This tickled me. So, basically scamming the player base and also poorly optimizing vehicles in-game? Sure, if that’s what you’re calling “unique & complex”? Playing Ground from 1.0 to 6.7 is fluid, but going past that, it’s a whole mess and greatly imbalanced. The American tech tree can’t survive more than one shell, and the armor is entirely a mess, no matter the location on the American tanks whether it is the front, left, right, top, hell even BOTTOM! However the STRV-122, and Leopards got the most ridiculous armor scheme, especially when trying to get disable it or destroy it, but for some reason, their thinly armored sides just ricochets or bounces APFSDF, but they’ll kill you instantly off the bat before you even know it!
What really astounds me is the fact that the Developers get or receive information that’s accurate, they completely disregard it and butcher it. This is the infamous case for the M1 Abrams, where there has been countless links and sources that contain said information.
The Leclerc is actually a solid tank, yet in War Thunder it has been mediocre and possibly the least played tank next to the Merkava and Ariete AMV, yet these tanks are remarkable in real life but leave very little to wanting to grind towards these vehicles, and overall making them the weakest and most unreliable vehicles in the game with MANY of their important functions and capabilities thrown or discarded out the window, essentially they feel like you’re playing a Rank IV tank in Rank VII-VIII matches. I’m not saying that these tanks aren’t usable in game, but they’re lacking useful tools to help sway the game besides just having fast reload times for the shells you’re bouncing every time you shoot.
Also, it wasn’t until very recently that Britain started to be “good” in top tier, it took a while before they fixed the mess of what was the Challenger, but nonetheless, playing as the US, British or any country that lacks the T-80/90s and Leopards is a horrendous experience with the Abrams being incredible weak in terms of armor/survivability, and being forced to having to use the heavy and god-awful armor that’s around the SEP V2 24/7. The British Challengers are still rather heavy and also really easy to detonate if any shell makes it through the lower half of the tank at any point of the body.
Overall, the ‘Allies’ / ‘NATO’ get terrible matches. Majority of games I have received were a mess, often giving me the weakest team imaginable like so:
All US vs Germany, Russia, China
US, UK vs Germany, Russia, China
US, Italy, France vs Germany, Russia, China, UK
Us, Italy, UK vs Germany, Russia, China, Sweden
US, USSR, UK vs Germany, China, Sweden
US, Germany, UK vs USSR, China, Sweden
US, Sweden, Italy, France vs USSR, Germany, UK, China
Once in a blue moon you’ll see the Allies/NATO do really well, but won’t see it again for a long while. Playing these tech trees at Ground top tier is a horrible experience that’ll lead to more losses than wins, and if you are wanting to bring CAS for the Allies, good luck because Matchmaking only finds you teammates that don’t have any AA to support you, and add the cherry on top that is the Leopard/Strv 122 that’s deflecting every shell from every distance and angle on the enemy team, makes for the worst kind of gameplay experience and frustrating matches.
I want to know what kind of meth they’re smoking or paint they’re huffing while developing these vehicles early on. Feels like they give more fucks to making Leopards and the Soviet T’s playable versus the other nations in Ground, while only giving 1/10th of the fucks to give towards the other nations.
This is up to date Win-Rates for the “Big 3” Nations in Ground RBs from 10.7+ that influence the teams you shall receive:
*US - 38%
*Germany - 65%
*USSR - 50%
As you see, you’re better off not selecting the US for Top Tier ground or having a teammate playing with American tanks. The US hasn’t seen any positive Win-Rates since 2020, early 2021 and that’s not going to be changed any time soon, especially with the current stage of the game where 80% of your team only consists of one tank only per person; factor that in with subpar armor, it’s like sticking your johnson in a blender.