EC Air RB with Historical Matchmaking

I’m all for Air RB EC. I was able to play it a couple times on the rare moments in the past when Gaijin tried it before.

I am ambivalent towards Historical Matchmaking in Air RB. On the one hand, I understand why many are against it, but on the other hand, unlike Ground in Air I think the disparity in Historical Matchmaking wouldn’t be nearly as bad and would be quite manageable. The margins between air tech and capabilities within defined eras is not nearly as wide as it was with tanks. For instance putting a bunch of early P-51s and Spitfires against 109s and 190s, or F-86s against MiG-15s is nowhere near the issue of, say, a bunch of Panzer IIIs against IS-1s and 2s.

However, I do not think we will ever have an Air RB EC as a regular, consistent mode because it would make grinding the trees “too easy.”

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Who and how?

Because any sim aspect is ruined by the instructor

let me get this straight, you just want to keep smashing your head against the proverbial fox3, 2 and 1 wall with your alpha jet just to satisfy some “era/year” based “historic” match making? big no my dude. You think it’s going to be fun and “tell a story”. It’ll just be frustrating and yet another way to gimp progress.

I am all for EC maps with nationality/allegiance based team instead of arcade+ (surely not because I want to club people with my F-14s), but hard nope to “historic” match making. I don’t want Me-262s fighting early Yak3s and M4A2s vs King Tigers (as much as the German crowd wants this)

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A6m5 VS F6F would be fair IF they made the zero compress like it should at high speed.

There was a bug report, but nothing’s changed after almost 2 years of it being “passed to devs”

In all my time playing the Zeros, rarely have people actually fought me at high speed instead of simply running. And according to the Planes of Fame guys and their restored A6M5, it isn’t actually disadvantaged until ~480kph. Slightly below that at ~450kph it still has an objective advantage over everyone else.

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