Aiming points now work with Paveway IVs, kinda cool actually. Clunky mechanic though, got a long post in progress for ways to improve it. Ive got a lot of ideas.
The most likely reason behind it is that they can’t be bothered coupled with early opposition from certain larger playerbases (however you wish to read that descriptor, probably correct). I suspect we’ll see it addressed in the not too distant future now that certain parties are handicapped by their early opposition.
The worst part of the mechanic is how many bloody binds I need to get it working.
Precisely one of my complaints. 0 reason for it to be a standalone mechanic with 0 intergration with existing systems
Yeah most likely
Will meteor be similar in kinematics to this kh31
Can you target jets like shown in the datamine here?
Spherical as it’s provided by the RWR in Praetorian DASS, and the update rate is instant as it’s not mechanically scanning.
Oof, so 360°? XD
WAIT! You didn’t mention SENSOR FUSION did you?
You do realise that will put Mr ‘EF cannot Supercruise’ into a headspinning decline - from which they may never recover…?
Oh boy, this will be very funny (If we ever get it like that in game)
accepted, forwarded as suggestion (it goes to purgatory)
I wonder if the interface can take a 360 scan
A sensor fused threat screen instead of separate Radar/Esm screens would be nice as option
Technically they could use the 360° Radar screen for that
#Sensor Fusion in WT?
they might do what they do for helis, switching to ESM screen gives you the circular display
We already have 360 B scope, so this should not be an issue
I wish we would have something similar for the Tornado SLE :(
We have a Az/El display for the radar screen in ground;


