FBW (and some other) planes like EF, Rafale, Gripen, F16, etc, are limited to 9G/Alpha, so the values like 14g (or even more) should be limited to actual 9 for most planes. When loaded, the limit should be even less, usually 5.5-6g.
EF eg. is G limited, while F16 and Mig29 eg. are Alpha limited, which roughly equals to 9g, as well.
EF https://www.eurojet.de/aircraft/
Rafale Rafale specifications and performance data
Gripen https://www.saab.com/globalassets/products/aeronautics/gripen-c-series/gripen_c_factsheet.pdf
F16 https://www.lockheedmartin.com/content/dam/lockheed-martin/aero/documents/F-16/Jan20_Product%20Card%20F-16%20Block%207072%20media.pdf
Su27 (pic in Screenshots)
Mig 29 (pic in Screenshots) limited to 26°Alpha subsonic and 15°Alpha supersonic, which results in ~9/7.5g limit.
The plane’s EFH (Equivalent Flight Hours) are given for the Design limit load , which is commonly 9g for fighter planes. Loads above DLL shorten the plane’s life exponentially, there’s a possibility of aeroplasic deformations on critical components (wing, engine, etc) and non critical components may experience a failure.
At Ultimate limit load, the plane experiences a failure of the critical components and isn’t airworthy anymore.
As shown above, listed planes and many others are limited to 9g in flight.
ULL of 13.5g (at Safety Factor 1.5) isn’t reachable if flight control system (digital, analog, or mechanical) operates normally. So, in reality a plane with the DLL of 9g and a usual safety factor of 1.5, would experience a critical component failure (wing, canards, etc…) latest at 13.5g, while it would possibly occur even sooner, sometimes between 9 and 13.5g.
However, as it has been pointed to me, the game completely disregards DLL and uses ULL, which is patently wrong. Considering, we’re deep in FBW and other means of flight control methods era, it’d we high time to get this corrected, instead of watching planes pull 15-16g.