Create 14.0 and up the fox 3 platform and also the f14

I was talking about current in game performance of AIM-54B.

The AIM-54B is not in the game.
the F-14A’s can carry the AIM-54A
the F-14B can carry the AIM-54A or AIM-54C

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Yes AIM54C. Forgot the name, thanks for reminding.

  • Su-27
  • Su-27SM
  • JF-17
  • J-11A
  • J-10A

Could also go up to 14.0

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In my opinion, these 4th gen fighter aircraft no potential to 14.0 because never armed next gen infrared missile and active-radar homing medium-range missile not better western standard

For this Multirole fighter aircraft, decompressed max BR to 14.0 before add PL-8B instead at tier III and increase lock-range PL-12 to 20 km

If they have a more modern Fox-3 missile than the Aim-54, they would go up. Theres also the fact that they still have the best SAHR missile in the game to fall back on after expending their R-77s/equivalents.

We can call it ‘Karma’. Isn’t it?

The f-14 series might be unplayable in the current meta thanks to the Re-compression of BR.

As a joke with personal hatred.
Tomcats deserve current punishment.

6-month earlier introduction compared to the rest of 4th gen counterparts.
And 2-friggin-years early-access of ARH compared to rest of 4th gen counterpart.

12.7/13.0 seems a fair trade to me. :|

If F-14 wants to get a lower BR,
then They might need to remove the AIM-54. (Just like 'no historic AIM-9L for much of British jets does)
It underperforms much against those superior mid-ranged ARH missiles but is still good enough to club seals with POS RWR, which gets an increased number at every discount…
It seems the removal of AIM-54 might be the only way to decrease the efficiency of Tomcats into lower BR.

Well, even though I am one of tomcat-hater

This new BR, which was suggested by the original poster, is too brutal for them.

F-14A 12.7
F-14A IRIAF 13.0
F-14B 13.0 Seems more convincing than the original poster’s idea. (For me, of course)

As long as JA37DI with worse RWR and airframe gone 13.0… IRIAF might be fine on 13.0 with fakour.

I really can’t understand why Gaijin thinks IRIAF and F-14A are side-grading.

The effectiveness between AIM-54 and FK-90 is way bigger than Gaijin thinks.
Just like F-4J(UK) [4x Skyflash] and F-4S [6x AIM-7F] problem does. :/

Well, We still need more decompressing, though.

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I think something needs to be done to end this radar missile idiocy. Another round of BR adjustments won’t cut it. You can barely call it a wargame anymore. Its all about clicking and shooting on green player brackets and listen to beeps of your RWR. Its like an old Nintendo console game from the 1990ties.

Whats needed are dogfights and interesting objectives, rathen than shooting on invisible planes marked by green brackets.

My Idea would be to restrict radar missiles somhow. So they just don’t work between 1-5000m altitude. They would be still ingame, but just for people who like this kind of ‘gamepay’. They can fly high and shot at each others brackets.

All others might play the game how its meant to be played. Doing dogfights, playing NPC / ground objectives. Its needed. Imagine there will be even more advanced radar system and radar missiles…this will be even worse.

Imo F-14 IRIAF should go up to 13.0 and 14.0 would help to decompress, but 13.7 for F14B is just garbage take

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It wasn’t re-compressed.
F-14B was never that high, ever.
F-14A was never that high, ever.
F-14A was never meta, just a slightly more manueverable F-4J which is what it is. Dying to an AIM-54 is no different to dying to an AIM-7D.

Two useless ARHs that have never fragged me, and two SARHs that F-4J has access to.

There are BRs for that.

6 fighter aircraft add new active radar homing missile launch range higher 80 km after decompressing battle rating 14.0

  • F-15C MSIP II
  • F-15E
  • F-15I Ra’am
  • F-16C Block 50
  • JAS39C EBS HU
  • MiG-29SMT (9-19)

For swedish JAS39 Gripen C, IR missile RB 74 (M) replace with RB 98 (IRIS-T) after decompress to 14.3

Buffing some 13.3BR ARH-less and F-4F ICE sounds like recompressing to me.
F-4S now can see Su-27, which they had not seen a while before.
And is going to face F-4F ICE after the update.

Man, it was nearly the first 4th-gen fighter which was introduced nearly 2.5 years ago. And took all of the Spotlight of [Danger Zone] updates.

How the heck was she never meta when she had no proper opponent?

  • Significant.

Not when F-14A constantly faced planes with even worse RWR.
Of course, AIM-54 is the WORST ARH in this game. But they still give a longer-range advantage than AIM-7E-2.
When I was flying with my F-14A IRIAF. I would rather keep Phoenix than AIM-7E-2 when I grind up the stock modifications.

Phoenix are overrated misslle. But still, It has an advantage in itself thanks to ARH-capable ability.
And that advantage led F-14 into Nerf on last October.
They might be overrated, but comparing it with AIM-7D is a false claim.

For example, Shafrir 2 is inferior to AIM-9G in nearly all aspects, but nobody underestimates when it is mounted on Ayit or Sa’ar.

I don’t think they are useless.
That is one of the key features of F-14.
It is the first ARH introduced in the game.
It was placed much lower BR than its superior counterparts.

Less effective =/= useless.

With a superior airframe than Phantom.

F-14A/B without FK-90 is now in a fine place. (according to statistics.)
Their effectiveness and statistics were too high compared to their counterparts. And ended up with Nerf.

Nerfing them even more will be overkill.
Directly buffing them back is ridiculous.
Decompressing and facing less deadly jets will be fine.

If you want buff her back directly, removing AIM-54 for balancing factor might be only option.
If you think it is useless AIM-7D, then it will be fine to remove. Right?

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A 5000m MP?

Sure, but then BVR trucks like the Tornado F3 will need to be like 10.7. if not lower

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@Stockholm_Blend
F-14A was “strongest” when players didn’t know how to deal with radar missiles.
There’s a reason I died to ZERO F-14 missiles in my Mirage 3C [the one without RWR or countermeasures] in the Winter of 2022/2023.

RWR didn’t matter cause the missiles wouldn’t work above trees to begin with.
All I did was adopt what I learned for ground but for air: Pretend there’s always a radar missile launched on me.

Also the sustained turn rate difference between F-14A and F-4J is 2.
Removing AIM-54 would be both unhistorical and useless. Like removing the AIM-7D from F-4E, no reason to remove it.

Yeah… That’s how war goes. Real air combat isn’t Top Gun where you’re dogfighting at gun range. There’s a reason missiles are constantly being upgraded while the 1950s M61 is still in use- missiles are far more important than guns in air to air combat.

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Because back then multipath altitude was 100m and there’d be maximum 4 F-14s on the enemy team due to limitations on max downtier… I wonder how many F-14s you actually killed vs how many times you simply ran away and hid in a valley?

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world war 3 breaks out

“Hey no fair. We wanted to dogfight like it’s still WW2, why are you using these 100km+ missiles. It’s just lazy”

Yeah, I know. But this is a game. Its a bit pointless to play if you never see an enemy player and suddenly explode after RWR beeped a bit around.

Its not fun. Since its a game, you could just nerf radar missiles. Or remove them. Or set MP to something very high.

Then play props or Korean era jets that mostly use guns and don’t play top tier jets meant for BVR combat

At least 5:1.
The one or two F-14s that fragged me did it with guns, and the only one I remember was the one I entered the engagement incorrectly.
Two snippets of initial start:

Spoiler


Also 60 meters means nothing when we have on-screen radar altimeter.