It’s unfortunately just how top tier works, it’s just a rush to spawn camp.
And I fully agree the BMPT has made it entirely one sided at those BRs
Ive shot BMPTs in the face with 8 ADATS missiles and they take no dmg, meanwhile I get front penned by its 82mm of pen APDS in an Abrams. It’s complete bs
i just dont play the top tiers anymore, its just boring, they put TOP tier vehicles with laser rangefinders made to snipe for far distances on a 1km unrealistic map where you cant escape FnF slingers or CAS if the spaa gets destroyed by the Helis.
Top tier battles should have big maps, big enough to make us actually use our brain, use our rangefinders and make the enemy helicopters and CAS actually SCAN the whole area trying to find enemys and not enclose us on a 1km map where the enemy cas just need to aim at the center of the battlezone and boom he already spots x10 enemy tanks, fires FnF and boom x10 kills, stupid gameplay design atp.
And there is people who will defend it
Yeah that’s because all of your teammates are in the city. No one is flanking on the right and left. This is team skill issue, this is not the EXACT same as what op is saying.
Bro how can you say skill issue because people never flanks when gaijin always pushes us the 1km single corridoor maps and Gaijin makes map smaller using the red area limiters lmao 😭 you cant be fr
If the would just implement a simple anti spawn camp mechanic, even if it’s just like the “return to the batlefield” thing where they die if they enter the spawn instead of just showing up on the map, or better yet if you shoot someone with spawn protection you just die.
There’s legit no one covering the right and left flanks. A and C are completely empty…
Yeah, they really screwed up with that thing, I can’t imagine how many premium Leo2a4 they lost during the last sale due to it being the same BR as the BMPTs.
I know, I was going right and got swarmed by a half dozen guys charging full throttle to our spawn.
Regardless that doesn’t mean you should get spawn camped, and that still means those people are completely ignoring the objectives and going only for spawn
They could add some kind of APS or missile interceptors on spawn area like an iron dome, with some cooldown after intercepting some ordinance, idk, maybe make people capture zones to reload the spawn protection APS or some bullshit like that, it would make players actually care for objetives maybe
AT crews with the same aim bot as the airfield AA. Or again, just kill anyone who shoots someone with spawn protection. Doesn’t eliminate steamrolling, but makes you at least have to wait before shooting someone in spawn.
They have A and C, they can win the game without taking B. And his team is all in the city. If I see a path to spawn with no one guarding it, I will take advantage of it. They can kill unsuspecting players when they respawn. This is why you shouldn’t just rush to the caps. See where your team is leaving the map empty and make sure no one takes advantage of it.
Oh you talking about the screenshot, my bad.
So you’re the problem
you’re good fam. He said it was the exact same as OP so that’s why I’m disagreeing.
What? It’s his team’s fault for leaving the sides not protected. Focusing on caps is a sure way to lose every game.
“focusing on caps is a sure way to lose every game” AND THAT IS THE PROBLEM. It is an OBJECTIVE BASED GAME MODE the entire point is to FOCUS THE CAPS.
Devs don´t care, they only care abt fast matches for faster search times.
Ideas: Don´t make the enemy spawn visible to the map, bigger maps, and ofc no op spots which you can snipe across the map at it.
Btw doesn´t nesesarelly needs to be related with Rusia, any1 can do it.
That what I was trying to do, but ended up engaged by 2 guys on C and then 4 or so that basically drove along the water line to go straight to the spawn.
I’m not trying to defend my teams decision making, but the fact that rushing into the enemy spawn is a primary tactic is an issue.
…every single one of his teammates is in the city trying to take B and still can’t The guy who posted the screenshot is at least protecting the right flank. You can’t just secure the caps and win the game. Taking out players so they can’t respawn is a huge game mechanic…