“hiResShots” setting explanation text
“In addition to a regular image, a higher resolution screenshot will be created. Requires SSAA option.”
In other words, it seems to be a function that records two shots, one at the display resolution and one at the internal rendering resolution, when SSAA is executed.
It does not seem to start SSAA automatically.
I feel like few people will benefit from this function…
However, according to the staff of the forum, the data on the resistance modification of the J-10A in DEV came from an interview program that was not considered a reliable source. So why can’t we use more credible magazine or literature data for submission?
and is there a reason on why we had to wait almost 2 years since the SMS Bayern was added to get a QE class? the Bayern was the german counter to the QE class yet came 2 years earlier, not to mention its been almost a year since Sachsen was added.
Not to mention the first QE class is an event ship which is insane to me, these ships should have come at the same time
I hope all if this is to gauge whether or not there is support for more for south American vehicles and one day hopefully a tree. Then a cheap money grab.
We asked the game designer to confirm (it’s a double confirm, since he also confirmed the dev blog text that we wrote), and he said it has 10. I also just logged into our server myself and it has 10. So it’s due to have 10 on update release.