Create a gap between ww2 and cold war vehicles and tech

154.4mm hull armor, 214.9mm turret armor, 75mm more pen on its HEATFS round, 10mm lower caliber, being open-topped, at least 50mm of pen on its APHE rounds, a swath of better non-APHE rounds, and much lower visibility - to name a few.

The M47’s “better weapons” can’t pen the hull of the Maus frontally, and likely can’t pen the turret frontally either. It’s also not a Fox or anything in terms of speed, and from what I remember with the M47 105/55 it is not a fast vehicle.

It would have zero things that would be able to pen it frontally (at least in the US tech tree).

These are the post-WWII vehicles that would be affected, of the four nations I checked earlier today.

1 Like

The M36 already fights fast vehicles like the M18 and heavily armored vehicles like the Tiger II. There is no actual impact to the play of the M36 with HEATFS by moving it up.

1 Like

Does the 5.7 M36B1 run into stabilized light tanks and MBTs, autocannons that can pen its turret, vehicles it cannot pen no matter what, or is at a BR where there are just objectively better options than it (meaning no one would play the M36B1 when there are much better options)?

4 Likes

It was meant to make things like IS-7, T-10, M103 obsolete, not Tiger 1s and 2s or IS-1s and 2s…

You really overestimate heavy tanks and underestimate speed, acceleration and agility.

With a heavy tank you’re limited by how good your tank is, with a fast tank you’re limited by your skill. A tank that doesn’t move at all, both hull and turret, is useless. Even if it is invincible and has the best gun ever, it can’t even point it’s gun on target. That’s why immobilising a tank irl is a big thing, it effectively takes the tank out of the fight and for quite a long time too.

What vehicle can the 90mm HEATFS not pen no matter what?

And the M36 already fights stabilized tanks, auto cannons and spaa that will annihilate it.

1 Like

Wow you cleary are not wanting to understand the concept of “ERA SPECIFIC BR SYSTEM”

Those vehicels you have market would fight in there ERA!!! Under the same BR rules against vehicels of the same era and BR rating.

Nothing gets usles. They move to where they belong.

Lucky americans they have so many air support options, maybe next time they should use HE. You still got artillery strikes to call. How about gajin adding US artilery carriers? More vehicels to grind. But the mouse is rather a rare vehicle and again a extreme from you, as the maus is for that reson not in the research tree. It cant be balanced.

  1. Why M36B1 should be competitive, it was a modernization of an old tank, to make it somewhat useful, instead of scrapping it.
  2. M36B1 can pen T-54 frontally and one shot it, realistically the only things it can’t pen are tanks with ERA, composite armor or UFO tanks like Object 279, no one wants M36B1 to fight tanks with ERA or composite armor. That’s one single reason it should move up to be next to like an M46 Patton for example, which also should move up, along with like all vehicles past 7.7 and the post-war ones below 7.7.

Is T-54 a better tank than M36B1?
Yes.

Would M36B1 sitting at the same/almost the same BR as T-54 be unbalanced?
No.

Why?
It’s physically and realistically possible for it to kill the T-54. Even though that would be enough of a reason, it can do it without much issues too.

Why M36B1 merely being able to kill the T-54 justify it having the same/nearly the same BR?
Because that’s how it war irl, it was already outdated when it came into service.

Realism > balance, however balance shouldn’t be ignored.

Right now what you want is:
Balance > realism, to the point where we completely ignore the realism.

To go to the classic example. What tanks will the ikv72 fight?

1 Like

If it’s a classic example and ikv72 is always a problem, maybe the ikv72 is the problem, not literally the whole world. If someone can’t make any friends, he/she should consider that maybe he/she is the problem. Maybe adding ikv72 was a mistake.

They are still heavily armored for their BRs, and there’s no reason to stick a 5.7 vehicle at 8.3 just because of a single round.

With a fast tank, you’re limited by the map, your penetration, the sound you make, etc. (which are not skill-based factors). At least with a heavy tank you can be skillful and survive a shot.

Anything with more than 305mm LoST, which are tons of vehicles from 8.7-9.0 (which is the max uptier for a 7.7-8.0 vehicle).

It faces BMP-1s, Obj 906s, OF-40 Mk.2As, (insert all stabilized 7.0-9.0 BR tanks)?

So you mean you want to get rid of any variety in the game, as some vehicles would only be able to fight against a couple other tanks (or else have to suffer massive uptiers where they are useless)?

I didn’t know CAS cost the same amount of SP as tanks, when did that happen?

So do all other nations, it’s not a balancing factor.

So add in a type of vehicle that is in game rather than keep the vehicles that are in game at their proper BRs?

It’s a tank in game, it should be competitive.

Potentially, but not everywhere, and the M36B1 has tons of other deficits to it that mean it should not be anywhere near the T-54’s BR.

It is a game, it should be balanced. If this was Gaijin’s philosophy to game balance, the F-15A would be clowning on MiG-21s and the F-22 would be deleting everything in the skies.

2 Likes

Should they remove all post war vehicles that are currently below like 7.0?

You’re legit trolling.

Don’t mix planes into this, they are much more sensitive to changes and need much more attention when balancing. Tanks are about war, chaos, every move allowed and planes are about applying theory. Taken to the extremes, so you will get the idea.

Move them up. Most of them would be completely fine. Some of them would become useless, but that’s better than removing them, you can at least try to make them work for the memes, like sturmpanzer 2 vs top tier.

Personally, this sounds rather selfish.

To me it sounds like “i dont care if other vehicles become horrible, i want my tanks to be strong”

Although i know you may think that heavies are currently horrible, i dont see this so that is why it appears selfish. War thunder is a game more about trying to balance tanks on performance rather than a overwatch/TF2-style role based shooter.

I also do not understand the need to do this huge change to war thunder. What is wrong with the other games that actually do this kind of stuff? There is a ww2 game i sometimes play that does this stuff well.

6 Likes

gajin has already said no so it isnt gonna happen

1 Like

Or any domestic french tank below 7.0, and most of low tier Sweden.

Sweden fits perfectly in a WWII setting, because the tanks play exactly like ones from WWII.

Era MM will be bad and unbalanced, the current system is better.

3 Likes

They would not be. The majority would be fighting things that outclass them in every possible way, and it would not be enjoyable gameplay for anyone but the big 3 nations.

5 Likes

AHM

tumblr_10b98d20c16987cfb08301433cc25252_f36f71c0_500

Please go over to the wehraboo/tankie corner and cope while I use my Strv 103 :)

4 Likes

I’m not a wehraboo or a tankie.

Freedomboo then.

Like my god, saying that minor nations “shouldnt dicate balance” while quite literally wanting them nerfed into complete oblivion due to this is stupid.

The game should be balanced for all vehicles, not just the major ones. All vehicles should be playable and preferably competitive with their own niche, which is what we roughly have now- and you want to take that away?

Please, for the love of god- go actually play the minor nations, spend a week or two grinding them, then maybe you can talk about them in such a way.

Like my god, you havent even touched them and you decide they shouldnt be relevant?

8 Likes