EC Air Simulator

I have seen italian Tornado IDS 1995 , using MK 83 AIR x12 to attack / damage enemy air field module, he had 3000 point on 1 attack trip, how its posible ?

Why can this tornado get up to 3000 points using only MK83 AIR bomb / retarded Bomb. Can I also get a lot of points if I use mk83 on the A7E jet thailand / japan tech tree ?

How is it possible? I know that a lot of napalm (something more than 100k damage points and it gives something around 1300-1600 points?) can take out a module in 1 run, but bombs? With 56k damage points?

That does seem very high. Especially given the diminshing returns mechanic.

My only thought is he killed someone on the runway.

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Killing on the runway does not give much points. Noticed during the events.

He doesnt kill anybody on the trip, i will show the replay video

Figured it would give the same as killing anyone in the air. Around 600 score

I don’t know if things were changed, I didn’t go to af bomb for events anymore because it’s depressing, but the few times I did I got almost no points for killing airplanes rolling on the runway, more proficient destroying air defense

For sure for af bombing napalm is way better, more damage less trips to destroy a module

IIRC they made killing players on the runway zero points…

Doesn’t stop people but it helps.

I just did a test in my TU-4 which can do 434k damage in one run and full load on an airfield garnered 1888 points… so more than 3000 should be possible I guess… I should have bombed more areas but I was already bored getting there :p


he doesnt kill any player, and have 43 ton base bombing point


from 3500 point of score to 6900 score point

That’s 12 x 272 kg of TNT, and he get from 16,2 to 31,6 tons TNT. Something is wrong 🤔

yeah something is wrong

Mmh guess it’s time put my IDS out of the dust. LOL

I don’t have the Italian Tornado IDS yet, but I have the German Tornado IDS ASSTA 1.

Here is my score with 12x 1000 Lb Mk83 retarded bombs.

That looks to be what I’d expect and line-ups ish with what I found when testing diminishing returns.

This is for ARB not ASB, but shows the quite low rewards for carrying more bombs

Spoiler

Reward for 1x Base kill in ARB

Bombs RP SL Score
5 4410 10540 536
6 3901 9320 473
7 3533 8441 428
8 3257 7781 396
9 3045 7268 369
10 2872 6861 348
11 2733 6523 331
12 2616 6244 317
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It’s the same as how the reward for destroying a base decreases with higher BR. You can see the multipliers for your current bomb load in the hangar, but the BR- or tier-based multipliers are hidden somewhere in the game’s code

Yeah, gaijins hatred for base bombers is just infuriating