But that is not what you get in game. You get a team split where the operator flag for the BRD and the operator flag for the DDR appear side by side in one, and only one of the teams, because there is no way for the DDR and the BRD to fight each other unless you get one of those rare civil war matches, since they share a tech tree. It is the exact same situation as ROC/PRC and as the future Korea situation.
Gaijin is disregarding ideology and alliance systems (imho wisely) and it is unsustainable to argue that this shouldn’t be the case for China and for China only on the altar of “immersion”. The game does not represent real historical battles with real historical factions, the set up to most matches is completely outlandish, so complaining about immersion is fundamentally misguided.
Like, just think about the fact that even if you had a purely historical MM, technically Japan should almost never share a ground battle with Germany/Italy, since they were fighting in completely different theatres.
Immersion for thee but not for me.
They spent a much longer period of time planning on how best to murder each other. T-72s were issued to the NVA with the explicit goal to fight West German tanks if the cold war ever went hot.
You know exactly why that cosmetic option is lacking. Gaijin is not gonna antagonise one of their biggest markets (and their government). This has nothing to do with purely gameplay considerations. The fact of the matter is still that two antagonistic operators share a tree. Tika thinks that should not be the case, because it breaks immersion. I think there is no immersion to break to begin with. I don’t know how to say it any plainer than this, but you seem determined to misunderstand me.
Korea will be one such, don’t you worry.
Also, do I really need to point out that during the Cold War, Italy and Hungary were on opposite sides of the Iron Curtain whose military plans included how to fight each other, since it was assumed that Austria and the Alps would be their respective fronts of engagement, and yet you can use communist Hungarian vehicles in the Italian TT alongside standard NATO issue just fine?
The USA don’t need a subtree in the way that Gaijin have implemented them, being one of the three most populated trees in the game. Given the consumer power of the Chinese market and the willingness of their government to expect compliance from companies, Gaijin would have never antagonised them by deliberately going against the PRC understanding of what is “China”. Moreover, they have been applying the same rule to other nations (Germany, the Hungarian sub tree, the future Korean tree), so it is also internally consistent, whether you like it or not.
Irrelevant how? This topic is about copy paste vehicles. The East German T-72 and the ROC Abrams are two clear examples. A fellow player complains about the ROC Abrams’ placement breaking immersion, which is a common criticism of copypaste. I am pointing out that I think such criticism rather hollow. How is this off-topic for a thread literally titled “Duplicate Vehicles: Why We Add Them”?

