Explanation regarding vehicle textures

You pay 70 buckaroos for it though. The issue, at least for me isn’t really the AI itself. It’s Gaijin thoughts behind it.

The F14D is basically a reskinned F14B with a better radar and a couple more bombs. All of the Senrai BS is just the same tank as the premium for that tech tree, sold at 70$ again. The skins, given that they are most likely AI generated, are maybe a days work.

Most tech trees aren’t getting domestic vehicles as gap fillers. France’s premium is a Leopard. The British are getting Abrams that they don’t really need if Gaijin would just buff the Challies and not make their mobility akin to a 200 ton mining excavator. 2/3s of the tech trees have OSAs and Strelas. It’s just lazy.

it’s hard to balance top tier where everyone uses the same stuff from the 3 big nations

No its much more likely that a human artist found the picture of the Challenger explosion and didnt know what it was before they traced it for the art. AI isnt known to trace exactly

Given the challenger 2 model is still using the ai generated artwork with the logo edited out, the game technically needs the generative ai flag on its steam storefront.

To avoid this, will the tank be reworked to contain no ai textures?

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Is AI used in coding and asset creation? I am referring to Edenspark, Gaijin"s game engine.

AFAIK Gemini requires users to be transparent that any content made is AI otherwise you are breaking the Gemini ToS; and Steam requires you to be transparent and open when you use AI as well, otherwise your game can be delisted.

Breaking both of these rules is a huge double whoopsie.

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What is Gemini?

Googles generative ai

generative AI, write me generic apology for using generative AI … and make something like 100+ slightly different versions, we’ll be using that a lot

just wait for next few profile pictures to arrive …

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btw who is making those art picture ?
do is from gaijin art/design employe or commision from outside ?

Gaijin has lost it’s creativity…sad

The real question is, do Gaijin use AI for coding the game? We have always talked about spaghetti code but are they now using AI to write code and make balance changes to the game?

Art is a really hard one because even PS have AI tools now and it is becoming far more mainstream. I would also say the British Senrai is a product of AI…

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Never really had any. The game structure is taken from mid 2000’s FTP games and simulators, and its subject matter is lifted right from history books.

Generated material (of any form) should be cleaned from the product, especially with the figures charged for premiums.

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That’s what ANZAC troops wore in Vietnam and for over a decade after.

not quite mate. they used the helmets but the rest of it is abysmally poor.
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I wore it in the late 70’s and early 80’s when my instructors had Vietnam campaign ribbons, so by all means use a couple of examples of famous ANZAC informality to call me a liar.

The great thing about being Australian is we have documented just about everything relevant to our combat record. I would suggest your peruse the Australian war memorial’s site to refresh your knowledge. This “informality” is the uniform of that conflict.

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even with more “formally” dressed Aussies, you’re misremembering 40+ years ago in that case.

The JG uniform is wrong, the webbing is really wrong too

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Far too sound to be our webbing.

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