F-15 Eagle: History, Performance & Discussion

Didnt even bother to pre flare J-11 cause i wasnt even paying attention to him until Mig-29 Lost its wing tip, even then when i started flaring as soon as i saw the missile my AB was still on for a good sec.

This is about the worst video you could post to try to make your point.

The first R-73 was dead off the rails because of its TVC failing it, it’s a bug, not a missile shortcoming.

The second is fired close to front aspect, and just outside of ideal range anyway. It’s about the only way an R-73 can be flared without preflaring when fired from within ideal range. It also very obviously was tracking the dead MiG-29, which seems to affect every IR missile, preferring teammates to enemies when both are available.

And neither of those shots demonstrate the usage in a dogfight which is what we are talking about

Denying hard evidence and making excuses i see, not surprised.

What happened to part where R-73 would always find its target in 1km range? Judging those claims it should’ve suppose to try to follow my lead at least.

İt was a clear side aspect shot.

R-73’s can also be flared by side aspect.

Missile changed its direction as soon as saw my flares despite i was afterburning for a couple seconds while in very slow position.

First Shot that was fired from Mig-29 suppose to demonstrate R73’s flare resistance and agility in dogfight, sadly R-73 failed like usually do in those situations.

No. It’s autopilot failed. From there it is impossible to tell whether the missiles tracking would have been good enough to defeat any flaring you did. It’s an autopilot bug that affects ALL TVC missiles, not just the R-73.

And again, the second missile just as likely, was never locked onto you off the rails, as it had a friendly target in the background, which all IR missiles seem to prefer.

You also conveniently posted a video without sensor view enabled. At this point in time, I would consider anything posted as evidence ,in regards to missile function or flight performance, without it enabled worth diddly-squat.

As i mentioned countless times.

R-73’s are not reliable and will do such things as long as those bugs stay stills.

Like how other guy did posted video about defeating Aim-9M missile? Didnt saw any complains from you for that video.

You can deny and claim whatever you want cause i dont care after these reply but i will keep in mind making videos that has sensors on so i can avoid future accusations like this.

Cheers.

F-16 and F-15s have much better flight models than MiG-29 or Su-27.

It’s much faster to kill an Su-27 or MiG-29 just by going slower than it because neither plane is as good at recovering energy. As long as F-16 or F-15 aren’t rear-locked from R-73 at close range then it’s going to be in favor of 16/15.

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I didn’t even watch that video, because I already know how to defeat 9Ms reliably and don’t just parrot the ‘muh unflarable, invisible missile’ but yes, it should have been with sensor view, assuming it’s not a ‘how to defeat 9Ms’ video from before the patch.

Fair enough then, my bad.

I think most of the problem is due to the instructor that tends to favor ratefighters, in sim these planes that have great aoa seem to be much more dangerous

It’s not only that it favours rate fighters themselves but how the values for the thing itself are chosen.
Why tf would the F-15 or the MiG-29 be limited to 22 degrees AoA of pull while F-16s get to pull 23.5?
Especially in the case of the MiG-29 that value is utter garbage as it is already far past the range at which the 29 rates well and at the same time doesn’t allow to get better one circle performance.
The F-15 could benefit a lot from either even higher AoA (would allow the excellent turn rate the F-15 has from 1000 to 600kph to get extended all the way to 400-500kph) or a bit lower (it’s less significant than the MiG-29 but being a stable aircraft F-15 still gains a lot from rate fighting at higher speeds)

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Yeah, the fulcrum instructor is by far the worst…

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Of course, it is possible to flare R73 in a side-aspect, I have no objection to this, but on the other hand, the Mig-29G could already have you in a disadvantageous or most advantageous position. The F16C is forced into a close gunfight situation whether he wants to or not, if that was my first video, R73 could have forced the F16C into a close combat with the Gripen and even the other F16C that is rushing forward.
9M cannot force you into an unfavorable or most advantageous position to force you into close combat if you do not want to.

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İm talking about R-73’s auto pilot fail buddy, you said you didnt encounter after the release, wanted hear your opinion.

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Yeah, maybe it’s because the frequency of R-73’s auto pilot failures is too subtle for me to notice. I only use the R73 regularly when the MIG29G is deployed, so perhaps my avoidance of excessive use of the thrust vector on the R73 helps prevent them from encountering errors more often.

I’m think that the R-73’s auto pilot is affected by the thrust vector, leading to occasional failures.

Maybe some people here really know the actual reason.

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That is the main factor i believe.

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It can be taken in the opposite way: AN/APG-63 operating in HPRF track mode is interpreted by RWR and the pilot as Sparrow launch. Before the launch AN/APG-63 normally uses MPRF for target tracking up to 50-60 km. Nothing will change in the gameplay actually if we implement what you wrote above.

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No, because the apg 63 doesn’t work like that. Nor all RWRs, nor radars that guide in HPRF.

Yes it uses MPRF for target tracking under 30N.M, but as soon as you select MRM(sparrow selection, not firing) it constantly tries to switch to HPRF, NOT JUST WHEN YOU LAUNCH but WHEN YOU SELECT the sparrow. Meaning that when you just select the sparrow with weapon selection, the FCS switches to HPRF. So RWRs like in the tornado F3 would get launch warning as long as the F15 is in HPRF/ or in the game’s case, the big red circle(or just sparrow weapon selection).
2024-03-22 (1)

Not all radars have MPRF, like the F-14. It constantly tracks in HPRF, meaning launch warning should be nonstop in RWRs like the tornado F3 as long as the f14 is tracking in HPRF.

Not all RWRs work or are food like the tornado F3s. Which would scream missile launch if it detects the F15 in HPRF as close range. Some wouldn’t be able to tell as they only do basis of CW or not. Some like the SPO 15 show MPRF/HPRF together, would it just light uo with launch as long as the F15 is close There’s a reason it has 2 lighta for them, X (for long range MPRF/HPRF) and Г(MPRF/HPRF/phoenix short range/very strong signal/warning).

Nothing will change in the gameplay actually if we implement what you wrote above.

So yes, it’ll be different. Nonstop warning if the RWR is as good as the Tornados F3’s.
You get a warning (only certain RWRs)as soon as you do THIS (which should be the case) because the radar would switch to HPRF automatically.
Screenshot_20240322_211044

Or if the F14 is sparrow shooter, in your logic, nonstop warning when it’s tracking you in PD under certain range.


And when this fix?
we know the F15 HPRF has X times more range than the MPRF of the F16 for the same target. And we know the F16 has Y detection range for Z target RCS. Therefore APG63 HPRF has X*Y range against target with Z RCS…

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F15 are one of those vehicles which pro players perform much better in it while abysmal to new comers who don’t understand the air combat mechanics too much, i. e., not noob-friendly. F14B being another example, I don’t see too many people complaining about it but it’s really insane with the Phoenix buff, its just that most people only running with SARH missiles and in that case F14B is just a more manuverable F4S.

The fact is, most people are just casual players, don’t care too much to learn the physics of air combat and radar control. In that case SU27 and JAS39 are certainly the meta vehicle, having simply superior missiles and manuverability, and F15 & F14 are just bad with most of the player base.

Id argue the F-14’s are the top tier planes with the highest difference between skill floor and skill ceiling tbh. Between being both a tremendous AOA fighter and a fantastic rate fighter, its dependence on radar guided missiles, large size, older but high performance radar, and lower TWR, they have incredible potential, but are extremely punishing to any mistakes. The F-15’s are basicly much more forgiving versions of the F-14B ingame atm imo

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In the game illumination for SARH missiles activates only after missile launch and remains active during the missile maximal flight time. It is resumed after target is re-acquired again after track lose.
IRL different radars manage illumination (as well as waveform switching, signal processing e.t.c.) in different ways, so this logic may be very complex and very specific. Don’t forget that it is just a game and such deep implementation is not possible and even not desired.

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