None of those have any context.
Bunch of AD HOMINEMS and “No you lol” arguments.
Never called anyone crazy. Just that i disagree with them. Since when that was illegal?
None of those have any context.
Bunch of AD HOMINEMS and “No you lol” arguments.
Never called anyone crazy. Just that i disagree with them. Since when that was illegal?
Cool bud.
I love how you quote only the last sentence of my post in which much more technical arguement have been made,…
Being a jerk is your choice,…
Welp anyway,… we got off topic with all those jerk discussion,… → @TheElite96 can we have some cleaning out there, please?
Well yeah, as i wasn’t actually comparing anything like you thought. I’m not going to argue against something i agree with.
And?
Next time be clear,… “range” is not clear the way you formulated it,…
Yeah my bad.
i dont need to use a missile to know it works, you know what i can do? eat shit wen trying to dodge multiple fox 1’s at 200meter of altitude going mach 1.1. fox 1’s work stop saying outrageously stupid shit. also lmao you use k.d as a metric in a game which is famously unbalanced , and not only that it laso puts in a gimped version of a vehicle for the first 30 matches you play it with. you’re experience clearly is not very reflective of reality, hell i can consistently get kills with E2’s with the garbage f4e radar. also i have played with top tier jets, i have a friend with 12.3 usa and i have played extensively on his account, aim 7m and 7f are quite good and ive gotten plenty of kills with them, at low altitude too. id rather use them over any IR missile that isnt top tier 9/10 times
your argument is literally “the ground its guaranteed to fool radard missiles” which is correct for all br’s but top tier which is where the aim 120 would be added at. it quite literally makes no sense. how do you expect me to counteract an argument that doesnt exist in the first place? the aim 120 wouldnt be fooled by the ground IRL anyways but since gaijin radar modellin is crap in and on itself it really isnt a proper argument, my argument always was that if a realistically implemented aim 120a was placed into the game it would be broken which eis very much true and ive explained why pretty well imo. all you did was say no youre wrong without providing any arguments aside a really stupid one, the ground is only one part of dodging fox 1’s which by itself will not work in any scenario, if you just dip to the ground level when you see a f16 or mig 29 or hell even some 11.3 and 11.7 you will not dodge whatever fox 1 is coming your way(unless it was an awful launch in the first place). also ive never used ad ominems, what i did do was mock your argument.
You clearly don’t know though.
200m isn’t hugging the ground.
Have you actually ever played the game? Going low is the best known strategy to defeat all radar missiles.
So is it only unbalanced against you, as i have no problem getting positive k/d on most of my jets. Like bunch of other players too.
Funny as i thought this about your experience.
That’s simply not true. Check any toptier replay and just look who dies first. The ones hugging the ground, or the ones 100m - 1km above it.
IRL performance is irrelevant, when talking about how missiles work in this game.
There are missiles already ingame that shouldn’t be fooled by ground.
Talking about irl performance argument or how ground defeats radar missiles ingame?
And i said
As there is no way the AMRAAM would be the only missile that doesn’t get defeated by going low.
Sure, if it would be implemented with it’s actual realistic performance.
Which i doubt will happen.
Dude… That isn’t a “stupid one”, when it’s exactly what currently happens in the game.
Huh? It does work.
You will though… I haven’t even carried chaff in most of my toptier jets for months, as radar missiles are the easiest to defeat, until i do something stupid like climb after someone.
IR missiles with IRCCM are way harder to defeat.
How about you post some video proof of you dodging radar missiles by just going low? No notching no chaff, you can maneuver(even though you shouldnt need to considering your poin), im not onn adress how you fail to adress or completly misinterpret my points because its obvious, or even directly talk out of your ass.
Thats not even whats happening in the video, he says a thing but the missiles isnt hitting the ground because its “confused” its hitting the ground because of what appears to be a mixture of extremely loe altitude and momentum, and its both situational and it puts at an inherent disadvantage, also ive as i already said multiple times im not claiming this isnt viable way to not ge thit by a missile, whay im saying is its not nearly as effective as you make it out to be, nor is it the best way to dodge a missile in every situation. You claim radar missiles are usless in the meta, im saying youre completely wrong, you are claim the aim 120 wouldnt break the meta im saying youre wrong, the aim 120 is more advanced than any other missile in the game, if the ground still worked aginst it the same way it works against any other missile it would be like adding a f117 that can be easily be locked.
You said most people have positive kds in the situation i described and you actually implied the game is balanced which aside from <rank5 and 12.0> is honestly fucking hilarious, one statement is impossibile for you to know, the other is objectively wrong.
Waiting with bated breath.
Yes, the old roadmap was mostly economy ehich is really great, and whilst its not perfect the game is so much better now, i cant wait to see if now that the economy is better the new roadmap will be more gameplay focused. The game does need a layer of polish for more advanced air and ground vehicles, and we could do for overall revamps of many systems
They basically just made earning Silver Lions easier, but really bent over backwards to avoid just increasing research points gain by the needed amount. Progression is awfully slow and I’d say it could be like 5 times boosted and we could live happily ever after.
Paying the Technical debt is the highest priority for me. Then realism of mechanics. But new vehicles are really low priority. We already get enough new shiney, but we need to give people intrinsic reasons to play the game, which involves damage model fixes/improvements, transmission and so on. Instructor improvements. Really an endless list of things that should be worked on instead of some new vehicles.
My fantasy would be that Gaijin spends the entire year of 2024, where all money that would have gone to new content is instead spent on fixing the aforementioned technical debt. Just focus on that as extremely as possible.
agree with everything pretty much, the only rp progression that isnt painfully slow is air rb with premium. Grb rp rewards are awful, i feel like the game is rushing to more advanced vehicles every update, when there is plenty to fix and add at lower brs.
Most pressing issues:
Oh so now you know better than fulcrum?
How? He could’ve killed both of those guys if he actually launched radar missiles himself.
It’s exactly as effective as i say it is.
You go low → the radar missile crashes into the ground.
Never claimed it is.
No i didn’t.
Me talking about how AMRAAM will possibly change toptier meta. (obviously will depend on how it’s implemented.)
Or like adding mistrals with 10g overload? Or spikes that suck ass? Or PUMA that has literally everything wrong? Or AHEAD the most advanced anti-air ammunition that is completely useless?
Not like they don’t have huge history of doing exactly what your example states.
Yeah, this is why i said “quote me” as i never actually said this either…
See?
Sigh… Didn’t “imply” this either…
Just that how it’s possible others get positive k/d, if the only reason you don’t have one is how unbalanced this game is.
Whole lot of backtracking and playing dumb. Absolute clownish behaviour.