Guys did the R530 receive a buff recently? I feel like it’s so much better than before…
Maybe I just got much better with it but that would surprise me
F/A-18A and C start at Mach 1.2 (you get an overspeed warning instantly the moment you spawn).
F/A-18E spawns at Mach 0.8, even though it’s worse TWR wise.

When Pantsir S1 was available, FK1000 was not included in the game. Now, Pantsir SM-SV has joined the game. What about FK3000
- FK-1000【Suggestion】
- FK-2000【Suggestion】
- FK-3000【Suggestion】
Can we please get F14A to get aim9L and the f14B aim9m and the f111A aim9J or aim9P?
VT5 reload time should lower to 4s or receive a new ammunition BTA-2(DTC02-105)
Why should we just randomly give it a 4s reload
God forbid any vehicle that isn’t Russian gets the tiniest buff.
Anything with an auto loader that is as lightly armoured as the vt4 and centauro 2 should get their actual reload speeds. If the vt4 irl could have 4 seconds then it should just like how the centauro 2 should get it as well. Their speed isnt even a big thing at the br as 90% of the mbts keep up with them now on most terrain except roads, it would simply give them some kind of reason to stay at such a high br. If the sprut is allowed to be at 10.0 with 3bm60 then i think these tanks at 12.0 should be allowed their actual reloads.
“tiniest buff” = the fastest reload speed in the game at that BR for a MBT with no source indicating that’s even realistic, ok bud
IF there is a source then i see no reason why it couldn’t get it, the thing is far from an mbt.
I didn’t say otherwise, I just asked the guy why it would happen, which gives him the opportunity to give me a real reason such as “the tank can do it IRL”
Fair enough.
AH-1F 9.7 to 9.3. The lack of flares at a BR where you see a lot of Stinger platforms hurts. The short range ATGMs and limited defense against planes doesn’t help either.
it’s 2026. we have enough players. it’s time to change that stupid UPTIER to +0.3 or -0.3 and not +1.0. with many tanks you can’t play against tanks 3 levels stronger. after all, it is total genocide to play with 8.0 against 9.0. or 7.3 against 8.3. this system needs to be changed! players get frustrated and leave the game just because of UPTIER and its pointless frequency. 8/10 games are against 1.0BR stronger. I don’t enjoy it anymore, the game is getting worse over the years. (google translate. i am Czech)
If it only happened occasionally it wouldn’t be a big deal.
But it happens ALL THE TIME, which makes playing the game frustrating and tiresome.
There is no balance and it is deliberately generated as such in order to frustrate people into spending money, the company manufactures the problem into the game and then sells you the solution, but in this game they do not even sell you the solution just another problem.
It is as balanced as a one legged epileptic on a Pogo stick, with the skewed RNG, poor matchmaking, poor maps, programming flaws and blatant cheating it is a pretty horrid gaming experience.
Could gajin just make the amramms accurate like every amramm has a 6 second burn time but in wt the burn time is like 2-3 seconds and the d has better turn rate, range, burn time and guidance the only thing they added was the guidance. JUST FIX THEM
If there is anything to add to the matchmaking and all the related issues, it is one of the posts:
Basically, battles lack context.
Some interesting question, with an answer.
Random battles usually offer:
What if this fictional army A fought fictional army B?
Back in the old days, when factions were few, you’d basically have axis versus allies games.
Armies were fictional, but at least they were historically inspired.
Sure the details of whether this axis plane could have fought this allied plane may be historically inaccurate, but at least it was… a world war 2 inspired game.
You would have an answer, of how this engagement would have turned out between these armies.
Nowadays? That notion is out the window.
You may get the occasional match resembling the matches of old - classic axis versus allies - but with more vehicles and factions, this would be farther and farther in the future.
Who cares if army A was better or worse than army B?
Since we are moving on to the cold war and even modern era, the new tech trees don’t look that out of place…
But I’d like the context to shift to “Cold war turned hot”, which means East Germany versus West Germany matches… which we can’t do currently.
So nato tanks have -9/-10 degree depression let’s give more armor more mobility more survivability more ammo rack RNG for russian tanks at biasly lowered brs! +Well I think our mighty tanks still show poor performance -I have an idea let’s design all maps all hills for russian tanks’ good so nato craps can’t use their very very OP extra a few minus degree depression, force them to fight face to face against biased armor that we give russian tanks because of depression angle advantage. +What about CAS? -Hmm I know it’s a bit extremely unfair but we can give a spaa that has infinite missile with 100% accuracy against ammunitions. +I guess we exaggerated a little, won’t we lose players who want to play NATO vehicles? -Why not it’s our dreamworld we can do anything we want, there is no competition
You last sentence hit the nail squarely on the head, where there is little or no competition then companies get lazy and complacent, and boy oh boy are Gaijin lazy and complacent especially over the last few years.


