It’s interesting to see but pretty much as expected, premium black holes just ruin everything around it.
It’s more demonstrating where people can look to see where they aren’t going to get upteired as easily.
Those sweetspots are quite visible in that pic.
Problem is that the choices aren’t there if you’re looking to progress.
They are, all you need to do is play knowing that you aren’t top dog when you are upteired… As the usual advice is…
And what does that do
What are you asking?
If you’re knowing you are upteired, and racing out to head-on the enemy, then you almost deserve the shell to the face you are going to get.
This is interesting.
Doesn’t mean you get uptiered any more or less.
To a point it does…
By the numbers, looking at that graph, you can find the sweetspots, and not be upteired as much as you would just a mere .3 BR up.
That’s what that data is representing.
If I have a premium vehicle at 9.3 I can tell I’m going to get wrecked almost every time, 9.0 would be nice but that’s not where the vehicle is at, and 9.7 is even worse.
Why are you so hooked on the premium not being available for you in those holes lol… It’s nothing to do with what was said.
Because those sweet spots don’t do a whole lot for people if it’s not a relevant BR
Guess that explains why my King Tigers are reliably getting thrown into the Cold War. Good thing I bring some recon cars to mess around with, or it’d be insufferable.
After Gaijin nuked their entire lineup and left nothing between 6.7 and 8.0 beyond 2x SPAA for god knows what reason, and only Russia and France have a strong lineup and they often get to play together.
It’s not just an uptier, it’s insanely lopsided with some insanely powerful vehicles and no counters in other nations that leads to 75% winrates for France

I find it curious that .7 and 1.0 BR uptiers are generally hated by the player base to the point of people just quitting matches yet according to this the vast majority of battles across ALL BR’s are heavy weighted to .7 and 1.0
Ya sorry about that, my bad.
Wouldn’t that be consistent with the matchmaker rule that there can never be more than 4 players per side at the “default tier” of the game though? The bottom row is basically your chance of being top tier at that BR if these numbers are to be believed. So at 5.3, you only have a 2% chance of being one of those 4 per side, because you’re much more likely to be drawn into a 6.3 game first, because there’s more 6.3 players and they’re “vacuuming” up the BRs below it.
I would wait 15 minutes for a straight 7.7 match.
However long ago this was… it was relevant years before and it will be relevant years after.

and nowadays most players are at top tier in some for so queue times are just insane, even more so in air rb where it is 16v16, you know what fixes that gaijin? 8v8 matches
Queue times at top tier are insanely short