The suggestion is pretty straight forward. Its a longer form Air game mode/mission that combines elements of Sim EC and RB that allows helicopters and aircraft to play on the same map with varying levels of spotting dependent on player location throughout the map.
Friendly players will always remain spotted to other friendly players but enemy player spotting will vary.
If someone wants to mainly do PVE gameplay, they can remain within their 1/3 of the map and if an enemy player comes over to try to do PVP, they will be spotted giving the friendly passive player a major advantage. In the middle 1/3 of the map, there is no enemy spotting (like Ground RB). This area of the map is where PVP players can go and where they’ll be forced to be aware of their surroundings - either via radar, rwr or visuals.
This varied spotting can also be used to vary the rewards for hitting AI objectives. More valuable objectives can be located within the areas where you cant spot the enemies. Maybe even super valuable objectives can be located in areas where the enemy auto-spots you but you cant spot them (i didnt include this on the above map).
Yeah i was trying to provide a lot of anti-shipping options combined with anti ground options but the idea can kinda be applied to a multitude of maps.
Maybe, take Gulf war as example for map will be better
There was everything
Or maybe Syria.
But maybe trouble is that only one side will get carriers, but it’s not really a trouble.
And there will be able to make some SAM’s, one team SAMs based on fleet, others - regular sam systems like a SA-19
I’d take. +1 as a separate mode ( it’ll be pretty popular regardless, the way I see it anyway)
It would also fix the horrendous heli grinds and would probably divert some of the premium spammers from ground RB too)
Awesome idea. War Thunder really needs some new gamemodes, specially now that we have 4th gen aircraft, we need more space. The automatic spot area can easily be explained by the use of AWACS.
Very good idea
For the heli im not totally sure, i think it would turn fastly into heli hunting and with their speed, their target would be limited. Also i had a question, the bases for bombing are in the ai zone ?
Bases for bombing would be in all zones and their reward would just vary depending on zone. The helis could just be an option and if they stay in their zone, they could remain relatively safe. But they would just be an option.