Eurofighter Typhoon - Germany's Best Fighter Jet

HMD lock is far batter
TWS is still hilariously bad (like locking the ground and not the jet flying above it)
Radar does detect threats better but still not great and some scan patterns have had vertical detection nerfed.

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spoiler, the (nerf) was so small you wont notice it…

Which shows how bad the Radar is, the Rafale and F-15E do not have this problem, the Rafale and F-15E see everything the Typhoon is like flying around in the dark with a torch

not realy…
this shows how small the nerf was…

This is what we are dealing with Radar through DL sent my Aim120 into the ground when launched above on a Helicopter. There are 100s of examples of this Radar just not being good enough.

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i dont know what you try to prove… I never said that the radar is not dogshit…

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Fair, it’s so frustrating

The radar sucks dogshit, i dont think anyone unless they are maliciously lying is defending that. Personally in ground RB the only way that i found the radar to work semi reliably is to set it to 20 degree width in TWS.

I kinda disagree saying the AMRAAMs are less effective because they are working pretty well plus if you arc them they often manage to actually hit even a target in multipath.
In my typhoon i often tend to do CAP more than CAS just due to the high amount of AH64s, Ka50/52s, F15E/Is and Su34s spawns.
For the most part the Typhoon is very effective at CAP, and atleast with TWS in the 20 degree width you can somewhat scan out where the enemy plane is that has just spawned.
Its not perfect or ideal, the small width massively limits your ability to spot a target compared to something like an F15, but it works for the most part (there have been few times where i did die just because i couldnt locate the thing that was pinging my RWR only for them to pop up behind me and i get R73’d).

I do agree that other nations have easier time to do CAS based purely on the fact that typhoons only standoff munitions are basically LJDAMs or Paveways using GNSS, but its not completely impossible to deal with SAMs, it does require lot more care than popping up, throwing a mav or hammer and popping back down. (In case of Su34/SM3, they dont even need to pop down anyway since they already outrange all NATO SPAAs.)

I hope that eventually we will have a capable CAPTOR radar which can update well in 60 degree width so that its going to be able to detect threats quicker and easier.

The only changes really of note are the buffs to the radar power, but it still has a lot of work before I would consider the radar up to IRL spec. If you play either Britain or Italy, the PIRATE IRST got some work done to it as well, but that is sitll underperforming a lot.

But overall, not many changes since the update due to the devs being away on holiday (Orthodox Chirstmas is later than the rest of the world) likely reutnring to normality next week and hopefully more updates ASAP

If you put the Radar in narrow scan you just get ambushed I’m honestly going to try the long mode ACM

CAP just isn’t much fun for me, yes I can hawk the air spawn and kill all of their CAS aircraft but that feels really cheap (like spawn camping) as a guy who remembers players hawking the airbase in IL2 I tend to hate that. However it’s a viable strat.

Su-34 are perfect for Aim120s as they are always high with the KH-38 launches. But as playing as Britain you are usually in a Typhoon after the Russians have spawned taking a 9.3 to top tier as your light tank sucks! On the deck though even when slightly lofted or launched from above 120s just don’t seem to hit the mark for me (included screen shot) slow flying heli that lofted my 120 at…you can see how wrong the missile has calculated that intercept!

Brimstones are ok for me they just require a lot of mental load when trying to defend from SAMs and jets and be in a position to pop up and turn on the laser.

Yeah the Radar is poor and a real hinderance.

image

Isn’t the Captor M supposed to be one of the best mechanical radars in the world?

The best, if most publications are to be believed.

Oh i dont even attempt to throw AMRAAMs at helis. It almost never works. I stick to brimstones on helis and Su39s and 120s or 9Ms at the rest of the planes.

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I’ve only done it once (I dont play much GRB) and was an AMRAAM fired from a Sea Harrier FA2, I wasnt all that high and the heli (and apache) was fairly low to the ground, but was moving. Nailed it without issue. Was kinda interesting it hit without issue. But yeah, Brimstones would be my go to for dealing with a heli unless it was a longer ranged shot purely from a TWS lock.

Brimstones seem to be more reliable than 120s down low against any target.
9M are good but they are kinematically defeated by the Rafales and Su-27s and they can be flared pretty easily.

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idk what they did to 9Ms. they accelerate so slowly now

They feel less effective now, could be a placebo

Aim-120s are affected by Multipathing (which can be mitigated with the right launch conditions

Brimstones are unaffected by multipathing, so best against something like a low flying/hovering heli

Aim-9Ms are unlikely to kinematically defeated by anything if fired right, but only have IRCCM in rear-aspect

Ive actually had pretty good experience with 9Ms against flankers and other stuff in GRB. They do tend to be hit or miss in a headon engagements, but majority of the time they are very very very good.
In dogfights they tend to kinda struggle a bit but honestly i got really nice experience and time with 9Ms, especially when people think multipathing is going to save them from the amraam and just fly in straight line making the 9M have easy time to smoke em.

As for brimstones, they are great when youre on the tail of someone that thinks flares will save them. Often mainly Su39s since they are used to the DIRCM confusing IR missiles.
Other than that i use brimstones to snipe planes that are rearming on the airfield, thinking they are safe. Most often Su34s after they killed half my team with Kh38MTs.

Took sometime, but here they are as promised. Hope I didn’t miss anything. @Faster_Boiiiii

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