I posted this on the Suggestions thread. If it gets accepted, I’ll link it to this thread as well.
I created the below concept, using the Spain EC Map, in order to show one-way Realistic Enduring Confrontation could work, right now, in February 2024.
I did not want to re-invent the wheel. I wanted to use existing in-game assets for a game mode that could universally exist for players that have at least one aircraft at BR’s 9.7 and above, since that’s where I personally feel the current Air RB is broken and out of place.
I understand that there are a ton of mechanics & vehicles that could be added in the future, or are sitting in the files, that could be incorporated into an EC mode and probably should, if we ever see changes to Air RB in the future. However, I wanted to show that right now, without a huge development effort, Air RB EC could work.
This Air mode includes drones, helicopters, AI carrier groups, AI reconnaissance, AI fighter escorts, mid-air refueling, a combination respawn mechanic, and a “reinforcements” mechanic - designed to help assist the losing team. Like Ground RB, this mode removes enemy spotting, unless noted within the AI/Base recon mechanics below.
Within my marked-up map, I call out “RNG” (random numbers generator) within some of the AI pathing. I am doing this to create a level of randomization between matches and objectives, so AI placement isn’t completely predictable. All these paths are not meant to occur simultaneously but are intended to occur one at a time depending on an RNG.
I understand that a lot of this is NOT original, unique, or perfect. Many of these mechanics exist in Sim EC or in Ground RB. Some of my AI vehicle choices could be adjusted as well. I just wanted to combine all of these thoughts into a somewhat coherent list.
As stated above, the following is one form of Realistic Enduring Confrontation that could be introduced today. Thanks for reading.