Do you think Gaijin should expand naval battles?

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I think that they should expand naval, but to be clear they should be expanding every mode with new vehicle classes, game modes, and gameplay styles.

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Ngl id love to see ai aircraft attack from the aircraft carriers to diversify the naval battles.

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I played once or twice, waited three business weeks to get a match, finally got in, got smoked by three battleships… and I never played again after that.

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well yeah. it takes time to get the hangs of things. the same thing happened to me in my first few matches.
also battleships don’t exist in low BR naval. so i assume you meant destroyer/light cruiser
i also don’t play naval as my main game mode. i play it as a break when i get tired of ground/air

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yeah i agree. I think that naval should not only be expanded, but also completely overhauled.
one of the things that i think should be reworked is the kill count system because the current system is extremely unfair. like i can fight for hours to bring a ship from 100% crew to 4% crew and then if someone shoots at it once to kill that last remaining 4%, the kill is theirs and you go away with just an assist. completely unfair.

you might want to read the most recent community update

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Modern vessels would completely render battleships and most bluewater vessels powerless to a much smaller, faster and dangerous vehicle like the Pr. 205 Moskit where the greater the distance the more dangerous is. To naval battles handle missiles and more modern weaponry first it would require a entire new class of Missile boats. I have no doubt that all nations do have a handful of different vessels capable of composing a proper branch, however, maps are also very small and depending on the map, the missile boat would be completely imune to enemy response like sitting behind islands and other natural or artificial obstructions.

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Yeah this is something they’re literally about to change

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yeah i sure will.
its good that the community has the same opinion.
edit: can any of you guys send a link or something to the community post we’re talking about?
I’m having a hard time finding it.

naval needs a over haul before everything literally the most CBT mode in warthunder like there is zero incentive other than the historical aspect no one else would ever grind ROMA RICHIELU YAMATO VANGUARD and BISMARCK like why would you there fundamentally useless against a IOWA or SOYUZ literally zero incentive to play them and it shows

uss Iowa and Soyuz are literally unbeatable for a yamato or bismarck etc in a 1v1

and now america is getting a IOWA at a lower BR USS southdakota

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here ya go

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Personally I hate battleships gameplay, this is probably the most boring and unfunny thing in the entire game, especially after the addition of bots in BBs. And I’m spading RN Roma with almost twice reloading time compared to its competitors for no reason (you can think about balancing component of the game here and the hell in RoFs with theoretical and practical mix, like it doesn’t matter…). Add to that retarded rewards mechanics, when you are firing at the enemy for 10 minutes and some bot finishes it stealing your frag.
I would rather see modern stuff, especially since even current Coastal fleet is way cooler and enjoyable for me (I wish there was a crossresearching between naval trees, so I could skip playing Italian battleships that much).

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This was said throughout the entire naval development.

First it was adding blue water then battleships.

Look at how many people that brought in. Its a naval event and my matches have a total of 2-4 players

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Besides, the reward isn’t appealing at all. For those who are really passionate, maybe, but the average player doesn’t care. Like with all the other modes, they could just tweak a few maps, the spawns, and a couple of systems, and it would be a huge improvement.

Current naval won’t see the large influx until they get out of the gun era and into the missile era so expanding into Cold War ships should be a priority.

I’m sure having your 50000t battleship snapped in half by a PG-02 with a type 90 SSM from 200km will be great for game play.

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Only way u you get to play against battleships in your 1 game is if were a wallet warrior playing well above your actual skill level.

Same as a newbie buying top rank plane or tank then complaining they get flattened.

No sympathy.

facing battleships in your very first game in a Murmansk/Cadorna is almost a given

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Aren’t modern anti-ship missiles kinda useless against battleships? since they aren’t intended to penetrate such armor. Anyway it isn’t a real issue since BRs exist and vessels can be easily separated one from another.

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