F-100D Overheating with WEP when it's not supposed to

It won’t help F-35 at all though lol

They had to install new materials for LHA decks to handle the heat from F-35B takeoffs and landings

And it’s very limited and there’s a water meter gauge on instruments panel on both harriers. But it isn’t modelled to work.

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Also there’s a big watertank behind engine and it isn’t modelled too.

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the wieght of the water is I beleive and does reduce as you use up that water

It’s only 200 liters and it’s not in damage model… Could be a good “shield” for an engine from behind )

That goes for a LOT of stuff in a LOT of aircraft. Aircraft damage models need an overhaul with a lot of these additional internal components modeled. A few like the Harrier might see benefit, but the biggest buff would be for the medium/heavy bombers

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I like how you’re calling the US Airforce liars.
Before the SR-71, afterburning jets had limited afterburn time due to the heat, as well as time limits in the manual.
The fact you claim that the US military are liars for having that evidence is hilarious.
An F-100 burnt off its tail section burning too long.

@MatrixRupture
All Harrier and F-100 temps are correct.

You also provided no proof of time to climb numbers.

War Thunder doesn’t do this, otherwise F-14A would be one of the coldest jets.

I’m guessing you mean after using afterburners for too long? Otherwise what do you expect to happen to a jet that’s on fire

War Thunder does this.

Source the Devs

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Then that’s likely dry thrust not wet. Cause F-14A is notoriously the most IR missile hungry aircraft in the game while Yak-141 [highest thrust in the game for any engine], F-16C, and F-15E [highest thrust in the game period] aren’t.

Why would F-14A be so hot to IR missiles then? The TF30’s aren’t exactly the most powerful engines

No idea, how it works makes no sense, but this is the devs answer to why its sometimes impossible to flare any IR missile. Maybe AB engines have a multiplier. But its why the F-5s are ice cold

Ask the devs then. But this is why the Harrier is one of the hottest aircraft in game and Id argue one of if not the hardest aircraft to flare any missile in.

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Maybe engine size is also taken into account? Larger engine = larger box of heat. Or maybe, it’s just Warthunder spaghetti code doing Warthunder spaghetti code things.

Maybe? Or maybe its because the F-14 has 2 engines which applies a multiplier in there somewhere.

Either way, the IR model needs scrapping and starting again

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Alvis go look at any of my harrier reports lol.

Look at any manual for harrier engine temps. For the mk103-104 Normal lift dry is 695 C. Devs state normal lift dry is 100% throttle. So go fly with 100% throttle and tell me if it is at 695c or if it shoots up to 720+

Time to climb see here:
https://community.gaijin.net/issues/p/warthunder/i/q2z6U9oyXfFb

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Harrier has 50% of its IRL thrust by Mach .7 and takes 30 seconds longer to get to .9 Mach.

See here.
https://community.gaijin.net/issues/p/warthunder/i/tsCwnLUGI02S

Is this sarcasm?

its not a bug

What about the harrier issues

oh hey, yea f-100D in my experience, doesn’t get past yellow on full afterburner