Go on and show me a single player with good winrates and terrible performance!
Bots?
Over 6 months later and you have to bump something with something so absurd…
Your winrate doesn’t directly relate to your performance as it’s tied to the team, more than your performance…
After all, you can get 10+ kills, and be leading the match, and your team will still lose due to them being unable to hold the objectives and tickets whilst you go on a rampage.
I’d be happy if the troll-y little B******* refrained from letting off smoke in the spawn point…
Just to toss in my point of view…I’m fairly new (six months), but play almost exclusively tank assault (as much as it hurts) and I use nothing but German tanks, though not because I think they’re the best.
Yes, smoke in the base is extremely annoying, but from my observation the bots actually stop shooting through it once it’s fully developed. Possibly this was changed between the start of this and me beginning to play. As for myself using smoke, only when I’m in an edge position and nobody will get pestered by it, my preferred spot on the Sinai map is such an example (C4/5). I do use smoke if directly ahead six to ten tanks are spawning - it’s either that or get shot to bits, possibly over a 90-second or longer repairing and healing period.
I don’t know if being bad or not understanding how assault needs to be played is connected to playing mostly German kit, I’m losing tons of matches because people playing all sorts of stuff have no idea what to do with it.
They see you through everything, rocks, houses, mountains and smoke, now matter how developed it is.
If you get damaged where you can’t shoot, or have a dead loader that you can’t replace, then don’t every bother with repair, just respawn.
Most matches are easy win, however between 5.3 and 6.3 you are basically have zero chance of winning due to your team being made out of 99% Panther and Tiger hardcore wehraboos with collectively negative infinity amount of braincells.
It does on average if you have 100+ matches.
While it is possible to lose such games, if you on average have 10 kills every game, you will have a ~70% win rate. You will also not have above 50% win rate if oyu do nothing.
If it would be otherwise you could easily find me players that are over several 100s of games have either:
1, high kill/match and K/D but has 30-40% win rate
2, bellow 1 kill/match and K/D with 60-70% win rate.
Yet you can not. Single cases where you lose while performing extremely well is not the norm.
Regardless of the ammount of matches you have under your belt, the winrate is defined by your team more than your individual efforts.
Neither of these are facts, just speculation… You can have as many kills as you like, you’ll still lose leading you to blame the team or make quips about how you can’t carry everything.
I don’t check stats because I cbfed actually doing so, because I know that what you’re saying, isn’t definitively linked.
Nonsense… There are people who show lines of loses, all because they feel the team or the pairing of nations was the reason, but it’s just an excuse.
Why you calling mods for?
If you weren’t part of the thread in the first place, why are you even trying to bring that action here?
Having an understanding about how things work on average over longer times is not hard, yet you seem to have issues with it.
Yes, you can lose matches where you do more than the rest of the 15 players in your team, but it is not the norm if you perform like that. This is why i ask you for examples with which you could easily debunk me, yet you never did show a single one. I wonder why…
It is not about carrying everything. It is about that above average players will have better win rates than bad players. This is like a coin that is weighted to give tails just 0.0000000000000000000000001% more than heads, over long durations of time it will give more tails than heads. The higher this inbalances is, the more it will result in tails.
If good players having higher win rates is not linked, then it should be very easy to find a very bad player with very high win rate. Yet the only ones you can find are those accounts that were used in rigging.
Having a lose streak is normal, and is nothing weird. Sometimes you just get teams that are unsavable. There can also be factors such as map inbalance towards one side, or as you mentioned the nation vs nation MM. But again, on large number of matches the good player will have good win rate, the bad player will have bad win rate. it is not specualtion, it is fact.
I think O_HOameplay doesn’t trust germany
You are better to get shot to bits and respawn.
Bots don’t actually need to kill us to win (though they do reduce tickets this way). They win by capping - that reduces team tickets FAST.
If you pop smoke, then the rest of the team may not be able to target the bots and prevent them from getting to base. All you accomplish is annoying your team-mates. I make it a point not to help repair players who use smoke in assault.
Take the hit and respawn if needed. Increases chances the team will win. Rewards are MUCH better for everyone when the team wins.
soemtimes the enemy hit the smoke tubes causing them to go off, and it can disrupt the enemy sight but you must wait until the smoke is dense enough to hide the tags which is not instant and only last for a fraction of the smoke duration
if you cry for this just imagine if the enemy made use of their own smoke LOL
All i see is people flying helicopter everywhere and getting over 100 kills. I have no chance of getting a kill. And the game ends quickly.
You can uninstall smoke launchers for almost all tanks.
The bots see through every object. You can literally see them targeting you through hilld and solid objects, as well as smoke.
bots dont target you through objects unless they had direct line of sight (you can see their tag and so they do just like it happens with arcade subtle red and intense red color tag), sometimes it happens that if you peek through corners they shoot at you and strike the building next to you as you hide behind but the bots quickly change target afterwards, if they did shot through cover bots would leave no building standing, if you try to play arcade you will find the same issue with smoke but its even worse bcoz players actually do take the chance to hit through smoke screen as they know there may be something there while bots stop if smoke is dense enough and switch target briefly, and still smoke is useful in arcade regardless of that fact so i dont understand the problem unless someone is trolling and carrying full smoke ammo, you can also use the MG to spot a target through smoke or even go around it and find another spot, i remember seeing a gepard in #1 place bcoz he found a spot far from capture point where he was both hidden from tanks and also had vision of their exposed side armor if he climb a small hill so he would wreck the convoy as soon as it spawned and his tactic had a lot of success
Not entirely correct. I’ve been hit by bots at Kursk while coming out behind a building at full speed in a Panther. The moment my turret was clear and the engine compartment still covered, I was hit. Not just that, it was one of those miracle shots which penetrated through the edge of a turret corner.
It’s the same when you’re down to four rounds of ammo and a bot hits them while you’re both moving.
Alternate scenario, at Sinai a bot drives past a narrow gap between two buildings, not stopping, with you on the other side, and hits you through this gap in the max one second this is possible.
The bots are controlled/operated by the same server which knows exactly where your tank is, how much ammo you have left, and where this ammo is stored.
You might also ask yourself this: could you take an 8.0+ tank (anything shooting 105+ mm APFSDS) and hit a tin can like a Gepard 18 times without killing the crew, blowing up fuel or ammo, or destroying it in some other way, just keeping it damaged? The bots can, because their operator “knows” exactly where to hit.
Much as I hate to say it, the bots are not doing this all the time. It could be so much worse.
They literally target you through solid rocks and objects that fully cover you even when they never could see you.
Yes, in PVP, but not in PVE.
No, they are just the usual germany mains with negative IQ that start to spam smoke the moment any enemy looks at them.
Yeah sure i will find weak spots on bots that move behind smoke while there is also the usual desync, or leave my perfectly goot position on the map because xX_Wittmann_xX_Sniper_pro_88_GER is spamming smoke everywhere.
This is just sad. I get it, you are bad (in fact really bad) at the game, but please try not to lecture those who are much better than you.
Yes, you summed it up pretty well.
On Kursk IS-2/3s and T-54s actually can hit you while you are in the ditches by lobbing the shell over the terrain while you are fully hidden.
Also their targetting algorythm is very weird. Some tanks get instantly targetted, and some almost never. Fox/Scimitar is extremely hard to play there because for some reason bots target it instantly as soon as just a pixel is visible.
Or M1s, soviet/chinese MBTs also instantly targetted (even in hulldown) , yet M60s and Challengers rarely even when they are fully exposed. (This is why Challenger 1/2 or CM11 are the best for top tier, rarely targetted and have fast reload)