[Discussion] Balance, Bias, Matchmaking and Battle Ratings

You know that tanks in uptier should have a hard time?

Hard isnt “shouldnt be spawned”

I used it at all B.R. and had a good time.

I bought King Cobra when it was moved to 5.7, You can check my stats in it

I can only go off the current MM. The 5.7- 6.7 uptier hole is EVERY game.

Iv seen players get nukes with 2.0 rat tanks in massive uptiers. Some are just that good. For normal players not so much

Again, sounds like skill issue

BPA has skill issue to?

You would need to give me a link to what he have said.

First 40 seconds

Im sure its good at its own BR, just a shame the MM doesnt allow

So I just got the German destroyer Z51. Why is it at 4.7? The wiki literally states “Its characteristics are very similar to those of the Z43 Type 1936B destroyer but it lost one main gun and has slightly weaker anti-aircraft armament.” what the wiki doesn’t mention is the fact that Z51 is also 14 mph slower than Z43. Z43 is already at 4.7. why did they put an overall weaker ship at the same BR? I suggest Z51 be placed before Z32 not after and dropped down to either 4.3 or 4.0

probably the NERA or russian bias

uhh it was red

See full video

Yes, if you play Realistic mode, then maybe it’s possible to deploy smoke and try to flank. But in Arcade mode, it’s simply not possible. The maps are not designed for that.

As for AP rounds, in some cases they don’t even penetrate a KV-1 from the side. Or take the IS-1—sometimes the shell just goes in and does nothing.

And don’t you dare say it’s a skill issue. I have 2,383 battles with the Cobra King, a 70% win rate, and 1,977 destroyed tanks.

I completely agree with what tokerstar says… Right now the Cobra King is just scrap metal, used to sit in corners and wait until a Tiger II or a T-44 comes and kills you.

With 102 mm of penetration at 100 meters, you can’t even penetrate a T-50’s turret. So what are we even talking about?

At the very least, this tank should be moved back to 5.3 in Arcade mode. RIGHT NOW IT’S SCRAP METAL, and you won’t be getting top 3 or Best Squad with it anymore. Put it on the shelf until it gets fixed.

Or give it a more powerful gun so the penetration is higher.

Where do you even see anyone flanking in Arcade mode with heavy tanks? Almost no one.

Say for me, how to go around in this map? just show me how you do this?

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And heavy tanks are not meant for flanking to destroy other tanks. That role is best carried out by medium or light tanks. The purpose of heavy tanks is to hold the front line and withstand the full force of an assault—not to sneak around like a mouse trying to flank other tanks with the minimal penetration available at this rank.

skill issue

I was talking about RB, not arcade.

The jumbo is a really good tank in ground RB


I’m not even that good in grb.

Ya know - I’ve come to the conclusion after many years of studying this game! Russian hasn’t got Bias.!!

The GAME has Bias.! You will only Win or Lose depending on the Matchmaking and RnG thats assigned to the match!

SIMPLES!!! Too many times now its become ABUNDANTLY obvious. Studies also point that way also.!

There is Literally NO chance of a match being a complete wipe out (either way) UNLESS the Matchmaking for example makes it that way! Shots not doing what they are supposed to do, bias spawning, so on sooooooo forth the list is endless.!

I just don’t give a Rats behind anymore. If a match is 1 sided and fake, I just J out now.! Not playing that crud!

MiG-23 variants at 11.7 (all of them) should have been raised to 12.0 years ago.

gaijin will never get rid of the little contraption they made.
that’s why I atleast try to work on the “filter” idea.
Before the thread was moved to here (for some reason) the title was along the lines of “tweaks I would make to the BR balancing (if removal isn’t possible).”

Still, I feel like this atleast filters out the players who rush the air tree of just to abuse some CAS in tank battles.

Having a BR 3.7 gun with tin can armour vs tigers what could possibly be the issue?