Community Update No.9: It’s The End of the Year!

Also, please do not add the M1A2T without addressing my two year old accepted Abrams turret ring bug report, or without adding thr SEPV3 to the US.

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more spwan in toptier= more noobs= more kills= free rp&sl

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Nothing regarding LDIRCM or the lock range nerf on IRIS-T? Very disappointing, these new AAs won’t matter at all then.

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no china mention?🥀

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i personally see it as more a buff, doesn’t have enough time to get distracted by a missile/rocket anymore

The thing that never mounted bombs? Nor did it even have bombs listed as part of its secondary armament lmao

INB4 DOA since the devs figured 6km range with 8 missiles was balanced vs 20+ missiles with 30km range lmao

Also you guys literally gave up on fixing this thing because the game engine couldn’t handle it so why should we trust you?

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Yet only twice per match.

That doesn’t effect at all the standard players grind. At all they just want to be through it ASAP.
Ive done 8 out of 10 ground trees to rank 7/8 now and must say its rare to see folks that invested as you say.

Great assumption to make, i work and ive played for over half a decade , in which case ive sold the likes of the T72 MODERNA and such and bought prems that way.
Not every tree needs a prem to grind it, isreal and britain i did largely without prems until buying tbe khalid and Cr1 DS after id got to the first CR2.

Also there are many sales througout the years.

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So will you undo the ridiculous and unrealistic nerf you did to IRIS-T SLM?

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Will we see white rock fortress soon? I really miss that map.

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Majestic music for majestic tracked all terrain vehicle climbing ability. 9/10 on my WT hilarious scale. But for real, if u wanted to get up those “mountains” erh i mean “hills” i mean inclines ahem…thats almost flat wtf gaijin???, i think you should have used the insane torque and gear ratios of the ITO. /s

also it is either that, gl with russian jets spamming ordinance from the airfield together with le funni heli that is immune to any non saclos spaa or you get something so big that theres no semi safe place to put it and your launchers get shot in your spawn all the way from the enemy spawn. Well at least with the buk which is especially annoying due to the huge launchers each of its vehicles survives 4-8 pars/spikes cuz balans. With the elde i guess you at least dont have to worry about where to move away from spawn to find a safe spot (theres none) because you cant leave the spawn.

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Any news on the timeline of the United Korean Tech Tree?

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better than nothing at all.

The longer one stays in a match the more RP you gain. Getting 1 or 0 kills per match and leaving after a minute will give you like 700 rp, plus you get even more if your team wins (I bet it is easier when you have more active players on your team).

Apparently you dont understand that people either have low income, are kids and dependent on their parents money, simply do not want to invest AAA games kinda money for a few pixels and do not have time / interest to grind events. If you haven’t noticed most new event vehicles do not sell for a lot.

Wonder why a lot of people buy Leo 2s, T72, etc. Maybe becuase they dont want to spend months in WW2 and Korea war vehicles.

Doesn’t make them any less expensive. Why not buy 5 other games for the same amount of money?

Maybe if the game isn’t designed in a way that one death leaving is the most logical outcome from regular play… that would help.

Having to grind hundreds of thousands of RP to get a single vehicle unlocked, and then you’re not actually supposed to play it because you have to do it 2-3 more times and grind another million RP to actually have a lineup so you can use that vehicle you unlocked weeks if not months ago, it’s absurd design.

That is assuming you can even make a viable lineup at various BRs as this is never considered in balancing and BR changes, and new vehicles being added are also not added with any consideration for what is needed, but whatever is cool or can make a lot of money being sold, tons of matches are decided by what nation is on each side and how many viable vehicles they can spawn… where 2-3 vehicles in some nations are forced to play vehicles more than a full BR their top vehicle BR whilst others can spawn 10 vehicles of a competitive BR.

That is not even talking about all the reasons why, even when people have a lineup, people leave after one death, things like the grind, the economy, the rewards, CAS, map design etc.

Spawning a vehicle that players do not own, they do not get RP for and takes time away from getting RP for their own vehicles, and I assume this vehicle will have lackluster RP/SL modifiers anyways will not be that tempting.

I hope this means you are considering making this event permanent in some form, as it has strong potential to become a standardized game mode and a solid alternative to Air RB.

Many of us have expressed a strong interest in playing this mode regularly. I also hope you’ve read our feedback and will take it into account when making the tweaks you mentioned in the CM post.

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Not confirmed to be coming yet

I understand the not wanting to punish players of it.
However this will not matter to the vast majority of the players who are grinding with a premium vehicle.

They are grinding with premiums purely because of the benefits behind said vehicles.
Giving them access to non premium benefited vehicles, which suffer from penalties aka punishments means nothing to them.

Why bother to spawn it in a match? When they can just leave and queue again with the premium and leave after one death.

I believe the theres two possible routes you can go.

  • one of which is the older method where match / time bans were imposed upon players for continuously leaving matches prematurely.

  • The other being giving people with vehicles without lineups the ability to spawn the premium vehicle three times same as you get with the likes of the M51 in isreal.

To simply allow them access to TT vehicles, which don’t actually speed up the grind , actually grind slower, isn’t a great idea.
I mean it’s better than ignoring it and at least you guys are looking for feedback.

Thanks for asking.

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This feels like the only viable option. They’ll never punish players for 1DL when the biggest abusers are premium players.

ODL’ing isn’t just a line up issue, but a map and matchmaker issue as well. Some maps are borderline pointless to spawn twice in, and it’s just a waste of time, there is also the map’s preference of the player. If I get a map I dislike, I simply just leave, take the crew lock and go play something else. These extra vehicles won’t help the systematic issue of ODL’ing.

The only way to fix it is to give players better map playlists that fit their play style and preference. 1 tank premium ODLers don’t get punished with crew lock either, so.