[Discussion] Balance, Bias, Matchmaking and Battle Ratings

So do I, jet is an exercise in “how bad can the other guy be and how good can I be” though and doesn’t have any real chance if the other guy isn’t bad or if you aren’t good. It requires both to work.

They do not give precise angle of attack and therefore can’t reliably be used to notch. You quite literally have to “feel out” every single notch you make with your naked eye and educated guesses as to where the aircraft is locking from

This is all about SPO-15 btw, SPO-10 is garbage

your 21bis does not need to notch missiles very often, a mig23 will have to do this

104SASA is one of the worst jets in the game BR for BR

I didn’t ask you for all this, I asked you what you meant by “its BR range” and as I predicted you basically laid out that you only mean in full downtiers and not in even slight uptiers.

The FM is still quite mid because it 1. Compresses into a brick past 900kph like the old F-16 FM and 2. Stops going faster than 500kph if you do get under 900kph because it has horrid speed bleed. The M2K FM has only really been nerfed and not buffed so idk why you’re implying its better now rather than when it came out.

No… they don’t. Lmao. Easily and always 1 flared, and I mean one flare.

They have quite literally something like 2.5x less range than a 9L

Its simple BR compression. 21bis isn’t as good as the 11.3s.

Nobody said otherwise, but R-60Ms have no range and rely purely on “me turn good” to get kills. Something thats fully invalidated by flaring.

Believe it or not, HMS has nothing to do with how bad a radar is.

The Mig-23 will very easily outspeed anything but the Mig-25 at high altitude, F-111, or an F-16 in some situations. Even in a full uptier, it will still be fairly fast for its BR.

SPO-15 also can’t detect the J band radars that Mig-23s use, making SPO-10 preferable in some situations.

Do you think going to high altitude in MiG-23 is smart when you have SPO-10 or SPO-15 though. Even if you don’t get touched by enemy radar missiles, you aren’t impacting the match from high alt generally speaking.

Oh no, my jet isnt the fastest thing in 100% of my games but only 80% of my games? That is literally how you sound rn lol. AND spo 10 and 15 is an 8 directional rwr so yes u can easily notch using it, against missiles like the r27er it will be a little harder but its not impossible, the scariest missile youll be facing at the br is the r24r as its REAL hard to notch compared to 7fs and other sparrows.

Also for the t60ms, you get in a headon and fire at the very last minute, they usually dont have enough time to pop flares and even if they do its just not enough. You can do it with 9ls to an extent but r60ms allow you to pull away while firing as theyll be able to pull in, this is like waiting till 0.6km.

Brother you have like a 2.5 kd in your mig 23 how do you not think it should move up?

I perform decently in them, and moving the ML/MLA up would be a disaster due to how garbage the RWR is. Good luck dodging Fox-3s with one of the worst RWRs in the entire game.

I’d rather have the weak 12.0s like the British Phantoms move to 11.7, than all Mig-23s go up.

The rwr just aint as bad as everyone says, it terrible compared to the competition but its usable against most missiles. It tells you wehn your notching and im pretty sure spo 15 has launch warning. Plus youll only be facing jets that are worse than you with arh missiles. I dont think the british phantoms should be moved down as i cant imagine a 10.7 facing them but instead they should be given superTEMP skyflash as they had the ability to mount them. That and 9ls would make them 12.0, 12.3 worthy as they are more viggen equivalents than f4s equivalents.

I think the best way of going about this is by picking a 12.7 and an 11.3 and trying to see how that 11.3 fairs against a mig 23 and how the mig 23 fairs against a 12.7. Say the 11.3 is the f4e so it has a chance and the 12.7 is the f16. so how hard it is for the 11.3 compared to the mig 23. I could have said 10.7 against the mig 23 but good luck in a mirage 3e against a mig 23, this isnt even talking about the mig 25 and how it could be 11.3/11.7.

Out of 20 13.0 GRB games, 5 of them was played along with Russia.

I lost 11 of them against Russia VS 9 victories, among them 5 victories along with Russia. So basically, Russia won 11+5 = 16 games and NATO won 4 games. Russia has a 80% winrate at 13.0 GRB.

It follows this thread : Russia dominates 12.7 GRB and it is a problem I made this morning, when I was publishing 18 games won by Russia in 13.0 GRB VS 3 games won by NATO, out of 21 13.0 GRB games. Russia had 86% winrate during these 21 first games.

The game is rigged, it is obvious. There is a monumental bias towards Russia at 13.0 GRB (at any BR imo), and people can’t say there is no bias anymore.

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Tell me a fake match when you see one!!! Sick and tired of BOTs in game that do only 1 thing!

FORCE THE LOSING SIDE! And why is that!!

THATS why!!!

its the same as try to doge mig25pd radar missile with sahak or kfir canard that you dont even know if the mig25pd track you. so you need to pray that when you go abouve 100m no mig25pd radar missile will kill you at 10.0 when most of the plane dont even have flaers or chaff and i dont even talk about rwr

Something needs to be done about EC-665 Tiger UHT/EC-665 Tiger HAC/Tiger HAD Block 2 BRs. They have no business being at 13.0.

Their loadout is literally way worse than their american/russian/chinese counterpart. EC-665 Tiger HAC doesn’t even have a cannon, bruh.

It does not tell you 90 degree angles. It is a quadrant RWR. It is not usable to notch with. You have to eyeball the notch after getting “kinda close” by approximating the quadrants.

It WILL be damn near impossible against a r27er.

They ALWAYS have enough time to pop flares. I don’t ever die to this nonsense and whenever I use it exactly as you describe, it has a low hit percentage.

Go ahead and tell me when those stats were recorded.

It explicitly DOES NOT do this.

No.

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Buddy that is exactly how the rwr is meant to be used, if it fires up two quadrants then your notching. Notching aint an exact science unless its against r27ers, but thats when you turn around and bug out unless close but then you can eye the notch manually without using the rwr. This is very basic knowledge that someone with a 2.5kd on the damn jet should know. Your acting like its SOOOO hard to get kills in it when 90% of the time youll be getting 2 or 3 simply by rushing bases and killing anyone you come across.

Could drop all.Gb vics 0.3 BR after props and nobody would notice.

Great list.

The new BR ranking for the BMPT-72 “TERMINATOR-2” PACK is way too high of a BR now of 11.3. I always get up tiered to 12.3 and I can barely pen any of those tanks not even at the side, and 11.3 is way too high because I can barely pen those tanks too. 10.7 was a perfect tier for it.

Soon, he’s gonna tell us the BMPT is a bad vehicle

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Screenshot 2026-02-03 164421

None of the vampires should sit at 8.0 and here is why;

Thrust to weight is absolutely abysmal at 0.34. For reference 262-A1a sits at 0.37 at 7.0, and that aircraft is known for it’s poor straight line acceleration.
More competant aircraft around 8.0 (MiG-15, F86A, etc.) usually produce about 0.4-0.5 TWR .

In practice this means you quite literally take TWICE the time to accelerate let’s say from 200-800kmh. Here is a visualizing graph I made using StatShark:

The blue line is the vampire, and for the sake of the argument I added a couple of 7.3 fighters. But as you can see the vampire severely lacks behind thruout the whole speed range.

And from this we can move on to the top speed which is around 840kmh at sea level, making it quite literally one of worst fighters at it’s br in this aspect aswell. This often correlates to a very frusrating playstyle where you can’t essentially catch or keep up with anyone around your BR bracket, not to mention making it practially impossible to disengage on your terms.

From here we can move on to the firepower. As of the latest shell damage patch, alot of guns have been much more consistent, unfortunately the hispano MK.5s really didn’t get to enjoy this too much as the core problem with the weapon is not the HE shell, but the lack of it.
Screenshot 2026-02-03 171530

Using the air targets belt provide you with only 40% HE shells, and with stealth that’s pumped up to 50%, and in pratice this of then gives you around 50% of your hits doing pretty much no damage.

The outlier here is the swedish A28, which actually carries different weapons, and thing such as K/D ratio is clearly better than any of the other models in global statistics, since that model has an exellent belt with consistent damage.

Now only arguement I could ever think of to justify for an 8.0 is vampire is the good manouverbility, but even this is flawed, here is why:

Around this battle rating of mid tier jets or so, energy starts to outweight manouvering in most situations. If you lose your speed in anything else than an isolated dogfight, you are essentially a sitting duck, with no ability to evade to play defensive effectively, soon trapped getting boom and zoomed.

This makes the vampires “strength” already flawed by design at 8.0. It’s not 3.7 anymore where you can sealclub new players who turn with your zero every game. If you face a decent player EVEN in something like an F2H (A 7.3 MIND YOU) he will actually clap you every time, since there is no way to play offensive if he knows how to play around your weakness.

So the expectation to succeed in 8.0 is that your enemy has no idea how to play the game??? Being so slow with a weak engine quite literally leaves you playing from a defesive posture in most fights and if you want to win these fights the expection is for your enemy to enter a one or two circle fights like instead of playing for any sort of energy.

Quite frankly I don’t even think this jet would be very good at 7.7, but reudcing it any lower than that would start to face it against props more often, which might not be good overall.

I’d really want to hear does anyone disagree with this and if so, why?

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I think its sarcasm tbh, hard to imagine anyone arguing the bmpt shouldnt just be 12.0?

Well I mean the C2b sits at 7.7, whilst it does have rockets, it doesn’t help when it comes to manoeuvrability and the 108s are simply useless at this BR.

It is not accurate