Nigh Unflarable (you will not realistically flare it ever) missiles that can get you at 20km and up to 60km in the MICA IR’s case will not be fun.
It’s an instant death bubble. Nobody likes those.
Nigh Unflarable (you will not realistically flare it ever) missiles that can get you at 20km and up to 60km in the MICA IR’s case will not be fun.
It’s an instant death bubble. Nobody likes those.
well except for a few US mains that in the past really wanted Aim-9X to counter the R-73
Granted this is way of topic but still
We would need a flare overhaul or something similair before next gen IR missles get added
Would be much less of a problem with the implementation of pyrophoric flares which form a wall of IR emissions behind the plane through which the seeker can’t look until it passes through or the wall vanishes. This type of IR-CMs would be effective against IIR seekers too.
So strategy-wise: Get the missile to your six, drop pyrophoric flares and break away to be out of the seekers FoV at the time the missile passes through the IR wall or the IR wall vanishes.
Also a thing I noticed: Once a flare was ignored by IRCCM (e.g. seeker shutdown of the 9M) it ignores it forever even if it remains in the FoV of the seeker, which happens often as BOL flares fall much slower behind the plane.
Its entirely dependent on HOW they are modeled. 9Ls and 9Ms are WAY easier to flare than they should be, no reason to assume that IIR seekers wouldnt be nerfed down to “gameplay” levels. Im currently imagining that they’ll be something like a Magic IIs level of flare resistance but out to like 5 or 6km instead of 1km, with similar flare rejection techniques to the 9M. Very hard to defeat, but perfectly do able with the right tactics.
Combine with proper CMs like BOL and I dont think they would be too bad. The bigger concern will be the long ranged IR missile that you will have little to no warning about like ASRAAM and MICA IR.
Problem with that, the Magic II was allegedly never artificially nerfed. The devs only happened to “stumble upon” new evidence that it had IRCCM when the R-73 and AIM-9M were introduced. There is more than enough documentation of the power of IIR seekers so if the devs wish to maintain consistency they cannot artificially nerf them.
Likewise though, we have the nerfs applied to all ARH seekers and even things like Tpod Max ranges or BOL performance
Gaijin claim to never artificially nerf things, but they do all the time. Or failing that, sit on bug reports for a year or 2 until either there is massive pressure to fix the issue or it can be balanced. Still waiting for 9Ms to have their IRL lock ranges for example.
As much as I would like to see that I doubt they could be modeled accurately and without serious issues. IR signatures of any kind have never been easy for them to model.
This still results in very poor gameplay even if it is the most consistent hard counter. There was some visual for it which I misplaced that demonstrated that unless you timed it right the missiles would reaquire you once the flare had dispersed.
We can go back and forth about this all day and eventually both eat a timeout for being off topic so it might be best to just leave it at we will have to wait and see.
Idk about other jets, but the Typhoons Preatorian DASS system has the ability to determine ideal time to deploy countermeasures to defeat the incoming missile. Ive also seen that its supposed to display stearing cues in the HUD for ideal missile defense as well, tho that claim im less sure about.
Pretty much everything does that at this point, problem is if your MAWS is telling you when to deploy your flares you also have to be in this 30° by 30° box with the missile on your 6 for it to work. The whole process is just unfun for gameplay, which is why there’s a whole lot less pilots as games would imply.
Rather, when deploying chaff will be useless - so as not to waste it.
Lulzwhat is the know troll from RU-forum. Ignore him
Your statement is objectively wrong. Notching always work when properly done. IRIS-T on the other hand is nearly impossible to flare. But things will not get better when you obtain your iris-t since MICA also has an IR variant with datalink. It will enjoy quite a bit range advantage over your IR missiles.
Also, although the radar is extremely good I don’t think it’s still anywhere near to it’s irl capabilities. Also MICA lacks it’s true long range capability at the moment which is either a technical difficulty on game engine or intentional to balance it’s excellent off-bore capability.
Overall I’d say Typhoon rules long and medium range while Rafale wants to be closer to it’s enemy which is fair and not “unbalanced”. In a guns only fight Typhoon still holds a slight edge too. Typhoon can also choose when to fight and disengage at will since it has way better high speed performance.
We have “smart” countermeasures, there is always a counter.
I dont believe Gaijin will model them with their realistic IRCCM. The game has to give players the chance to defeat these missiles.
Typhoons Radar currently means you cannot dictate combat, it’s a jump scare simulator right now!
You have 6 120s and you end up launching them at nothing…your TWS has locked up some fluff and ignored the massive F-15E!
Yes and no. “Smart countermeasures” are thing but not in the game atm and we do not know how they’d with gaijin’s modelling.
On the other hand they can introduce those with reduced capacity and I wouldn’t mind that for the sake of gameplay, but I don’t how others would react to that when their favored toys get that treatment.
As for radar, it needs an urgent flx for sure. But it is still somewhat workable with narrow scan.
React? It’s already happening.
Magic 2, MICA EM, DM-53, Brimstone and SRAM it’s all nerfed or changed for gameplay purposes.
French mains are dumping bug reports now that MICAS range should be equal to an Aim 120…
But if Gaijin do that and give France 8 of the best long range and short range missiles it breaks the game.
We would need “advanced” flares for protection from the next gen of IR missiles.
It’s terrible the Typhoon Radar is holding the jet back and I feel deliberately
Since the Eurofighters RWR can detect the Pantsir, shouldnt it also get a launch warning from it?
No, because the detection radar is a different frequency than the tracking radar. But there’s a report anyway that Eurofighter should detect tracking radar.
Its RWR can detect both the search and track radar of the Pantsir (its tracking radar only shows as ? tho instead of S1). You do get warned that you are being tracked by said ?, which is the Pantsir but you dont get a warning for the launch, even tho I am pretty sure I got a launch warning from the Pantsir in the AH-64 Peten in the past
isnt it like beam riding or command guided?