The 2S38 is literally a prototype too — it exists in only one or two units, and even those aren’t equipped the way it appears in War Thunder. Yet it’s already in the game, fully functional, with all its advanced systems modeled and performing far above anything comparable at its BR.
Meanwhile, vehicles like the Puma — which do exist in active service and have documented programmable airburst ammunition (ABM) — are still missing that feature. Why? Because Gaijin waits until a Russian equivalent exists before implementing it, “for balance reasons.”
So clearly, the “we can’t add it because it’s just a prototype” or “we don’t have documentation” excuse doesn’t apply evenly. When it’s Russian tech, prototypes are added right away — but when it’s NATO tech, it suddenly becomes a question of “balance” or “lack of data.”
The AGM-114L Hellfire and Spike-ER2 are both fire-and-forget, millimetre-wave or dual-mode guided missiles with similar range and precision.
The JAGM (Joint Air-to-Ground Missile) is literally the U.S. successor to the Hellfire family and has almost the same capability set as Brimstone.
So claiming “no nation has analogues” isn’t accurate — they just haven’t been added yet for “balance reasons.”
If Brimstone is considered “too unbalanced,” then logically LMUR and Vikhr should have been limited as wel but those went in immediately.
