The yield coefficient of gold coin vehicles (or we can design it such that the yield coefficient of ordinary players’ random vehicles is higher than that of the technology tree but lower than that of gold coin vehicles, while the yield coefficient of advanced account players’ random vehicles is the same as that of gold coins)
I’m not a fan of making these pay to play, but I do see the point where it basically makes researching SPAA meaningless for most nations that just don’t have a lot of SPAA to make it truly random choice.
I don’t think this is an issue with tanks, where the random selection of MBTs, IFVs, light tanks, etc. still are worse than just having a specific vehicle you want to bring researched, so that’s no problem at all, but for SPAA I see the point.
Maybe add SL cost to spawning random SPAA like some modes have for vehicles, so that researching the SPAA is still better in the long run?
You should read this.
English is not my native language, so there may be issues with vocabulary and grammar
If I understand you correctly you mean that if a player only has a premium vehicle he will get a worse random vehicle than a player with tec tree vehicles? Or do you mean that it should entirely be locked behind a pay wall?
Some positive changes. Especially the attempts to lessen one death leavers.
No, no, no, What I mean is to increase the output coefficient of random vehicles and encourage players to use vehicles with slightly higher output coefficients but poorer performance to continue the game, rather than giving up
So definetly KGV then.
Im intrigued by this though.
Hopefully its a new Air Sim map and some new mechanics.
ah ok. I mean that’s doable.
Lower BR vehicles but they “sorta” act like premiums to allow a good grinding experience with the random vehicles.
Ah, you mean increase rewards for lower BR vehicles?
That’s actually not a bad idea, would reward the additional effort.
Pathetic people, tbh. If they’re leaving games because it’s an uptier they’re beyond Gaijin’s help.
We wait for Q&A
Yes, the random vehicle should help players replenish their queue and climb the technology tree faster
So we should increase the random return coefficient while slightly reducing performance to maintain balance
Instead of simply providing players with vehicles with similar performance, forcing them to give up climbing certain routes, or making players who spend a lot of time climbing feel frustrated
I was skeptical about the idea but I really like it now. If they go and add increased rewards for these vehicles this could be a very nice challenge and lets players consider if they want easier gameplay to maybe perform better, or harder gameplay with more rewards for their performance.
tbh, if I had the option I would play 24/7 on Abandoned Factory, like I used to join 24/7 Metro servers in Battlefield 3.
My guess is probably NASAMS would be very similar to the Claws just longer missile range in exchange for slightly less cloth range defense similar to the BUK, and that woold at least not have to deal with the something blocking the path feature.
please winter event from dec 24
yeah the NASAMS seems like a fine addition. Anything that’s not an IRIST SLS or copy paste slop is perfect imo
Please consider reducing the repair efficiency for older naval vessels, they should not have the same fire prevention, suppression, pumping speed, and number of damage control parties as larger WWII Battleships with advanced damage control.
While this is great and all, it still does not address the stupdification of Naval Arcade, specifically the removal of the old Naval Arcade aiming system as well as the removal of the option to use Realistic Aiming in Naval Arcade.
I will still NOT be playing naval until/unless we are given an option in the menu to use the old Naval Arcade aiming.
You guys finally realized that the playerbase does NOT want Naval Arcade to become more and more of an AFK snooze fest when you received the massive backlash against the so called “improved” damage control system. Sadly, you still have not fully realized how much damage you have done and continue to do by preventing us from being able to choose which aiming system we use in Naval Arcade.
Very sad. As always, I miss using my Botes. They will remain in dry dock until you allow me to play the game and lineups I payed for the way I want to play them. Stop making things stupdier. Thank very much.

