s. Strongly think the Harrier 2 is better equipped to be with them in overall characteristics.
Aam3?
Magic 2?
Pl52?
@noamax
AAM-3’s correct IRCCM was unknown on introduction.
Python 4’s is known, entirely. There is no mistakenly putting in Python 4 with the incorrect IRCCM because Gaijin knows what it should be.
If Gaijin knew the IRCCM AAM-3 had IRL before implementation, I’d say we wouldn’t have it right now and would be waiting for gen 5s before getting it.
And obviously Gaijin didn’t know Magic 2 even had IRCCM [or at least what type] when first introduced into War Thunder.
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None of these missiles were introduced with any intended “nerfs” or lowered performance. They were introduced with all of the information the developers had on them.
Reports have been made since they have been introduced (that anyone is free to make for any missiles).
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Is it not possible to add the
AIM-9X
IRIS-T (Already added as SAM; needs air-to-air variant)
ASRAAM (AIM-132)
PL-10
AAM-5 / AAM-5B
R-74
Which all of this are surely as good as the Python 5.
Most sources were stating that it had dual band ir uv seeker
We don’t plan to add any of these missiles in the current major update.
From @WolfTangoFoxtrot For “the kinematics are too crazy” folks, here’s some comparisons to existing missiles:
Maximum Flight Range (1200kmh launch) [Other missiles position shown at the 20sec battery timeout]:
Maximum U-turn Flight Range (1200kmh launch):
Python 4: -8600m @ M0.8 timeout
R73: -7400m @ M0.79 timeout
Maximum U-turn Flight Range (600kmh launch):
Python 4: -8600m @ M0.79 timeout
R-73: -7500m @ M0.74 timeout
Maximum pull off the rail (600kmh launch, any slower leads to growing R-73 advantage):
As you can see the kinematics of the Python 4 represent ~15% increase in range over the R-73, without exceeding its maneuverability. With IRCCM nerfed to be equivalent to current missiles (as has been done with PL8B, PL5E2, and AAM-3), the Python 4 when mounted on an obese F16 at 14.0 would be such a nonissue for balance.
all this speaks for itself. again the devs are portraying the Python-4 like if it is the second coming of christ in the realm of air to air missiles. am sorry but its performance dont differ to much from what we have in game to be afraid of it.
I am glad the people at Gaijin are taking their time and are (hopefully) properly preparing the game for the arrival of those missiles.
There really is a lot that has to be done until those missiles can be added without turning the game into literal missile spamming contests.
I will once again reiterate we do not plan to introduce missiles with “nerfed” IRCCM.
Battle ratings are not fixed. If the F-16I Sufa does not perform accordingly at 14.0 and the statistics show this, then its always a possibility its BR can change. However it has the current best possible loadout within the existing framework of the game in the AIM-9M and AIM-120C. Inline with other 14.0 and 14.3 aircraft.
How does it incline to other planes at 14.0 when they all have superior capabilities than the sufa in air to air
More missiles better flight performance and much stronger in a dogfight
Just because the plane has maws and gets aim 120c doesnt make it 14.0 worthy especially when it performance is worse than the f16c