Also I will say you primarily play Arcade which may vastly skew your experiences
I was, sorta. I was in props/early jets at the time. I just never liked Phantoms. I bought the F4S, absolutely hated it, and realised if that’s what America is like, I’m done playing America.
I play Arcade for fun, yeah. I do play Air Realistic though, but just to spade stuff. It’s a dreadful chore, but I am positive in what I’ve played recently.
That and I do most of my 1v1s in Realistic. Otherwise I also do 1v1s in Sim.
The MLD was added in 2021 and you made your account in 2023. Did you have a previous account by chance?
I thought we were talking Phantoms?
I started either early 2023 (it was a winter month, that’s all I know), played the hell out of War Thunder, and I believe I got the F4S in April or May of 2023. Played that, hated it, and then I moved away from America.
The memory is foggy, but that’s all I can be arsed to remember
Modern analyses of KDRs in Korea like that in MiG Alley: The US Air Force in Korea, 1950-53 show that performance of Soviet Pilots to American Pilots was in favor of the Americans, but not by much. 1.7:1 is a number that sticks in my mind, but I can’t find the source for it right now.
The important thing, however, was that the US was able to maintain air superiority and achieve their tactical and strategic objectives despite the close-run air battles.
I highly recommend avoiding youtube videos as sources/informational pieces. Most of them use poor sources like topwar.ru (or none at all…).
I know the Russians did good, but we’re heavily restricted to avoid WWIII (or so they say). Chinese and Koreans decided that they were playing Arcade and could respawn (spoiler, they couldn’t).
You said you were there “sorta” at the time. You can check your account creation date on the regular war thunder website under the search player function. What Freelancers was referring to was the British Phantoms becoming terrible when the MLD was added, over a full year before you made your account.
The Chinese were far better pilots than the Soviets gave them credit for. Some of the skills learned in 1945-49 and in Korea were taught to the VPAF and made them a more effective dogfighting force than the VVS of the same time period, in my opinion.
Ah, I see. Yeah no, I didn’t have an account before this one. To be honest, the only Gaijin game I played was Enlisted prior to War Thunder. I didn’t even know about War Thunder until my brother told me about how his friend uses a meme tank that can take out modern tanks. I believe it was the 15cm, could be wrong. The kid was a German player, way too obsessed with Germany, had to always play Germany in everything.
All I know is Phantom=bad MiG=good, could be a skill issue, could just be because I detest the flying brick. Actually it’s just fully the latter.
There have been several good times for the F-4 in the top tier games.
F-4C was untouchable because SUU-23 gunpods had literally 0kg mass and everybody brought x3 pods. FGR.2 was good because of its performance but, they didn’t model PD radar at that time and didn’t even have Sparrows. Gaijin made it OP when PD radar was modeled and added AIM-7E-2/Skyflash.
F-4E/EJ worked as a legitimate counterpart to the MiG-21SMT/MF, which was OP at the time, but I was spamming Hunter FGA.9s and Shenyang F-5s at the time, so I don’t remember the details.
I like turning. F4s don’t like turning, therefore I don’t like F4s.
Depends of your playstyle.
They are OK for 2 cycle turning.
My favourite jets are the Grippen. I like to dogfight. I mainly do 1v1s though, so I would much prefer lightweight fights like the Grippen over the heavy F4s that rely on the radar not mucking up and spamming missiles.
fun fact, 27EA would be a sidegrade to 27ER lol
How is going from SARH to ARH a sidegrade?
r27er can be repeatedly given the same target again and again as they notch and then break notch, forcing somebody to keep the notch or MP the entire time or die. active missiles can kinda do this with datalink but its far more finicky and limited. r27ea would presumably work like current arh where once you notch it, it’s very hard for it to reacquire unless the other guy is TWS’ing you the entire time and like I said its pretty easy to break this datalink by say notching the host radar of the enemy jet
obviously r27ea has the active advantage of being able to defend or go cold after firing but to do this it gives up a lot of the things that make the r27er really strong regarding its DL+IOG
sounds like a cool tactic on paper until you are forced to defend from multiple fox3s too in a real match so you can’t relock
So can the 27EA…?
It would take less than 8 seconds to hit the target if the missile itself is fired within terminal range.
If the enemy can notch the missile in that amount of time, the R-27ER would also be defeated.