Why not have both ?
Because it’s impossible at times ?
Just because something is produced in lets say 2010 doesn’t mean it’s on par with another thing produced in 2010. So putting them at the same BR wouldn’t be balanced.
Read again.
I’m proving him wrong, not saying what’s more important.
That’s just your opinion.
I wouldn’t say much more skill is required to kill a T-54 with an Ikv 103, than it is to kill an M4A2.
I-15 can only technically kill a top tier jet. I can go and kill a top tier MBT with a BT-5 in a few games.
It has hull aiming and only 12 rounds, boo hoo, unplayable. It has to murder IS-4s of course, there’s no other way.
You don’t have to keep up with anyone, you just have to move and turn reasonably fast, not like a 60 ton heavy tank.
Zoom really isn’t that important and shell velocity is something you just have to get used to. They don’t limit your capabilities in any way, only make it harder to use. Shell velocity only becomes a problem when it’s extremely slow, 530m/s is not extremely slow.
It’s literally just an M60 with M1A1 turret, how is that not a meme tank. Look at it, goofy ahh frankenstein tank. Even dumber than a Sherman with M26 turret.
It’s very good, but it shouldn’t be. This tank is a sad excuse to effectively put an 11.3 tank (the most important parts of it) at 10.3. The only downside to 120S compared to M1A1 is that it’s much less mobile and taller. It has 11.3 firepower, thermals and armor (hull gets penned easily in both tanks anyway).
If these are the kind of tanks that are supposed to be dominant in battles, we might as well start adding made up tanks.
It’s only worth it to take 1 type of shells. By the time you fire 1 type of shell and switch to the other, you could just finish the enemy with 2nd shell of the 1st type. If it takes you more than 2 shots to kill a tank, then it’s a skill issue.
Well it is pathetic, but it’s better than exposed crew that can be killed without meaning to. It drastically increases your survivability against arty or bombs. More so for arty, less so for bombs.
Is it for the players to say what is impossible? Is it not an expectation for WW2 vehicles not to face vehicles from 30 years later in a war game made featuring in 2024? is it not the expectation in a game claiming to be realistic and re creating models exactly as they were in reality? Why bother doing that only to pitch them against vehicles that fire ammo that totally negates their armour?
Skip those few times then. Why it’s always all or nothing? Well, I know why, to keep the status quo.
I think War Thunder would be a much open and freer game if they separated WW2 from the rest.A new division starting with soft skin vehicles and they could be from all nations as well ,ones that had no involvement in WW2 or didn’t exist then.We could have a Brazil nation or Turkey,India etc
It would allow modern vehicles to come it at much lower BR without destroying the WW2 canon.
It’s common sense, not my opinion.
That’s like saying if you put a random amateur in a ring with a professional boxer it would be enjoyable just because both were born in 1990. Simply ridiculous.
Same goes for killing 8.0 and 11.7 light, shall we put everything at 11.7 too ?
Just because you can kill something, doesn’t mean you’re good off fighting it on a regular basis.
I-15 can physically kill a top tier jet, that’s all we wanted to know.
Yes, hull aiming is a big issue, especially in maps we have currently.
Mobility in general is one of the most important metrics in the game, especially for such a fragile vehicle.
Both of which are cons that will increase total time before you fire an accurate shot.
Yes it is considering same shell can be fired with more than twice the speed from other vehicles.
Maybe because it has M829A1 and 5s reload with good thermals and turret armor. It’s probably the best sniper at ~10.3. AVRE is far from the best at anything at 7.0.
No one said 120S is dominant, it’s just really good at a certain playstyle.
Vehicle as small as M56 that has 28.6 HP/t at 6.7 could often find himself on the flank of multiple enemies. Suddenly bringing APHE becomes much more reasonable, right ?
lmao
No. Year of introduction means little to nothing in WT, as it should.
Why would they skip them ?
Not like older tech isn’t in active duty to this day in some countries.
No it should mean plenty ,let have correct vehicles fighting each other or at least have it in WW2 ,the biggest conflict ever for AFVs .What you do after that I really dont care but WW2 should be separate.
We fundamentally disagree, goodbye.
They tested a game modes (WW2 chronicles) in which year of introduction mattered.
No one wanted to play the “worse” side (shocking) and the ones playing the better side needed to have their vehicle be assigned on random (or who is faster gets it) as everyone would love to play a Tiger H1 on big empty map against early shermans/t-34 (again shocking).
SB should be a mode for that, sadly we can see in which direction it went.
If that was the case nobody would pay UK or France below 6BR would they?
WW2 should be separate from cold war ,the debate over which nation is the greatest is another subject. How would a game survive if it were only WW2 like most have been since the dawn of gaming? Just take the post war junk out and have it in a new post war division , a separate game if you like.
If WW2 didnt matter at all then Gaijin would have flooded the forst 4 BRswith Pick up trucks from South America years ago but it hasn’t. It seems to resort to none WW2 out of desperation at lower tiers so it must matter to a degree.
It was just an event, no wonder that’s how it went. Every radical change to MM comes with a shock. You need time for it to settle.
Maybe in sim it should, but RB is better off having it as it currently is.
WW2 stuff matters same as cold war and even new stuff, they just don’t care about historical aspect but rather balance.
Yea, sorry but it doesn’t work like that.
Except it does xD. That’s the most basic fact about MM.
That is why we need B.R. adjustments over time, right buddy.
Not that every “OP” vehicle goes up in B.R. and people stop playing it. It doesn’t mean that people want to have fun in game where they have upper hand not the one where they have to face Tiger H1 in early sherman ;).
If you want to balance by statistics, then yes. You can’t draw any conclusions for some time after you’ve made changes.
I’m against balancing by statistics, at least purely by statistics.
So we should balance by year of production and let one vehicle be the best in certain period? Can’t wait to have same nation against same nation matches at every B.R.!