They confirmed this one
We’re going to need to get Gaijin to answer this damn hitbox question head-on by some means, whatever it means - it’s just unbearable
SO ZTZ99A does have exactly same armour as ZTZ99?
have you tried sending an email to 1080p? or more administrators. Using this method to bypass issues.
I think a few of them noticed the complains, but are coordinating with other guys like TrickZZter to solve it, give them a bit of time.
Turret hitbox issue can still be fixed, but the underperforming UFP armor will be difficult. All I know is that 99A irl should have 250-260mm thick UFP unlike 220mm ingame. But this will be extremely hard to prove to Gaijin, and the only source we have is the PPT showing 7xxmm vs KE without ERA, and 8xxmm with ERA.
I’ve recently had a look on some Abrams spall liner reports, they just used a photo and an book about tanks, and they managed to get the issue passed by TrickZZter, like I thought he said they are not valid at all. Plus I could literally see welding marks on the inside of the tank in picture.
you missed a part.
it’s a V shape cpmtaining 2 blocks
together they filled the nera. The triangle hole is used to keep the nera thickness homogenic
I didn’t see it in the game.
I can see two parts in the turret of WZ1001. But there is only one in the 99A turret.
TZ says it does not accept data mining. So how to handle it is Gaijin’s matter.
hit the turret higher, it will pen through the first block and reach the second
yea,but the main issue is that LOS close to 650mm only has an equivalent thickness of 350mm.
see how Gaijin handles this evidence.
ok, I will include this picture in the report.
There is another issue, when shooting at the bottom gap, Remove the 250mm gain brought by ERA. NERA only has 100mm .
it’s the armor plate, 20mm+65mm, there are detailed calculating process in the issue I post before.
Maybe we can discuss this directly in the forum? And not discussed in this topic. It’s just that in this topic, most people don’t know about the hitbox model error.
then we need a new thread, concerning this but new. There was a thread about this problem, but closed and merged into this, because it’s still “model errors”
If the previous thread got taken down and then the discussion came over to this one i would keep on posting here. Scattering similar issues about the same tank in different posts won’t be ideal since it is, as far as i can understand from the context, a hitbox issue.
Regarding the underperforming UFP armor, should another thread be created, or still use this one?